Player Matchup

Cupid
Cupid
AYEYUHSKEET
Cupid
Level 112
God Stats
0W - 2L
1,312 SR
Queue Stats
103W - 86L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
Earnest696256
Kukulkan
Level 9
God Stats
1W - 3L
1,392 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 2
Khepri
Khepri
WetLikeWater301
Khepri
Level 79
God Stats
1W - 4L
1,703 SR
Queue Stats
76W - 72L
1,559 Elo+
Party 2
Team Averages
Level 67
1,469 SR
1,483 Elo+

VS

Team Averages
Level 70
1,361 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
JHOW JV
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 117L
1,281 Elo+
Solo
Hel
Hel
MPMario34
Hel
Level 82
God Stats
1W - 2L
1,082 SR
Queue Stats
257W - 277L
1,520 Elo+
Party 1
Sobek
Sobek
Spartan-Ewok
Sobek
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 354L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
7,584
843
7,829
8,104
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Earnest696256
Kukulkan
6
0 / 3 / 1
5,222
580
1,500
2,934
996
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 4
7,168
796
5,544
12,409
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JHOW JV
Tsukuyomi
7
0 / 4 / 5
6,028
670
4,398
6,731
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 1 / 1
7,636
848
8,468
7,744
3,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 1 / 7
7,181
798
5,938
9,694
6,480
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
8
8
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Kukulkan
Earnest696256
Kukulkan
0
3
1
0.17
W
Tsukuyomi
JHOW JV
Tsukuyomi
0
4
5
0.63
W
7
1
1
7.5
W
1
1
7
4.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,873
Damage
18,804
23,447
Taken
24,169
10,150
Mitigated
11,662
5,272
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,829
5,167
93
1,156
8,104
2,940
0
4,835
3,269
0
24,377
L
Kukulkan
Earnest696256
Kukulkan
1,500
401
0
70
2,934
996
0
1,820
1,114
4,614
0
W
Tsukuyomi
JHOW JV
Tsukuyomi
4,398
1,205
264
1,039
6,731
2,147
591
1,864
4,827
0
18,322
W
8,468
940
2,481
3,887
7,744
3,035
561
2,167
5,537
31,191
0
W
5,938
1,403
954
2,580
9,694
6,480
439
2,878
6,752
10,176
0
L
5,544
792
0
3,953
12,409
6,214
0
7,751
4,658
17,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,974
Gold Earned
20,845
68
Minions Killed
89
0
Camps Cleared
0
363,734
Distance Traveled
477,238
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,584
843
40
4
0
129,348
0
L
Kukulkan
5,222
580
5
1
0
78,621
1
W
Tsukuyomi
6,028
670
23
3
0
152,379
0
W
Hel
7,636
848
56
6
0
151,689
2
W
Sobek
7,181
798
10
1
0
173,170
2
L
Khepri
7,168
796
23
3
0
155,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role