Player Matchup

Merlin
Merlin
Eckmilio
Merlin
Level 121
God Stats
4W - 0L
1,849 SR
Queue Stats
59W - 33L
1,776 Elo+
Party 2
Da Ji
Da Ji
EnclaveOfficer
Da Ji
Level 60
God Stats
1W - 0L
1,682 SR
Queue Stats
7W - 4L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
MORPHENOMENAL
Gilgamesh
Level 140
God Stats
13W - 3L
1,882 SR
Queue Stats
32W - 24L
1,682 Elo+
Party 2
Poseidon
Poseidon
MistaHappy
Poseidon
Level 95
God Stats
3W - 0L
1,827 SR
Queue Stats
8W - 5L
1,532 Elo+
Party 2
King Arthur
King Arthur
TerrorSalted
King Arthur
Level 21
God Stats
4W - 1L
1,582 SR
Queue Stats
4W - 1L
1,508 Elo+
Party 2
Team Averages
Level 87
1,764 SR
1,600 Elo+

VS

Team Averages
Level 42
1,561 SR
1,635 Elo+
Merlin
Merlin
AsesinoDeRatas
Merlin
Level 19
God Stats
2W - 3L
1,790 SR
Queue Stats
11W - 13L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Coolguyicis
Gilgamesh
Level 45
God Stats
2W - 2L
1,414 SR
Queue Stats
9W - 6L
1,658 Elo+
Party 1
Anhur
Anhur
Duffy101
Anhur
Level 68
God Stats
3W - 4L
1,510 SR
Queue Stats
57W - 35L
1,621 Elo+
Party 1
Mercury
Mercury
Vexarc
Mercury
Level 28
God Stats
1W - 1L
1,589 SR
Queue Stats
9W - 5L
1,730 Elo+
Solo
Yemoja
Yemoja
coolnotsmurf69
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eckmilio
Merlin
16
2 / 0 / 11
8,608
861
7,158
3,057
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 10
7,742
774
3,287
6,644
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
MORPHENOMENAL
Gilgamesh
13
4 / 1 / 9
8,855
886
5,558
10,958
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MistaHappy
Poseidon
17
9 / 1 / 6
9,855
986
13,103
5,214
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TerrorSalted
King Arthur
14
3 / 2 / 8
8,193
819
5,261
6,700
3,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,272
727
4,871
5,118
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Coolguyicis
Gilgamesh
10
1 / 4 / 1
6,195
620
2,573
7,152
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Duffy101
Anhur
13
1 / 2 / 4
6,965
697
2,803
7,730
2,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Vexarc
Mercury
11
2 / 7 / 1
6,780
678
7,492
10,928
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 5
6,760
676
3,101
9,014
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
18
Kills
5
6
Deaths
18
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Gilgamesh
Coolguyicis
Gilgamesh
1
4
1
0.38
L
Anhur
Duffy101
Anhur
1
2
4
1.5
W
Merlin
Eckmilio
Merlin
2
0
11
7.5
W
0
2
10
2.5
W
Gilgamesh
MORPHENOMENAL
Gilgamesh
4
1
9
8.5
W
Poseidon
MistaHappy
Poseidon
9
1
6
12
W
King Arthur
TerrorSalted
King Arthur
3
2
8
3.5
L
Mercury
Vexarc
Mercury
2
7
1
0.36
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
20,840
32,573
Taken
39,942
16,759
Mitigated
20,882
4,909
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,871
30
0
1,545
5,118
2,104
0
2,335
2,783
29,461
0
L
Gilgamesh
Coolguyicis
Gilgamesh
2,573
694
0
277
7,152
3,570
0
3,686
3,466
0
6,953
L
Anhur
Duffy101
Anhur
2,803
1,100
0
2,054
7,730
2,925
0
5,109
2,621
0
19,558
W
Merlin
Eckmilio
Merlin
7,158
496
0
1,015
3,057
1,254
321
1,204
1,763
34,890
0
W
3,287
752
0
26
6,644
3,199
0
1,797
4,667
0
11,628
W
Gilgamesh
MORPHENOMENAL
Gilgamesh
5,558
1,185
0
2,596
10,958
6,772
29
2,425
8,233
0
14,390
W
Poseidon
MistaHappy
Poseidon
13,103
968
0
1,022
5,214
1,876
668
1,556
3,538
47,769
0
W
King Arthur
TerrorSalted
King Arthur
5,261
702
0
250
6,700
3,658
0
1,691
4,794
0
14,611
L
Mercury
Vexarc
Mercury
7,492
2,559
0
743
10,928
5,367
0
5,186
5,742
0
18,389
L
3,101
499
1,967
2,301
9,014
6,916
0
4,647
4,367
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
33,972
233
Minions Killed
189
9
Camps Cleared
6
1,075,993
Distance Traveled
895,141
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,272
727
72
7
1
182,710
4
L
Gilgamesh
6,195
620
12
1
1
137,456
0
L
Anhur
6,965
697
55
6
1
197,345
0
W
Merlin
8,608
861
73
7
2
213,794
4
W
Da Ji
7,742
774
15
2
2
218,680
4
W
Gilgamesh
8,855
886
21
2
2
240,524
3
W
Poseidon
9,855
986
100
10
3
202,783
0
W
King Arthur
8,193
819
24
2
0
200,212
0
L
Mercury
6,780
678
23
2
3
203,846
1
L
Yemoja
6,760
676
27
3
0
173,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role