Player Matchup

Serqet
Serqet
CapitãoDipirona
Serqet
Level 26
God Stats
5W - 3L
1,879 SR
Queue Stats
91W - 72L
1,570 Elo+
Solo
Ne Zha
Ne Zha
Fowls
Ne Zha
Level 26
God Stats
3W - 4L
1,350 SR
Queue Stats
70W - 43L
1,634 Elo+
Solo
Kukulkan
Kukulkan
MisterNunes
Kukulkan
Level 13
God Stats
3W - 0L
1,492 SR
Queue Stats
41W - 16L
1,664 Elo+
Party 1
Neith
Neith
VictorHST
Neith
Level 30
God Stats
10W - 4L
1,674 SR
Queue Stats
31W - 15L
1,579 Elo+
Party 1
Loki
Loki
peneves
Loki
Level 28
God Stats
7W - 4L
1,621 SR
Queue Stats
115W - 76L
1,616 Elo+
Party 1
Team Averages
Level 25
1,603 SR
1,613 Elo+

VS

Team Averages
Level 17
1,591 SR
1,493 Elo+
Sobek
Sobek
KamiTIN
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Main_Desdo_Beta
Chiron
Level 15
God Stats
1W - 1L
1,680 SR
Queue Stats
20W - 23L
1,420 Elo+
Party 2
Chang'e
Chang'e
Meta_E_Meu_Pal
Chang'e
Level 17
God Stats
7W - 3L
1,814 SR
Queue Stats
32W - 9L
1,679 Elo+
Solo
Bellona
Bellona
gustavvvi
Bellona
Level 18
God Stats
70W - 66L
1,462 SR
Queue Stats
136W - 149L
1,366 Elo+
Party 2
Camazotz
Camazotz
miguelagropesca
Camazotz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,553
597
10,286
11,795
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Fowls
Ne Zha
13
2 / 2 / 8
8,068
504
5,843
14,587
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MisterNunes
Kukulkan
16
4 / 4 / 2
9,442
590
11,034
7,007
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VictorHST
Neith
15
5 / 4 / 4
9,013
563
11,700
11,726
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
peneves
Loki
16
5 / 0 / 4
9,409
588
8,593
9,270
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KamiTIN
Sobek
12
0 / 5 / 4
7,192
450
2,852
10,399
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 1
7,406
463
8,483
14,151
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 3
9,142
571
8,501
12,786
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
gustavvvi
Bellona
15
0 / 6 / 0
8,427
527
6,068
11,356
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
15
7 / 3 / 3
9,414
588
9,734
17,481
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
11
11
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Ne Zha
Fowls
Ne Zha
2
2
8
3
L
Sobek
KamiTIN
Sobek
0
5
4
0.4
L
1
6
1
0.25
L
3
3
3
1.5
W
Kukulkan
MisterNunes
Kukulkan
4
4
2
1.25
W
Neith
VictorHST
Neith
5
4
4
1.75
L
Bellona
gustavvvi
Bellona
0
6
0
0
L
Camazotz
7
3
3
2.83
W
Loki
peneves
Loki
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,456
Damage
35,638
54,385
Taken
66,173
20,870
Mitigated
30,067
15,685
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,286
2,899
0
670
11,795
4,732
0
627
11,168
0
44,423
W
Ne Zha
Fowls
Ne Zha
5,843
2,365
0
4,587
14,587
6,676
0
3,580
11,007
0
24,898
L
Sobek
KamiTIN
Sobek
2,852
298
0
1,546
10,399
9,005
0
1,122
9,277
12,460
0
L
8,483
2,900
287
3,745
14,151
3,706
1,116
695
13,436
0
50,581
L
8,501
252
761
5,764
12,786
4,379
0
5,785
7,001
61,356
0
W
Kukulkan
MisterNunes
Kukulkan
11,034
1,728
0
1,488
7,007
2,513
0
2,691
4,316
67,438
0
W
Neith
VictorHST
Neith
11,700
5,899
0
4,832
11,726
3,825
1,520
1,619
10,107
0
60,918
L
Bellona
gustavvvi
Bellona
6,068
1,095
0
428
11,356
6,782
506
0
10,173
0
54,347
L
Camazotz
9,734
2,714
0
10,478
17,481
6,195
0
3,432
13,653
0
54,825
W
Loki
peneves
Loki
8,593
2,376
0
4,108
9,270
3,124
0
2,836
6,434
0
65,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
41,581
482
Minions Killed
412
0
Camps Cleared
0
1,557,181
Distance Traveled
1,557,391
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,553
597
101
6
0
316,236
4
W
Ne Zha
8,068
504
29
2
0
344,636
2
L
Sobek
7,192
450
15
1
0
336,370
4
L
Chiron
7,406
463
84
5
0
296,149
3
L
Chang'e
9,142
571
116
7
0
280,605
7
W
Kukulkan
9,442
590
122
8
0
297,658
2
W
Neith
9,013
563
105
7
0
251,640
0
L
Bellona
8,427
527
118
7
0
292,546
4
L
Camazotz
9,414
588
79
5
0
351,721
4
W
Loki
9,409
588
125
8
0
347,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role