Player Matchup

Pele
Pele
ApolloVisionz
Pele
Level 87
God Stats
2W - 4L
1,218 SR
Queue Stats
324W - 331L
1,506 Elo+
Solo
Persephone
Persephone
Hamstercool
Persephone
Level 72
God Stats
291W - 248L
1,551 SR
Queue Stats
1,049W - 1,174L
1,483 Elo+
Solo
Sol
Sol
coolilo22561
Sol
Level 102
God Stats
39W - 32L
1,517 SR
Queue Stats
79W - 72L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
douglasalmeida8
Kuzenbo
Level 96
God Stats
6W - 6L
1,299 SR
Queue Stats
682W - 708L
1,432 Elo+
Solo
Danzaburou
Danzaburou
lvTHANATOSvl
Danzaburou
Level 148
God Stats
10W - 3L
1,466 SR
Queue Stats
86W - 99L
1,407 Elo+
Solo
Team Averages
Level 101
1,410 SR
1,463 Elo+

VS

Team Averages
Level 83
1,573 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FireJewel94417
Sol
Level 78
God Stats
0W - 5L
1,500 SR
Queue Stats
239W - 212L
1,622 Elo+
Solo
Chaac
Chaac
MonsterKuchi
Chaac
Level 84
God Stats
10W - 9L
1,671 SR
Queue Stats
543W - 555L
1,485 Elo+
Solo
Tiamat
Tiamat
TossMeSalad8566
Tiamat
Level 60
God Stats
0W - 1L
1,517 SR
Queue Stats
18W - 18L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jojomaes
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 13L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 7
12,931
1,293
20,083
12,923
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Hamstercool
Persephone
17
2 / 2 / 17
11,242
1,124
11,004
6,109
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 11
10,912
1,091
14,157
8,656
3,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 2 / 16
9,812
981
5,495
12,837
10,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
lvTHANATOSvl
Danzaburou
16
4 / 5 / 12
10,076
1,008
7,635
9,750
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 7 / 6
11,260
1,126
12,212
11,774
4,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 7
8,413
841
2,516
4,630
1,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 10
10,349
1,035
6,760
15,416
14,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 8
9,886
989
8,892
13,183
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
jojomaes
Ah Muzen Cab
16
6 / 7 / 8
11,342
1,134
14,227
16,662
6,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
26
Kills
17
17
Deaths
26
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
7
6
1.43
W
14
5
7
3.5
L
0
1
7
3.5
W
Persephone
Hamstercool
Persephone
2
2
17
5.25
L
3
4
10
2
L
1
7
8
0.71
W
5
3
11
3.5
W
1
2
16
4.5
L
Ah Muzen Cab
jojomaes
Ah Muzen Cab
6
7
8
1.43
W
Danzaburou
lvTHANATOSvl
Danzaburou
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
44,607
50,275
Taken
61,665
25,325
Mitigated
34,458
8,483
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,212
617
888
621
11,774
4,403
0
5,687
6,087
33,221
0
W
20,083
6,508
0
2,170
12,923
5,264
0
3,823
8,982
0
36,465
L
2,516
661
954
867
4,630
1,426
0
2,537
2,093
11,236
0
W
Persephone
Hamstercool
Persephone
11,004
250
315
1,012
6,109
2,343
0
3,159
2,944
44,263
0
L
6,760
937
892
3,154
15,416
14,168
0
9,930
5,486
0
20,880
L
8,892
791
0
2,037
13,183
7,568
0
4,786
8,397
37,602
0
W
14,157
4,530
184
3,011
8,656
3,072
0
4,742
3,820
35,177
0
W
5,495
2,238
454
676
12,837
10,390
0
6,184
6,521
13,345
0
L
Ah Muzen Cab
jojomaes
Ah Muzen Cab
14,227
10,323
0
3,332
16,662
6,893
0
7,716
8,946
0
32,421
W
Danzaburou
lvTHANATOSvl
Danzaburou
7,635
3,607
0
661
9,750
4,256
0
5,209
4,387
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
51,250
232
Minions Killed
207
10
Camps Cleared
5
852,039
Distance Traveled
784,660
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,260
1,126
31
3
0
167,212
1
W
Pele
12,931
1,293
25
3
5
193,749
2
L
Sol
8,413
841
24
2
2
80,098
0
W
Persephone
11,242
1,124
83
8
1
166,424
0
L
Chaac
10,349
1,035
26
3
0
194,643
0
L
Tiamat
9,886
989
72
7
3
173,121
2
W
Sol
10,912
1,091
57
6
1
178,924
0
W
Kuzenbo
9,812
981
28
3
0
166,277
1
L
Ah Muzen Cab
11,342
1,134
54
5
0
169,586
1
W
Danzaburou
10,076
1,008
39
4
3
146,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role