Player Matchup

Scylla
Scylla
Big_Sneaky_Boi
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,252 Elo+
Party 3
Da Ji
Da Ji
Cutiepie789
Da Ji
Level 41
God Stats
32W - 34L
1,472 SR
Queue Stats
212W - 226L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
DrxpPsYcHo7580
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,031 Elo+
Solo
Hades
Hades
GoldenCell22
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 3
Medusa
Medusa
luv6thdd
Medusa
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Team Averages
Level 19
1,543 SR
1,356 Elo+

VS

Team Averages
Level 18
1,542 SR
1,430 Elo+
Achilles
Achilles
Clappin_Cheeks4u
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,348 Elo+
Party 1
Khepri
Khepri
Goldfish7430
Khepri
Level 26
God Stats
19W - 15L
1,135 SR
Queue Stats
122W - 125L
1,409 Elo+
Solo
Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 23
God Stats
66W - 51L
1,598 SR
Queue Stats
131W - 132L
1,504 Elo+
Solo
Merlin
Merlin
MIKEE__16
Merlin
Level 8
God Stats
8W - 10L
1,802 SR
Queue Stats
24W - 34L
1,337 Elo+
Party 1
Nike
Nike
Rivenia92
Nike
Level 28
God Stats
6W - 3L
1,677 SR
Queue Stats
152W - 121L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
10,857
987
15,779
11,614
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 10 / 6
11,299
1,027
11,370
18,523
7,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
DrxpPsYcHo7580
Jormungandr
14
0 / 5 / 1
8,674
789
3,647
6,680
4,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 10 / 7
10,253
932
11,210
19,407
9,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
luv6thdd
Medusa
16
1 / 12 / 5
9,712
883
10,878
16,928
6,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 23
12,682
1,153
18,342
16,495
21,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
19
1 / 1 / 30
11,349
1,032
6,811
13,642
13,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
25 / 1 / 12
15,475
1,407
21,352
8,626
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
MIKEE__16
Merlin
18
6 / 4 / 23
11,623
1,057
14,883
11,979
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 4 / 24
10,656
969
6,195
10,454
9,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
156
12
Kills
44
44
Deaths
12
24
Assists
112
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
11
2
23
11.25
L
5
10
6
0.8
L
Jormungandr
DrxpPsYcHo7580
Jormungandr
0
5
1
0.1
L
2
10
7
0.55
W
Khepri
1
1
30
16
W
25
1
12
31
W
Merlin
MIKEE__16
Merlin
6
4
23
4.38
W
Nike
1
4
24
3.25
L
Medusa
luv6thdd
Medusa
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,884
Damage
67,583
73,152
Taken
61,196
31,194
Mitigated
52,973
3,814
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,779
3,020
0
297
11,614
4,206
0
7,199
4,299
34,872
0
W
18,342
8,230
0
698
16,495
21,663
0
7,238
8,051
0
29,247
L
11,370
2,886
0
274
18,523
7,419
0
11,746
6,497
0
17,874
L
Jormungandr
DrxpPsYcHo7580
Jormungandr
3,647
1,112
0
0
6,680
4,259
0
3,959
2,661
15,604
0
L
11,210
2,281
65
2,124
19,407
9,029
0
9,591
9,669
25,713
0
W
Khepri
6,811
637
0
100
13,642
13,047
0
8,048
5,336
20,606
0
W
21,352
3,894
8,810
4,478
8,626
3,290
0
4,304
4,189
44,474
0
W
Merlin
MIKEE__16
Merlin
14,883
1,736
0
0
11,979
5,363
0
5,626
6,187
30,684
0
W
Nike
6,195
2,355
0
0
10,454
9,610
0
4,496
5,789
0
17,389
L
Medusa
luv6thdd
Medusa
10,878
6,308
0
1,054
16,928
6,281
0
9,514
6,980
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
61,785
127
Minions Killed
174
4
Camps Cleared
3
753,262
Distance Traveled
1,004,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,857
987
37
3
1
191,205
0
W
Achilles
12,682
1,153
31
3
2
217,003
0
L
Da Ji
11,299
1,027
9
1
0
158,429
0
L
Jormungandr
8,674
789
16
1
0
89,300
2
L
Hades
10,253
932
34
3
2
142,240
0
W
Khepri
11,349
1,032
21
2
0
204,414
0
W
Chang'e
15,475
1,407
61
6
1
216,058
0
W
Merlin
11,623
1,057
34
3
0
176,265
1
W
Nike
10,656
969
27
2
0
191,230
0
L
Medusa
9,712
883
31
3
1
172,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role