Player Matchup

Raijin
Raijin
Azahaal
Raijin
Level 22
God Stats
2W - 1L
1,794 SR
Queue Stats
31W - 26L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
Jakey30
Ah Puch
Level 48
God Stats
0W - 2L
1,324 SR
Queue Stats
35W - 48L
1,414 Elo+
Party 3
Sobek
Sobek
Marau69
Sobek
Level 88
God Stats
1W - 1L
1,725 SR
Queue Stats
57W - 60L
1,477 Elo+
Party 1
Agni
Agni
Misdebah
Agni
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,465 Elo+
Party 1
Geb
Geb
Pishi1995
Geb
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,409 Elo+
Party 3
Team Averages
Level 59
1,568 SR
1,452 Elo+

VS

Team Averages
Level 80
1,521 SR
1,572 Elo+
Fenrir
Fenrir
AdalgeirA
Fenrir
Level 69
God Stats
1W - 0L
1,306 SR
Queue Stats
87W - 57L
1,557 Elo+
Solo
Medusa
Medusa
Betoneq
Medusa
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
397W - 262L
1,609 Elo+
Party 2
Anhur
Anhur
FatallQ
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Volwiz
Cthulhu
Level 45
God Stats
13W - 5L
1,733 SR
Queue Stats
294W - 212L
1,605 Elo+
Party 2
Yemoja
Yemoja
krmszay
Yemoja
Level 26
God Stats
5W - 2L
1,567 SR
Queue Stats
118W - 59L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azahaal
Raijin
20
10 / 6 / 9
13,798
726
24,988
15,864
8,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Jakey30
Ah Puch
20
6 / 8 / 9
13,806
727
24,616
19,533
10,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Marau69
Sobek
19
0 / 7 / 19
11,537
607
10,520
31,141
41,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
19
4 / 6 / 11
11,871
625
16,619
14,541
7,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 5 / 17
10,760
566
5,759
21,883
32,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdalgeirA
Fenrir
18
6 / 7 / 12
12,417
654
10,385
17,438
10,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Betoneq
Medusa
20
9 / 3 / 19
14,461
761
29,848
21,063
11,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
FatallQ
Anhur
20
12 / 3 / 14
14,563
766
22,253
23,268
24,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Volwiz
Cthulhu
20
5 / 6 / 19
13,722
722
24,366
27,130
42,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
krmszay
Yemoja
20
0 / 1 / 21
12,148
639
6,511
14,092
8,952
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
117
20
Kills
32
32
Deaths
20
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdalgeirA
Fenrir
6
7
12
1.71
L
Raijin
Azahaal
Raijin
10
6
9
2.42
W
Medusa
Betoneq
Medusa
9
3
19
6.17
W
Anhur
FatallQ
Anhur
12
3
14
6.33
L
Ah Puch
Jakey30
Ah Puch
6
8
9
1.31
L
Sobek
Marau69
Sobek
0
7
19
1.36
L
Agni
4
6
11
1.58
L
0
5
17
1.7
W
Cthulhu
Volwiz
Cthulhu
5
6
19
2.42
W
Yemoja
krmszay
Yemoja
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,502
Damage
93,363
102,962
Taken
102,991
100,513
Mitigated
98,233
20,119
Healing
55,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdalgeirA
Fenrir
10,385
1,985
3,142
2,217
17,438
10,403
1,033
14,483
2,955
0
16,137
L
Raijin
Azahaal
Raijin
24,988
1,723
0
0
15,864
8,344
680
5,737
10,127
35,233
0
W
Medusa
Betoneq
Medusa
29,848
13,671
3,376
3,383
21,063
11,697
3,145
18,978
2,085
0
65,880
W
Anhur
FatallQ
Anhur
22,253
9,032
3,642
4,535
23,268
24,268
1,590
15,951
7,317
0
43,246
L
Ah Puch
Jakey30
Ah Puch
24,616
958
2,392
2,875
19,533
10,520
852
4,746
14,787
68,258
0
L
Sobek
Marau69
Sobek
10,520
519
343
6,788
31,141
41,520
280
10,829
20,312
20,196
0
L
Agni
16,619
1,106
2,206
1,132
14,541
7,767
1,594
2,282
12,259
31,442
0
L
5,759
333
3,038
1,345
21,883
32,362
30
7,283
14,600
12,941
0
W
Cthulhu
Volwiz
Cthulhu
24,366
1,283
5,154
3,845
27,130
42,913
205
19,800
5,769
43,023
0
W
Yemoja
krmszay
Yemoja
6,511
1,648
20,742
5,035
14,092
8,952
440
13,290
802
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
67,311
172
Minions Killed
249
0
Camps Cleared
0
1,385,979
Distance Traveled
1,633,064
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,417
654
8
0
0
355,696
1
L
Raijin
13,798
726
17
1
0
275,864
0
W
Medusa
14,461
761
96
5
0
348,397
5
W
Anhur
14,563
766
70
4
0
317,811
4
L
Ah Puch
13,806
727
95
5
0
249,768
3
L
Sobek
11,537
607
18
1
0
312,373
5
L
Agni
11,871
625
33
2
0
253,607
0
L
Geb
10,760
566
9
0
0
294,367
0
W
Cthulhu
13,722
722
45
2
0
294,355
1
W
Yemoja
12,148
639
30
2
0
316,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role