Player Matchup

Izanami
Izanami
Akanthaur
Izanami
Level 16
God Stats
2W - 2L
1,725 SR
Queue Stats
12W - 6L
1,574 Elo+
Party 1
Athena
Athena
Ashura07
Athena
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,526 Elo+
Party 1
Arachne
Arachne
Dedekill
Arachne
Level 13
God Stats
5W - 3L
1,577 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
ReyGis
Kukulkan
Level 18
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 1
King Arthur
King Arthur
rubionba
King Arthur
Level 29
God Stats
4W - 5L
1,374 SR
Queue Stats
147W - 167L
1,430 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,523 Elo+

VS

Team Averages
Level 17
1,383 SR
1,454 Elo+
Fafnir
Fafnir
Dagurasuu
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 3
Susano
Susano
Flxir
Susano
Level 6
God Stats
0W - 1L
966 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Gooner_Cliff
Hades
Level 41
God Stats
18W - 29L
1,382 SR
Queue Stats
84W - 109L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
Phxnta
Sun Wukong
Level 7
God Stats
1W - 1L
1,565 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 3
Chiron
Chiron
gabeitch14
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akanthaur
Izanami
16
7 / 2 / 7
10,009
500
9,600
8,656
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Ashura07
Athena
15
6 / 0 / 14
10,521
526
9,161
13,664
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Dedekill
Arachne
16
7 / 1 / 9
10,680
534
11,152
12,355
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ReyGis
Kukulkan
16
8 / 3 / 7
10,991
550
15,974
9,780
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
rubionba
King Arthur
17
2 / 2 / 2
10,505
525
10,672
17,583
12,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dagurasuu
Fafnir
12
3 / 8 / 1
8,993
450
7,727
16,107
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Flxir
Susano
12
2 / 4 / 1
8,215
411
5,083
12,253
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 6 / 1
9,222
461
7,138
13,200
5,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Phxnta
Sun Wukong
15
1 / 5 / 2
9,043
452
12,111
20,356
12,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
gabeitch14
Chiron
12
0 / 7 / 1
7,777
389
3,104
10,223
2,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
30
Kills
8
8
Deaths
30
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akanthaur
Izanami
7
2
7
5.25
W
Athena
Ashura07
Athena
6
0
14
13
L
Fafnir
Dagurasuu
Fafnir
3
8
1
0.44
W
Arachne
Dedekill
Arachne
7
1
9
11.5
L
Susano
Flxir
Susano
2
4
1
0.63
L
2
6
1
0.42
L
Sun Wukong
Phxnta
Sun Wukong
1
5
2
0.4
W
Kukulkan
ReyGis
Kukulkan
8
3
7
3.83
L
Chiron
gabeitch14
Chiron
0
7
1
0.07
W
King Arthur
rubionba
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,559
Damage
35,163
62,038
Taken
72,139
34,326
Mitigated
39,312
20,003
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akanthaur
Izanami
9,600
5,406
0
2,383
8,656
3,807
1,736
1,940
6,716
0
89,061
W
Athena
Ashura07
Athena
9,161
2,842
0
6,646
13,664
8,681
1,063
2,948
10,716
28,450
0
L
Fafnir
Dagurasuu
Fafnir
7,727
1,780
0
1,493
16,107
14,230
0
7,433
8,454
15,731
0
W
Arachne
Dedekill
Arachne
11,152
8,619
0
3,309
12,355
5,757
0
4,450
7,905
0
60,640
L
Susano
Flxir
Susano
5,083
493
0
3,198
12,253
3,802
0
3,715
8,384
0
50,839
L
7,138
463
0
3,506
13,200
5,947
746
6,235
6,619
44,273
0
L
Sun Wukong
Phxnta
Sun Wukong
12,111
3,181
0
6,316
20,356
12,916
1,000
3,945
16,331
0
53,838
W
Kukulkan
ReyGis
Kukulkan
15,974
2,353
0
0
9,780
3,786
681
5,527
4,253
60,096
0
L
Chiron
gabeitch14
Chiron
3,104
1,107
335
954
10,223
2,417
714
2,961
7,215
0
35,096
W
King Arthur
rubionba
King Arthur
10,672
1,233
0
7,665
17,583
12,295
32
0
17,583
0
71,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
43,250
515
Minions Killed
346
0
Camps Cleared
0
2,066,705
Distance Traveled
1,674,309
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,009
500
119
6
0
359,746
1
W
Athena
10,521
526
45
2
0
456,646
1
L
Fafnir
8,993
450
17
1
0
342,389
2
W
Arachne
10,680
534
112
6
0
460,762
5
L
Susano
8,215
411
74
4
0
359,498
0
L
Hades
9,222
461
93
5
0
321,691
3
L
Sun Wukong
9,043
452
96
5
0
370,776
2
W
Kukulkan
10,991
550
121
6
0
370,759
2
L
Chiron
7,777
389
66
3
0
279,955
5
W
King Arthur
10,505
525
118
6
0
418,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role