Player Matchup

King Arthur
King Arthur
GravelordNito78
King Arthur
Level 8
God Stats
5W - 5L
1,400 SR
Queue Stats
18W - 29L
1,221 Elo+
Party 1
Janus
Janus
Mrdudeguyman
Janus
Level 29
God Stats
10W - 8L
1,526 SR
Queue Stats
284W - 301L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatGuyOverSea
Baron Samedi
Level 18
God Stats
34W - 52L
1,371 SR
Queue Stats
47W - 67L
1,332 Elo+
Party 1
Nemesis
Nemesis
tenderman55
Nemesis
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Bellona
Bellona
thegodlycollectr
Bellona
Level 8
God Stats
39W - 44L
1,515 SR
Queue Stats
40W - 48L
1,408 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,301 Elo+

VS

Team Averages
Level 29
1,260 SR
1,195 Elo+
Freya
Freya
MaxDude132
Freya
Level 5
God Stats
1W - 3L
1,210 SR
Queue Stats
2W - 7L
1,056 Elo+
Party 2
Hercules
Hercules
NixonGab81
Hercules
Level 93
God Stats
7W - 11L
1,419 SR
Queue Stats
216W - 215L
1,463 Elo+
Party 2
Neith
Neith
Smitecestcool
Neith
Level 13
God Stats
6W - 7L
1,482 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
eSamm2001
Cthulhu
Level 17
God Stats
6W - 14L
1,103 SR
Queue Stats
15W - 76L
1,020 Elo+
Party 3
Ymir
Ymir
juan001xd
Ymir
Level 16
God Stats
10W - 45L
1,089 SR
Queue Stats
14W - 72L
1,016 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GravelordNito78
King Arthur
20
1 / 5 / 14
13,744
916
20,852
34,592
37,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 8 / 8
14,616
974
39,119
21,536
9,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ThatGuyOverSea
Baron Samedi
20
6 / 3 / 11
14,185
946
19,954
14,439
10,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tenderman55
Nemesis
20
4 / 14 / 11
14,562
971
23,123
31,394
16,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 8
13,408
894
14,730
20,499
15,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
4 / 1 / 21
14,831
989
17,800
16,824
7,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
NixonGab81
Hercules
20
8 / 5 / 19
15,656
1,044
29,752
49,520
52,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
19 / 2 / 10
18,568
1,238
43,449
18,561
8,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
eSamm2001
Cthulhu
20
2 / 6 / 20
14,174
945
14,667
17,279
20,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
20
0 / 7 / 15
13,258
884
2,522
23,521
11,879

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
21
Kills
33
34
Deaths
21
52
Assists
85
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GravelordNito78
King Arthur
1
5
14
1.6
W
Freya
4
1
21
14.5
L
8
8
8
1.5
W
Hercules
NixonGab81
Hercules
8
5
19
3.5
W
19
2
10
12
L
Baron Samedi
ThatGuyOverSea
Baron Samedi
6
3
11
3.83
W
Cthulhu
eSamm2001
Cthulhu
2
6
20
2
W
Ymir
0
7
15
1.07
L
Nemesis
tenderman55
Nemesis
4
14
11
0.68
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,778
Damage
108,190
122,460
Taken
125,705
89,200
Mitigated
101,110
15,528
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GravelordNito78
King Arthur
20,852
4,850
0
4,273
34,592
37,421
0
11,417
21,414
0
37,335
W
Freya
17,800
7,629
0
2,752
16,824
7,160
0
7,342
9,482
34,977
0
L
39,119
973
0
267
21,536
9,771
0
4,420
16,696
65,202
0
W
Hercules
NixonGab81
Hercules
29,752
5,338
1,056
17,990
49,520
52,526
0
22,975
26,545
0
41,619
W
43,449
35,539
0
7,573
18,561
8,602
0
8,852
9,709
0
91,307
L
Baron Samedi
ThatGuyOverSea
Baron Samedi
19,954
1,347
4,170
2,613
14,439
10,480
0
4,580
9,630
31,949
0
W
Cthulhu
eSamm2001
Cthulhu
14,667
499
1,675
240
17,279
20,943
0
7,459
9,820
35,917
0
W
Ymir
2,522
153
0
0
23,521
11,879
0
12,445
11,076
20,146
0
L
Nemesis
tenderman55
Nemesis
23,123
10,377
0
1,588
31,394
16,175
0
8,273
22,821
0
55,339
L
14,730
7,266
1,463
1,154
20,499
15,353
0
6,299
12,238
0
41,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,515
Gold Earned
76,487
263
Minions Killed
280
3
Camps Cleared
3
1,506,705
Distance Traveled
1,171,603
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,744
916
41
3
0
318,110
0
W
Freya
14,831
989
44
3
1
274,881
0
L
Janus
14,616
974
64
4
1
325,809
0
W
Hercules
15,656
1,044
33
2
1
306,106
1
W
Neith
18,568
1,238
108
7
1
239,336
0
L
Baron Samedi
14,185
946
31
2
1
275,751
0
W
Cthulhu
14,174
945
41
3
0
169,384
0
W
Ymir
13,258
884
54
4
0
181,896
0
L
Nemesis
14,562
971
64
4
1
318,773
0
L
Bellona
13,408
894
63
4
0
268,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role