Player Matchup

Fafnir
Fafnir
Gold II
Larlequin
Fafnir
Gold II
Level 45
God Stats
10W - 9L
1,307 SR
Queue Stats
64W - 58L
1,545 MMR
Party 1
Skadi
Skadi
Gold IV
Nightwarior
Skadi
Gold IV
Level 60
God Stats
0W - 2L
1,300 SR
Queue Stats
69W - 64L
1,544 MMR
Party 1
The Morrigan
The Morrigan
Gold II
currobasila
The Morrigan
Gold II
Level 150
God Stats
4W - 7L
1,635 SR
Queue Stats
249W - 230L
1,629 MMR
Party 2
Fenrir
Fenrir
Gold III
mindflayerasnm
Fenrir
Gold III
Level 118
God Stats
2W - 2L
1,519 SR
Queue Stats
91W - 85L
1,533 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
thedavidomg
Gilgamesh
Gold IV
Level 122
God Stats
2W - 3L
1,313 SR
Queue Stats
183W - 180L
1,398 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,415 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,555 SR
1,503 MMR
Geb
Geb
Gold IV
ColorFullDesign
Geb
Gold IV
Level 158
God Stats
16W - 14L
1,556 SR
Queue Stats
530W - 529L
1,501 MMR
Solo
Scylla
Scylla
Silver I
ElChinoFurioso
Scylla
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
IDakuta
Tyr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
TonyBombonii
Bakasura
Gold II
Level 142
God Stats
7W - 8L
1,721 SR
Queue Stats
330W - 324L
1,514 MMR
Solo
Medusa
Medusa
Gold III
WorthyPlay
Medusa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Larlequin
Fafnir
10
0 / 2 / 0
6,458
431
3,471
9,514
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 0
7,821
521
4,886
10,792
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
currobasila
The Morrigan
12
0 / 5 / 1
6,815
454
3,892
7,809
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 0
7,285
486
4,159
13,277
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
thedavidomg
Gilgamesh
14
1 / 2 / 1
8,079
539
7,982
13,444
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiNemesisSetApolloTiamat

VS

Bans
JanusDanzaburouAnhurDiscordiaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,624
508
3,896
9,284
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 5
9,091
606
11,358
5,961
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
14
2 / 2 / 3
8,410
561
6,184
11,724
8,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
TonyBombonii
Bakasura
15
6 / 0 / 5
8,931
595
7,598
9,590
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
WorthyPlay
Medusa
16
3 / 0 / 2
9,129
609
8,629
8,250
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
19
19
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
8
0
5
10.5
W
Tyr
2
2
3
1.75
L
Fafnir
Larlequin
Fafnir
0
2
0
0
L
1
4
0
0.25
W
Bakasura
TonyBombonii
Bakasura
6
0
5
8.5
W
Medusa
WorthyPlay
Medusa
3
0
2
4
L
The Morrigan
currobasila
The Morrigan
0
5
1
0.1
L
1
6
0
0.17
L
Gilgamesh
thedavidomg
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
37,665
54,836
Taken
44,809
32,099
Mitigated
25,203
15,449
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,896
836
0
2,760
9,284
7,282
35
2,521
6,623
24,160
0
W
11,358
1,590
0
1,285
5,961
2,629
68
2,065
3,836
55,120
0
W
Tyr
6,184
1,193
0
4,980
11,724
8,682
133
0
11,064
0
55,020
L
Fafnir
Larlequin
Fafnir
3,471
1,156
0
2,194
9,514
9,291
14
4,288
5,017
15,651
0
L
4,886
2,254
0
3,396
10,792
3,359
629
1,876
8,916
0
57,576
W
Bakasura
TonyBombonii
Bakasura
7,598
5,341
0
2,753
9,590
3,784
0
1,405
8,009
0
55,265
W
Medusa
WorthyPlay
Medusa
8,629
3,401
0
4,755
8,250
2,826
0
1,128
7,104
0
73,928
L
The Morrigan
currobasila
The Morrigan
3,892
738
0
564
7,809
2,756
0
4,913
2,701
38,480
0
L
4,159
1,051
0
3,883
13,277
6,176
0
2,306
10,052
0
50,626
L
Gilgamesh
thedavidomg
Gilgamesh
7,982
1,539
0
5,412
13,444
10,517
144
1,871
11,080
0
57,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
43,185
440
Minions Killed
507
0
Camps Cleared
0
1,363,797
Distance Traveled
1,536,104
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,624
508
44
3
0
301,816
6
W
Scylla
9,091
606
104
7
0
312,581
7
W
Tyr
8,410
561
110
7
0
308,855
4
L
Fafnir
6,458
431
24
2
0
270,422
0
L
Skadi
7,821
521
117
8
0
235,060
1
W
Bakasura
8,931
595
125
8
0
331,921
6
W
Medusa
9,129
609
124
8
0
280,931
6
L
The Morrigan
6,815
454
84
6
0
279,928
3
L
Fenrir
7,285
486
103
7
0
275,715
5
L
Gilgamesh
8,079
539
112
7
0
302,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role