Player Matchup

Mercury
Mercury
C3NG0
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cugga
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gump24
Danzaburou
Level 101
God Stats
20W - 27L
1,384 SR
Queue Stats
225W - 212L
1,411 Elo+
Solo
Cerberus
Cerberus
Zerkah
Cerberus
Level 69
God Stats
20W - 15L
1,597 SR
Queue Stats
91W - 81L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
caatetet
Baron Samedi
Level 152
God Stats
7W - 8L
1,500 SR
Queue Stats
283W - 262L
1,540 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,480 Elo+

VS

Team Averages
Level 124
1,542 SR
1,452 Elo+
Sylvanus
Sylvanus
Ambulus
Sylvanus
Level 148
God Stats
2W - 5L
1,729 SR
Queue Stats
162W - 187L
1,468 Elo+
Party 2
Serqet
Serqet
LeeTix
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mastapav
Danzaburou
Level 160
God Stats
10W - 12L
1,255 SR
Queue Stats
569W - 528L
1,483 Elo+
Party 2
King Arthur
King Arthur
meorcmegreat
King Arthur
Level 140
God Stats
0W - 1L
1,728 SR
Queue Stats
19W - 13L
1,568 Elo+
Solo
Persephone
Persephone
supersopp
Persephone
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C3NG0
Mercury
19
9 / 6 / 8
12,057
603
9,658
14,921
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Cugga
Anubis
20
5 / 3 / 1
12,410
621
14,985
14,248
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gump24
Danzaburou
17
8 / 1 / 8
11,530
577
17,932
14,544
5,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Zerkah
Cerberus
14
2 / 4 / 9
9,640
482
7,820
18,322
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
caatetet
Baron Samedi
18
9 / 1 / 9
12,228
611
18,182
16,641
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ambulus
Sylvanus
14
2 / 8 / 4
8,836
442
9,426
23,307
24,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
LeeTix
Serqet
16
1 / 3 / 6
9,261
463
4,803
12,931
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mastapav
Danzaburou
15
3 / 7 / 6
9,779
489
13,681
16,737
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
meorcmegreat
King Arthur
15
2 / 7 / 2
8,994
450
8,852
20,439
16,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
supersopp
Persephone
17
7 / 8 / 1
11,355
568
11,572
14,323
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
33
Kills
15
15
Deaths
33
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ambulus
Sylvanus
2
8
4
0.5
W
Mercury
C3NG0
Mercury
9
6
8
2.17
W
Anubis
Cugga
Anubis
5
3
1
1.83
W
Danzaburou
Gump24
Danzaburou
8
1
8
12
L
Serqet
LeeTix
Serqet
1
3
6
1.33
L
Danzaburou
Mastapav
Danzaburou
3
7
6
0.86
W
Cerberus
Zerkah
Cerberus
2
4
9
1.63
W
Baron Samedi
caatetet
Baron Samedi
9
1
9
13.5
L
King Arthur
meorcmegreat
King Arthur
2
7
2
0.43
L
Persephone
supersopp
Persephone
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,577
Damage
48,334
78,676
Taken
87,737
41,315
Mitigated
56,501
33,905
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ambulus
Sylvanus
9,426
2,642
3,122
5,129
23,307
24,947
0
10,605
12,702
22,936
0
W
Mercury
C3NG0
Mercury
9,658
4,950
0
3,068
14,921
5,478
1,844
3,988
10,042
0
72,624
W
Anubis
Cugga
Anubis
14,985
619
0
7,793
14,248
7,130
919
3,061
10,924
96,105
0
W
Danzaburou
Gump24
Danzaburou
17,932
10,119
0
8,993
14,544
5,942
5,361
4,520
9,988
0
74,709
L
Serqet
LeeTix
Serqet
4,803
848
0
4,392
12,931
4,289
0
3,909
9,022
0
54,859
L
Danzaburou
Mastapav
Danzaburou
13,681
6,039
0
4,175
16,737
5,261
1,014
8,549
8,188
0
63,832
W
Cerberus
Zerkah
Cerberus
7,820
418
0
4,958
18,322
14,168
788
3,753
14,339
35,987
0
W
Baron Samedi
caatetet
Baron Samedi
18,182
2,707
1,444
7,649
16,641
8,597
1,250
5,086
10,984
83,705
0
L
King Arthur
meorcmegreat
King Arthur
8,852
1,051
0
2,922
20,439
16,738
128
9,402
11,037
0
45,551
L
Persephone
supersopp
Persephone
11,572
706
0
1,671
14,323
5,266
305
8,517
5,798
57,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
48,225
665
Minions Killed
470
0
Camps Cleared
0
1,813,115
Distance Traveled
1,745,555
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,836
442
20
1
0
320,433
6
W
Mercury
12,057
603
122
6
0
419,329
2
W
Anubis
12,410
621
188
9
0
287,331
7
W
Danzaburou
11,530
577
139
7
0
354,921
0
L
Serqet
9,261
463
112
6
0
414,679
4
L
Danzaburou
9,779
489
128
6
0
301,304
4
W
Cerberus
9,640
482
78
4
0
377,809
9
W
Baron Samedi
12,228
611
138
7
0
373,725
2
L
King Arthur
8,994
450
91
5
0
354,497
3
L
Persephone
11,355
568
119
6
0
354,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role