Player Matchup

Achilles
Achilles
Anvahissor22
Achilles
Level 31
God Stats
14W - 18L
1,365 SR
Queue Stats
76W - 144L
1,327 Elo+
Party 2
Ra
Ra
Einherjar117
Ra
Level 46
God Stats
3W - 2L
1,520 SR
Queue Stats
65W - 139L
1,329 Elo+
Party 2
Bacchus
Bacchus
Jéhache
Bacchus
Level 29
God Stats
5W - 6L
1,463 SR
Queue Stats
98W - 190L
1,353 Elo+
Party 2
Team Averages
Level 35
1,449 SR
1,336 Elo+

VS

Team Averages
Level 20
1,528 SR
1,345 Elo+
Zeus
Zeus
Cesirox
Zeus
Level 4
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 1
Pele
Pele
CrowTsu
Pele
Level 36
God Stats
1W - 2L
1,449 SR
Queue Stats
135W - 145L
1,439 Elo+
Solo
Cthulhu
Cthulhu
eduacha98
Cthulhu
Level 19
God Stats
2W - 1L
1,745 SR
Queue Stats
21W - 36L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anvahissor22
Achilles
11
6 / 3 / 7
8,412
765
9,313
8,778
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 1 / 9
8,581
780
7,032
5,925
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jéhache
Bacchus
12
8 / 0 / 7
8,645
786
8,520
9,340
11,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cesirox
Zeus
10
1 / 8 / 2
6,861
624
4,456
8,175
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
CrowTsu
Pele
10
1 / 5 / 1
6,822
620
5,841
9,034
3,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
eduacha98
Cthulhu
9
2 / 6 / 0
7,007
637
5,110
13,372
6,776
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anvahissor22
Achilles
6
3
7
3.17
L
Zeus
Cesirox
Zeus
1
8
2
0.25
L
Pele
CrowTsu
Pele
1
5
1
0.3
W
5
1
9
9.5
W
Bacchus
Jéhache
Bacchus
8
0
7
11.5
L
Cthulhu
eduacha98
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
15,407
24,043
Taken
30,581
20,916
Mitigated
12,106
5,393
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anvahissor22
Achilles
9,313
3,463
0
2,284
8,778
7,035
865
3,971
4,807
0
17,735
L
Zeus
Cesirox
Zeus
4,456
1,696
0
852
8,175
2,329
0
3,860
4,135
18,291
0
L
Pele
CrowTsu
Pele
5,841
1,669
0
1,225
9,034
3,001
0
5,464
3,450
0
31,223
W
7,032
378
315
1,544
5,925
2,012
112
1,582
4,343
36,450
0
W
Bacchus
Jéhache
Bacchus
8,520
2,233
249
1,001
9,340
11,869
32
4,045
5,295
19,544
0
L
Cthulhu
eduacha98
Cthulhu
5,110
431
0
1,094
13,372
6,776
0
6,284
6,818
10,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
20,690
99
Minions Killed
99
0
Camps Cleared
0
581,956
Distance Traveled
501,458
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,412
765
24
2
0
181,198
2
L
Zeus
6,861
624
42
4
0
135,839
0
L
Pele
6,822
620
39
4
0
197,953
1
W
Ra
8,581
780
52
5
0
200,351
4
W
Bacchus
8,645
786
23
2
0
200,407
2
L
Cthulhu
7,007
637
18
2
0
167,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role