Player Matchup

Cerberus
Cerberus
NordicBasilisk
Cerberus
Level 136
God Stats
2W - 2L
1,537 SR
Queue Stats
99W - 137L
1,520 Elo+
Solo
Thoth
Thoth
Toutatis1208
Thoth
Level 55
God Stats
1W - 0L
1,728 SR
Queue Stats
60W - 41L
1,606 Elo+
Party 1
Freya
Freya
Wandererchan
Freya
Level 160
God Stats
6W - 18L
1,344 SR
Queue Stats
773W - 840L
1,541 Elo+
Solo
Serqet
Serqet
WelcomeMe2Chilis
Serqet
Level 136
God Stats
1W - 1L
1,223 SR
Queue Stats
60W - 46L
1,598 Elo+
Party 1
Osiris
Osiris
WetPickle36
Osiris
Level 56
God Stats
1W - 0L
1,839 SR
Queue Stats
92W - 68L
1,575 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,568 Elo+

VS

Team Averages
Level 140
1,596 SR
1,523 Elo+
Chang'e
Chang'e
Bran_Muffin_Man
Chang'e
Level 154
God Stats
4W - 5L
1,501 SR
Queue Stats
433W - 458L
1,579 Elo+
Solo
Hercules
Hercules
D-rizzzy
Hercules
Level 93
God Stats
2W - 1L
1,746 SR
Queue Stats
152W - 163L
1,543 Elo+
Solo
Achilles
Achilles
GarbedGoblin
Achilles
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,493 Elo+
Solo
Athena
Athena
GregorySadness
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,469 Elo+
Solo
Nox
Nox
IRONWILL3858
Nox
Level 155
God Stats
1W - 2L
1,733 SR
Queue Stats
55W - 60L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 3 / 20
9,483
948
8,712
14,796
15,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 13
9,768
977
16,944
4,983
2,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 14
10,061
1,006
14,572
10,681
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 5 / 14
8,794
879
9,272
9,004
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
3 / 3 / 22
9,560
956
7,900
14,349
15,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
7,795
780
10,614
11,331
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
D-rizzzy
Hercules
13
1 / 5 / 9
7,116
712
7,781
15,139
12,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
GarbedGoblin
Achilles
13
2 / 5 / 11
7,421
742
5,273
14,507
11,208
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 10
8,376
838
6,615
15,173
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 6 / 7
8,621
862
11,185
11,398
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
27
Kills
16
16
Deaths
27
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Hercules
D-rizzzy
Hercules
1
5
9
1.1
L
Achilles
GarbedGoblin
Achilles
2
5
11
1.5
L
3
5
10
1.6
L
7
6
7
1.75
W
Cerberus
4
3
20
4.67
W
6
2
13
6.25
W
9
3
14
5.33
W
5
5
14
2.4
W
Osiris
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
41,468
53,813
Taken
67,548
41,218
Mitigated
45,420
15,165
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,614
596
3,233
2,677
11,331
3,631
90
6,727
3,589
23,143
0
L
Hercules
D-rizzzy
Hercules
7,781
1,392
861
2,682
15,139
12,603
0
7,940
6,184
307
14,150
L
Achilles
GarbedGoblin
Achilles
5,273
1,298
1,034
1,478
14,507
11,208
334
9,353
4,947
0
8,441
L
6,615
1,901
917
892
15,173
13,961
93
8,252
5,735
13,850
0
L
11,185
848
2,065
923
11,398
4,017
252
6,871
4,206
20,372
0
W
Cerberus
8,712
363
1,184
3,536
14,796
15,002
934
6,792
7,652
19,086
0
W
16,944
590
1,485
574
4,983
2,003
1,290
2,451
2,532
33,756
0
W
14,572
3,822
1,191
2,865
10,681
4,637
1,785
5,723
4,958
20,128
0
W
9,272
1,907
1,046
539
9,004
4,560
684
5,302
3,702
0
11,515
W
Osiris
7,900
1,769
1,067
1,678
14,349
15,016
634
8,453
5,896
0
13,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,666
Gold Earned
39,329
112
Minions Killed
78
0
Camps Cleared
0
893,865
Distance Traveled
882,089
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,795
780
19
2
0
172,419
1
L
Hercules
7,116
712
11
1
0
167,404
0
L
Achilles
7,421
742
9
1
0
187,905
1
L
Athena
8,376
838
19
2
0
174,485
0
L
Nox
8,621
862
20
2
0
179,876
1
W
Cerberus
9,483
948
31
3
0
190,746
0
W
Thoth
9,768
977
42
4
0
162,495
3
W
Freya
10,061
1,006
21
2
0
165,870
3
W
Serqet
8,794
879
15
2
0
162,218
2
W
Osiris
9,560
956
3
0
0
212,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role