Player Matchup

Thoth
Thoth
Bronze III
StyleSwat
Thoth
Bronze III
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Styleflow19
Cernunnos
Bronze III
Level 125
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
Urfumm
Fenrir
Silver I
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,444 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,541 SR
1,481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,764 SR
1,293 MMR
Aphrodite
Aphrodite
Bronze III
Apolloxo
Aphrodite
Bronze III
Level 49
God Stats
1W - 3L
1,869 SR
Queue Stats
19W - 21L
1,445 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Hulinshadow
Jing Wei
Bronze III
Level 36
God Stats
2W - 5L
1,595 SR
Queue Stats
5W - 10L
1,341 MMR
Party 2
Guan Yu
Guan Yu
Silver III
LazyTurtle6969
Guan Yu
Silver III
Level 104
God Stats
0W - 2L
1,826 SR
Queue Stats
18W - 28L
1,092 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
StyleSwat
Thoth
17
4 / 2 / 10
12,570
698
19,639
12,690
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Styleflow19
Cernunnos
17
7 / 0 / 10
13,056
725
21,967
14,566
5,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Urfumm
Fenrir
16
7 / 7 / 7
13,215
734
13,320
19,732
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshHeraKhepriDiscordia

VS

Bans
CabrakanAchillesCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apolloxo
Aphrodite
16
2 / 6 / 5
11,439
636
12,434
20,138
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Hulinshadow
Jing Wei
14
3 / 5 / 5
11,771
654
11,498
16,052
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 7 / 5
13,150
731
8,877
26,542
33,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
9
9
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Apolloxo
Aphrodite
2
6
5
0.75
L
Jing Wei
Hulinshadow
Jing Wei
3
5
5
1.1
L
4
7
5
0.93
W
Thoth
StyleSwat
Thoth
4
2
10
4.5
W
Cernunnos
Styleflow19
Cernunnos
7
0
10
12
W
Fenrir
Urfumm
Fenrir
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,926
Damage
32,809
46,988
Taken
62,732
17,357
Mitigated
50,275
14,510
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Apolloxo
Aphrodite
12,434
1,044
6,411
9,708
20,138
12,375
0
8,020
12,118
58,649
0
L
Jing Wei
Hulinshadow
Jing Wei
11,498
10,415
0
500
16,052
4,691
544
5,409
10,643
0
50,980
L
8,877
883
2,188
3,982
26,542
33,209
0
6,269
20,273
0
23,671
W
Thoth
StyleSwat
Thoth
19,639
870
0
3,227
12,690
4,488
173
4,074
8,316
75,356
0
W
Cernunnos
Styleflow19
Cernunnos
21,967
12,603
0
6,879
14,566
5,647
2,126
3,653
10,613
0
71,303
W
Fenrir
Urfumm
Fenrir
13,320
4,802
0
4,404
19,732
7,222
1,480
4,514
14,918
0
61,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
36,360
248
Minions Killed
189
0
Camps Cleared
0
990,744
Distance Traveled
1,001,374
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,439
636
81
5
0
318,441
4
L
Jing Wei
11,771
654
87
5
0
348,095
3
L
Guan Yu
13,150
731
21
1
0
334,838
3
W
Thoth
12,570
698
110
6
0
351,861
2
W
Cernunnos
13,056
725
81
5
0
336,258
6
W
Fenrir
13,215
734
57
3
0
302,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role