Player Matchup

Mulan
Mulan
ChildishManding0
Mulan
Level 24
God Stats
1W - 2L
1,959 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo
Fenrir
Fenrir
Sukuna1522
Fenrir
Level 26
God Stats
3W - 2L
1,302 SR
Queue Stats
135W - 118L
1,611 Elo+
Solo
Sobek
Sobek
astoflo
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,517 Elo+
Solo
Neith
Neith
cl4ym4ti0n
Neith
Level 22
God Stats
4W - 1L
1,715 SR
Queue Stats
72W - 79L
1,435 Elo+
Solo
Scylla
Scylla
herb1563
Scylla
Level 16
God Stats
6W - 14L
1,311 SR
Queue Stats
265W - 307L
1,427 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,529 Elo+

VS

Team Averages
Level 21
1,535 SR
1,504 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bepis97
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 113L
1,661 Elo+
Solo
Odin
Odin
EuMesi
Odin
Level 28
God Stats
13W - 13L
1,456 SR
Queue Stats
170W - 272L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
SoftBunnii
Amaterasu
Level 3
God Stats
2W - 0L
1,725 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Vachii
The Morrigan
Level 29
God Stats
33W - 40L
1,493 SR
Queue Stats
240W - 341L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,359
492
6,416
14,562
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Sukuna1522
Fenrir
13
6 / 6 / 1
8,156
480
5,288
11,719
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
astoflo
Sobek
13
4 / 0 / 6
8,121
478
7,573
15,964
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
3 / 9 / 3
7,389
435
6,205
12,378
3,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
herb1563
Scylla
10
0 / 10 / 1
6,268
369
2,641
11,773
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 2 / 8
9,803
577
10,935
12,655
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Bepis97
Kukulkan
19
18 / 0 / 0
12,063
710
16,050
6,248
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
EuMesi
Odin
15
5 / 4 / 3
8,894
523
6,087
10,261
9,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SoftBunnii
Amaterasu
11
4 / 6 / 3
7,256
427
6,138
14,022
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Vachii
The Morrigan
12
2 / 3 / 5
7,806
459
6,532
7,482
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
33
33
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
8
4
W
Kukulkan
Bepis97
Kukulkan
18
0
0
18
L
1
8
4
0.38
W
Odin
EuMesi
Odin
5
4
3
1.63
W
Amaterasu
SoftBunnii
Amaterasu
4
6
3
0.92
L
Fenrir
Sukuna1522
Fenrir
6
6
1
1.08
W
The Morrigan
Vachii
The Morrigan
2
3
5
1.5
L
Sobek
astoflo
Sobek
4
0
6
7
L
Neith
3
9
3
0.5
L
Scylla
herb1563
Scylla
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
45,742
66,396
Taken
50,668
36,265
Mitigated
27,281
13,788
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,935
8,077
0
4,142
12,655
5,173
68
1,458
11,047
0
69,553
W
Kukulkan
Bepis97
Kukulkan
16,050
2,528
0
824
6,248
2,602
1,494
1,758
4,248
102,829
0
L
6,416
2,204
0
1,039
14,562
10,497
1,308
1,464
13,098
0
40,689
W
Odin
EuMesi
Odin
6,087
1,711
0
2,663
10,261
9,864
1,237
0
9,841
0
38,024
W
Amaterasu
SoftBunnii
Amaterasu
6,138
2,739
0
4,497
14,022
5,772
0
3,547
10,453
0
19,765
L
Fenrir
Sukuna1522
Fenrir
5,288
1,147
0
1,620
11,719
5,230
0
5,122
6,597
0
33,412
W
The Morrigan
Vachii
The Morrigan
6,532
1,480
313
2,690
7,482
3,870
102
3,163
4,295
43,813
648
L
Sobek
astoflo
Sobek
7,573
645
0
7,552
15,964
12,840
217
4,784
11,180
31,359
0
L
Neith
6,205
4,347
0
3,404
12,378
3,691
561
3,024
9,354
0
39,237
L
Scylla
herb1563
Scylla
2,641
98
0
173
11,773
4,007
0
7,540
4,233
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
45,822
307
Minions Killed
469
0
Camps Cleared
0
1,440,373
Distance Traveled
1,589,666
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,803
577
134
8
0
366,492
3
W
Kukulkan
12,063
710
165
10
0
326,308
4
L
Mulan
8,359
492
87
5
0
262,521
1
W
Odin
8,894
523
80
5
0
311,620
0
W
Amaterasu
7,256
427
35
2
0
304,633
0
L
Fenrir
8,156
480
63
4
0
306,079
0
W
The Morrigan
7,806
459
55
3
0
280,613
0
L
Sobek
8,121
478
56
3
0
354,726
0
L
Neith
7,389
435
61
4
0
247,328
3
L
Scylla
6,268
369
40
2
0
269,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role