Player Matchup

Fenrir
Fenrir
ApexTRex
Fenrir
Level 12
God Stats
11W - 11L
1,447 SR
Queue Stats
20W - 24L
1,421 Elo+
Solo
Bellona
Bellona
BOB1618
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Yemoja
Yemoja
DanoAlaDuo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Merlin
Merlin
MysticalSpy8
Merlin
Level 12
God Stats
6W - 9L
1,530 SR
Queue Stats
10W - 13L
1,429 Elo+
Solo
Chernobog
Chernobog
patrassche
Chernobog
Level 29
God Stats
13W - 12L
1,511 SR
Queue Stats
158W - 171L
1,399 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,370 Elo+

VS

Team Averages
Level 16
1,440 SR
1,432 Elo+
Cabrakan
Cabrakan
ElTannet
Cabrakan
Level 3
God Stats
10W - 10L
1,283 SR
Queue Stats
83W - 72L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
GoSlothOrGoHome
Sun Wukong
Level 19
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 1L
1,401 Elo+
Solo
Susano
Susano
Johnwall245
Susano
Level 11
God Stats
1W - 1L
1,727 SR
Queue Stats
31W - 33L
1,391 Elo+
Solo
Anhur
Anhur
YellastoneWolf
Anhur
Level 23
God Stats
5W - 7L
1,381 SR
Queue Stats
35W - 40L
1,562 Elo+
Party 1
Athena
Athena
elocoOP
Athena
Level 25
God Stats
25W - 27L
1,384 SR
Queue Stats
128W - 138L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApexTRex
Fenrir
17
5 / 6 / 0
10,946
476
9,346
22,342
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BOB1618
Bellona
9
0 / 5 / 1
7,468
325
2,939
8,791
5,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
DanoAlaDuo
Yemoja
12
1 / 9 / 2
8,952
389
1,658
16,034
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
15
1 / 6 / 1
9,530
414
5,182
11,864
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
patrassche
Chernobog
16
2 / 8 / 2
10,833
471
13,031
19,552
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElTannet
Cabrakan
20
9 / 4 / 6
13,710
596
17,581
15,269
10,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GoSlothOrGoHome
Sun Wukong
5
0 / 1 / 0
7,838
341
729
1,264
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
16
4 / 4 / 6
11,548
502
10,365
15,068
6,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 1 / 5
16,026
697
16,369
20,290
10,225
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
elocoOP
Athena
18
11 / 0 / 10
13,466
585
9,186
16,035
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
34
34
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ApexTRex
Fenrir
5
6
0
0.83
L
Bellona
BOB1618
Bellona
0
5
1
0.1
L
Yemoja
DanoAlaDuo
Yemoja
1
9
2
0.22
W
Cabrakan
ElTannet
Cabrakan
9
4
6
3
W
Sun Wukong
GoSlothOrGoHome
Sun Wukong
0
1
0
0
W
Susano
4
4
6
1.75
L
Merlin
1
6
1
0.25
W
10
1
5
12.5
W
Athena
elocoOP
Athena
11
0
10
16
L
Chernobog
patrassche
Chernobog
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
54,230
78,583
Taken
67,926
33,742
Mitigated
42,707
16,215
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ApexTRex
Fenrir
9,346
3,463
0
7,437
22,342
8,750
0
5,676
16,666
0
83,618
L
Bellona
BOB1618
Bellona
2,939
985
0
1,950
8,791
5,232
0
4,808
3,983
738
17,636
L
Yemoja
DanoAlaDuo
Yemoja
1,658
675
343
511
16,034
10,207
195
6,893
9,141
8,499
0
W
Cabrakan
ElTannet
Cabrakan
17,581
1,937
0
5,392
15,269
10,442
5,106
2,799
12,402
88,504
0
W
Sun Wukong
GoSlothOrGoHome
Sun Wukong
729
461
0
94
1,264
344
0
95
1,129
0
1,794
W
Susano
10,365
4,119
0
2,918
15,068
6,129
2,119
1,842
13,092
0
57,337
L
Merlin
5,182
412
0
878
11,864
3,518
835
4,671
7,193
49,458
0
W
16,369
11,382
0
12,861
20,290
10,225
9,145
2,059
18,217
0
148,616
W
Athena
elocoOP
Athena
9,186
1,507
0
5,241
16,035
15,567
991
3,719
11,996
36,727
0
L
Chernobog
patrassche
Chernobog
13,031
8,904
135
4,961
19,552
6,035
3,205
4,719
14,833
0
70,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
62,588
427
Minions Killed
499
0
Camps Cleared
0
1,598,658
Distance Traveled
1,712,319
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,946
476
129
6
0
353,102
2
L
Bellona
7,468
325
36
2
0
210,120
0
L
Yemoja
8,952
389
13
1
0
311,845
1
W
Cabrakan
13,710
596
144
6
0
397,085
1
W
Sun Wukong
7,838
341
4
0
0
36,017
1
W
Susano
11,548
502
94
4
0
446,800
1
L
Merlin
9,530
414
113
5
0
354,326
3
W
Anhur
16,026
697
204
9
0
394,700
0
W
Athena
13,466
585
53
2
0
437,717
4
L
Chernobog
10,833
471
136
6
0
369,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role