Player Matchup

Zhong Kui
Zhong Kui
Bobmcbob15
Zhong Kui
Level 68
God Stats
24W - 14L
1,696 SR
Queue Stats
362W - 350L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dangerq
Tsukuyomi
Level 55
God Stats
0W - 1L
1,166 SR
Queue Stats
74W - 78L
1,449 Elo+
Party 3
Medusa
Medusa
LeDangerous
Medusa
Level 45
God Stats
2W - 1L
1,534 SR
Queue Stats
51W - 61L
1,427 Elo+
Party 3
Horus
Horus
NebThreat
Horus
Level 85
God Stats
27W - 20L
1,604 SR
Queue Stats
245W - 225L
1,455 Elo+
Party 1
The Morrigan
The Morrigan
vinyvidy
The Morrigan
Level 67
God Stats
6W - 10L
1,572 SR
Queue Stats
78W - 86L
1,481 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,459 Elo+

VS

Team Averages
Level 94
1,388 SR
1,480 Elo+
Danzaburou
Danzaburou
Aesthix
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alarkeil
Tsukuyomi
Level 123
God Stats
3W - 4L
1,215 SR
Queue Stats
202W - 206L
1,445 Elo+
Party 2
Chang'e
Chang'e
MayBSpooky
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
vcop225
Horus
Level 85
God Stats
4W - 2L
1,295 SR
Queue Stats
541W - 558L
1,494 Elo+
Solo
Khepri
Khepri
wockcid
Khepri
Level 108
God Stats
3W - 3L
1,431 SR
Queue Stats
181W - 183L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bobmcbob15
Zhong Kui
19
3 / 4 / 8
12,052
548
15,856
22,113
24,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Dangerq
Tsukuyomi
15
4 / 10 / 6
9,969
453
13,049
20,347
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
1 / 9 / 2
9,708
441
10,515
18,310
6,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
NebThreat
Horus
18
6 / 8 / 7
11,802
536
9,677
24,083
21,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
vinyvidy
The Morrigan
19
7 / 7 / 8
12,278
558
22,861
9,641
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aesthix
Danzaburou
20
12 / 3 / 6
14,796
673
20,064
23,403
10,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Alarkeil
Tsukuyomi
20
10 / 5 / 12
13,002
591
15,390
18,251
14,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MayBSpooky
Chang'e
18
9 / 6 / 9
12,190
554
15,492
21,246
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
vcop225
Horus
19
4 / 4 / 11
12,128
551
15,034
27,187
24,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
wockcid
Khepri
18
3 / 3 / 21
12,765
580
7,074
25,726
28,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
21
Kills
38
38
Deaths
21
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aesthix
Danzaburou
12
3
6
5
W
Tsukuyomi
Alarkeil
Tsukuyomi
10
5
12
3.2
L
Zhong Kui
Bobmcbob15
Zhong Kui
3
4
8
1.75
L
Tsukuyomi
Dangerq
Tsukuyomi
4
10
6
0.7
L
Medusa
1
9
2
0.22
W
Chang'e
MayBSpooky
Chang'e
9
6
9
2.25
L
Horus
NebThreat
Horus
6
8
7
1.19
W
Horus
vcop225
Horus
4
4
11
2.38
L
The Morrigan
vinyvidy
The Morrigan
7
7
8
1.57
W
Khepri
wockcid
Khepri
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,958
Damage
73,054
94,494
Taken
115,813
65,900
Mitigated
86,506
25,262
Healing
49,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aesthix
Danzaburou
20,064
10,553
0
14,207
23,403
10,785
5,774
4,854
18,415
0
114,170
W
Tsukuyomi
Alarkeil
Tsukuyomi
15,390
3,087
0
4,602
18,251
14,174
2,184
6,541
11,538
0
92,958
L
Zhong Kui
Bobmcbob15
Zhong Kui
15,856
3,778
0
11,525
22,113
24,732
0
4,640
17,257
89,683
0
L
Tsukuyomi
Dangerq
Tsukuyomi
13,049
3,497
0
3,402
20,347
8,601
0
4,140
16,075
0
43,594
L
Medusa
10,515
5,827
0
2,187
18,310
6,976
0
3,456
14,726
0
62,887
W
Chang'e
MayBSpooky
Chang'e
15,492
1,585
2,450
6,801
21,246
7,913
1,089
11,124
9,713
72,900
0
L
Horus
NebThreat
Horus
9,677
4,549
1,641
4,476
24,083
21,470
0
5,278
18,087
0
35,135
W
Horus
vcop225
Horus
15,034
7,769
2,614
12,309
27,187
24,967
333
10,641
16,516
0
74,157
L
The Morrigan
vinyvidy
The Morrigan
22,861
2,781
431
1,600
9,641
4,121
0
3,552
5,764
91,578
0
W
Khepri
wockcid
Khepri
7,074
902
0
6,533
25,726
28,667
510
7,482
18,012
32,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
64,881
528
Minions Killed
548
0
Camps Cleared
0
1,877,033
Distance Traveled
2,063,895
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,796
673
136
6
0
378,596
5
W
Tsukuyomi
13,002
591
142
6
0
440,481
0
L
Zhong Kui
12,052
548
173
8
0
360,079
9
L
Tsukuyomi
9,969
453
61
3
0
382,190
8
L
Medusa
9,708
441
96
4
0
364,879
3
W
Chang'e
12,190
554
100
5
0
371,617
2
L
Horus
11,802
536
53
2
0
404,823
6
W
Horus
12,128
551
127
6
0
423,756
1
L
The Morrigan
12,278
558
145
7
0
365,062
0
W
Khepri
12,765
580
43
2
0
449,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role