Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Goldenballz2010
Cthulhu
Level 12
God Stats
1W - 2L
1,812 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
Anubis
Anubis
HOLLAND 11 PSV
Anubis
Level 23
God Stats
1W - 4L
1,261 SR
Queue Stats
18W - 27L
1,321 Elo+
Party 2
Osiris
Osiris
SP0LCAS_
Osiris
Level 27
God Stats
16W - 17L
1,614 SR
Queue Stats
283W - 341L
1,369 Elo+
Party 1
Yemoja
Yemoja
griszroxx
Yemoja
Level 14
God Stats
6W - 5L
1,642 SR
Queue Stats
12W - 19L
1,371 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,414 Elo+

VS

Team Averages
Level 22
1,539 SR
1,488 Elo+
Loki
Loki
AmmarGr-4
Loki
Level 22
God Stats
5W - 5L
1,576 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 4
Sol
Sol
Esssid
Sol
Level 29
God Stats
28W - 24L
1,573 SR
Queue Stats
136W - 110L
1,509 Elo+
Party 3
Ganesha
Ganesha
GoldenJeans27
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,410 Elo+
Solo
Rama
Rama
OnkelKet_a420
Rama
Level 29
God Stats
17W - 19L
1,548 SR
Queue Stats
129W - 100L
1,540 Elo+
Party 3
Ymir
Ymir
Robot-RT
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 4 / 1
9,441
497
8,080
13,402
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 8 / 1
8,539
449
4,835
14,695
8,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 6 / 1
6,517
343
3,747
9,340
4,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
SP0LCAS_
Osiris
17
5 / 5 / 2
10,244
539
14,371
16,886
13,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
griszroxx
Yemoja
13
0 / 3 / 2
7,709
406
4,092
7,127
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 1 / 4
10,175
536
5,809
9,716
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Esssid
Sol
17
14 / 2 / 3
11,985
631
20,832
19,104
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
14
0 / 7 / 6
9,257
487
4,820
14,009
6,702
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 5
12,332
649
8,303
15,153
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 4 / 1
8,618
454
1,783
7,997
5,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
13
Kills
26
26
Deaths
14
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
1
1.38
W
Loki
3
1
4
5
W
Sol
Esssid
Sol
14
2
3
7.75
W
Ganesha
0
7
6
0.43
L
3
8
1
0.44
L
0
6
1
0.08
W
8
0
5
10.5
W
Ymir
1
4
1
0.38
L
Osiris
SP0LCAS_
Osiris
5
5
2
1.2
L
Yemoja
griszroxx
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
41,547
61,450
Taken
65,979
35,895
Mitigated
28,256
13,317
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,080
2,629
0
4,420
13,402
4,815
0
5,011
8,391
0
57,942
W
Loki
5,809
2,374
0
2,708
9,716
3,495
880
425
9,291
0
70,737
W
Sol
Esssid
Sol
20,832
7,655
0
12,612
19,104
6,822
957
6,188
12,916
83,823
0
W
Ganesha
4,820
1,074
0
2,490
14,009
6,702
0
1,102
12,907
27,356
0
L
4,835
1,053
0
750
14,695
8,242
60
5,700
8,995
38,382
0
L
3,747
347
42
2,444
9,340
4,228
98
5,895
3,445
26,393
0
W
8,303
6,817
0
7,884
15,153
5,759
7,713
3,069
12,084
0
91,061
W
Ymir
1,783
734
0
1,113
7,997
5,478
268
1,957
6,040
31,688
0
L
Osiris
SP0LCAS_
Osiris
14,371
8,235
0
4,748
16,886
13,873
394
6,938
9,948
100
71,224
L
Yemoja
griszroxx
Yemoja
4,092
463
276
637
7,127
4,737
0
3,891
3,236
25,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
52,367
368
Minions Killed
496
0
Camps Cleared
0
1,597,268
Distance Traveled
1,582,762
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,441
497
105
6
0
379,170
0
W
Loki
10,175
536
108
6
0
356,580
0
W
Sol
11,985
631
122
6
0
316,894
0
W
Ganesha
9,257
487
40
2
0
262,493
3
L
Cthulhu
8,539
449
50
3
0
314,487
1
L
Anubis
6,517
343
53
3
0
223,001
0
W
Rama
12,332
649
167
9
0
324,494
3
W
Ymir
8,618
454
59
3
0
322,301
0
L
Osiris
10,244
539
127
7
0
336,050
3
L
Yemoja
7,709
406
33
2
0
344,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role