Player Matchup

Zhong Kui
Zhong Kui
AustinTheSimple
Zhong Kui
Level 26
God Stats
3W - 4L
1,568 SR
Queue Stats
47W - 42L
1,579 Elo+
Solo
Merlin
Merlin
HeadRush030611
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 1
Nemesis
Nemesis
JujuReiDelas
Nemesis
Level 27
God Stats
3W - 4L
1,682 SR
Queue Stats
85W - 73L
1,665 Elo+
Solo
Skadi
Skadi
SheRollxn4JD
Skadi
Level 29
God Stats
0W - 3L
1,319 SR
Queue Stats
34W - 45L
1,510 Elo+
Solo
Fenrir
Fenrir
ThePhantosaur
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,514 SR
1,466 Elo+

VS

Team Averages
Level 20
1,564 SR
1,453 Elo+
Baron Samedi
Baron Samedi
ANDRESZ95
Baron Samedi
Level 26
God Stats
6W - 5L
1,384 SR
Queue Stats
7W - 7L
1,255 Elo+
Solo
Awilix
Awilix
Baheem Bohaboah
Awilix
Level 17
God Stats
1W - 0L
1,386 SR
Queue Stats
9W - 5L
1,408 Elo+
Solo
Ares
Ares
Bongripper4495
Ares
Level 26
God Stats
23W - 15L
1,690 SR
Queue Stats
354W - 355L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
joacodrecher
Gilgamesh
Level 27
God Stats
10W - 6L
1,859 SR
Queue Stats
97W - 89L
1,635 Elo+
Solo
Scylla
Scylla
oOWonkaBarOo
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AustinTheSimple
Zhong Kui
9
2 / 6 / 1
5,567
506
4,282
8,734
5,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
4,556
414
1,971
5,126
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JujuReiDelas
Nemesis
12
11 / 2 / 2
7,354
669
8,260
6,810
2,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
2 / 3 / 4
5,616
511
4,672
5,015
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 6 / 0
3,915
356
1,244
4,732
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANDRESZ95
Baron Samedi
8
0 / 5 / 2
5,089
463
1,803
7,253
2,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
14 / 0 / 1
8,337
758
9,053
6,221
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 4
5,683
517
2,228
9,055
4,526
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
joacodrecher
Gilgamesh
12
8 / 0 / 2
7,699
700
5,382
5,370
2,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
9
1 / 5 / 4
5,761
524
2,765
4,442
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
15
Kills
24
24
Deaths
15
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ANDRESZ95
Baron Samedi
0
5
2
0.2
L
Zhong Kui
AustinTheSimple
Zhong Kui
2
6
1
0.42
W
14
0
1
14.5
W
1
5
4
0.6
L
0
7
0
0
L
Nemesis
JujuReiDelas
Nemesis
11
2
2
6
L
2
3
4
1.33
L
0
6
0
0
W
Gilgamesh
joacodrecher
Gilgamesh
8
0
2
9
W
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
21,231
30,417
Taken
32,341
12,338
Mitigated
13,426
5,399
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ANDRESZ95
Baron Samedi
1,803
191
187
1,583
7,253
2,047
398
0
7,253
16,486
0
L
Zhong Kui
AustinTheSimple
Zhong Kui
4,282
997
0
1,570
8,734
5,045
1,382
2,114
6,314
25,572
0
W
9,053
4,205
0
1,711
6,221
2,625
155
1,851
4,370
0
49,388
W
2,228
270
0
0
9,055
4,526
163
0
9,055
16,876
0
L
1,971
482
0
0
5,126
1,244
100
0
5,126
11,734
0
L
Nemesis
JujuReiDelas
Nemesis
8,260
5,105
0
2,276
6,810
2,154
0
1,802
4,984
0
36,185
L
4,672
2,681
0
1,250
5,015
1,328
0
2,550
2,465
0
23,494
L
1,244
360
0
303
4,732
2,567
95
0
4,732
0
4,627
W
Gilgamesh
joacodrecher
Gilgamesh
5,382
1,449
0
2,069
5,370
2,846
33
1,735
3,399
0
35,533
W
Scylla
2,765
420
0
10
4,442
1,382
512
2,431
2,011
17,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
32,569
190
Minions Killed
267
0
Camps Cleared
0
853,368
Distance Traveled
1,001,930
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,089
463
36
3
0
188,162
3
L
Zhong Kui
5,567
506
52
5
0
151,003
2
W
Awilix
8,337
758
98
9
0
245,875
3
W
Ares
5,683
517
27
2
0
194,344
2
L
Merlin
4,556
414
23
2
0
175,699
0
L
Nemesis
7,354
669
71
6
0
220,237
1
L
Skadi
5,616
511
36
3
0
136,629
1
L
Fenrir
3,915
356
8
1
0
169,800
0
W
Gilgamesh
7,699
700
77
7
0
204,542
0
W
Scylla
5,761
524
29
3
0
169,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role