Player Matchup

Danzaburou
Danzaburou
BoulzdeBowling
Danzaburou
Level 152
God Stats
31W - 36L
1,586 SR
Queue Stats
135W - 133L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
PeacefulUnicorn
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 136L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Riklo
Sun Wukong
Level 144
God Stats
2W - 1L
1,519 SR
Queue Stats
123W - 127L
1,535 Elo+
Solo
Merlin
Merlin
VoinSisek
Merlin
Level 108
God Stats
41W - 50L
1,443 SR
Queue Stats
520W - 551L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
arzatar
Cabrakan
Level 126
God Stats
13W - 13L
1,643 SR
Queue Stats
200W - 215L
1,494 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,547 Elo+

VS

Team Averages
Level 96
1,567 SR
1,526 Elo+
Khepri
Khepri
Balixt
Khepri
Level 102
God Stats
1W - 1L
1,722 SR
Queue Stats
146W - 132L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Erezan
Kukulkan
Level 86
God Stats
2W - 2L
1,765 SR
Queue Stats
86W - 76L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wendaric
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
eleemaeli
Tsukuyomi
Level 142
God Stats
36W - 35L
1,636 SR
Queue Stats
391W - 364L
1,536 Elo+
Solo
Olorun
Olorun
vadarki
Olorun
Level 88
God Stats
0W - 1L
1,213 SR
Queue Stats
44W - 45L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoulzdeBowling
Danzaburou
20
13 / 2 / 16
18,334
1,146
35,536
25,123
12,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PeacefulUnicorn
Baron Samedi
20
4 / 1 / 23
15,694
981
29,176
11,848
6,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Riklo
Sun Wukong
20
5 / 2 / 24
15,868
992
20,377
29,122
37,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
VoinSisek
Merlin
20
4 / 3 / 11
14,048
878
14,767
11,919
4,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
arzatar
Cabrakan
20
7 / 9 / 14
15,984
999
21,683
36,595
44,374
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Balixt
Khepri
20
1 / 9 / 10
13,910
869
14,994
38,321
65,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Erezan
Kukulkan
20
4 / 5 / 6
15,216
951
20,240
18,985
9,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Wendaric
Ah Muzen Cab
20
6 / 8 / 7
15,700
981
42,553
31,759
16,114
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
eleemaeli
Tsukuyomi
20
5 / 1 / 9
14,967
935
17,409
10,323
5,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
vadarki
Olorun
20
1 / 10 / 9
13,799
862
12,328
24,510
15,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
33
Kills
17
17
Deaths
33
88
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
Balixt
Khepri
1
9
10
0.67
W
Danzaburou
BoulzdeBowling
Danzaburou
13
2
16
10.5
L
Kukulkan
Erezan
Kukulkan
4
5
6
1.4
W
Baron Samedi
PeacefulUnicorn
Baron Samedi
4
1
23
15.5
W
Sun Wukong
Riklo
Sun Wukong
5
2
24
8.5
W
Merlin
VoinSisek
Merlin
4
3
11
3.17
L
Ah Muzen Cab
Wendaric
Ah Muzen Cab
6
8
7
1.19
W
Cabrakan
arzatar
Cabrakan
7
9
14
1.56
L
Tsukuyomi
eleemaeli
Tsukuyomi
5
1
9
9.5
L
Olorun
vadarki
Olorun
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,539
Damage
107,524
114,607
Taken
123,898
105,633
Mitigated
111,281
32,498
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Balixt
Khepri
14,994
234
0
0
38,321
65,714
0
17,272
20,758
22,033
0
W
Danzaburou
BoulzdeBowling
Danzaburou
35,536
23,624
0
12,607
25,123
12,598
0
10,966
14,157
0
104,276
L
Kukulkan
Erezan
Kukulkan
20,240
1,355
0
134
18,985
9,173
0
10,219
8,766
73,000
0
W
Baron Samedi
PeacefulUnicorn
Baron Samedi
29,176
2,659
6,595
5,037
11,848
6,374
0
4,247
7,601
61,053
0
W
Sun Wukong
Riklo
Sun Wukong
20,377
4,104
0
5,280
29,122
37,402
0
13,521
15,601
0
47,934
W
Merlin
VoinSisek
Merlin
14,767
545
0
294
11,919
4,885
0
6,349
5,570
27,040
0
L
Ah Muzen Cab
Wendaric
Ah Muzen Cab
42,553
27,224
0
9,389
31,759
16,114
0
18,044
13,400
0
98,307
W
Cabrakan
arzatar
Cabrakan
21,683
2,510
0
2,685
36,595
44,374
0
12,479
24,116
26,970
0
L
Tsukuyomi
eleemaeli
Tsukuyomi
17,409
4,570
0
14
10,323
5,042
0
6,037
4,286
0
40,863
L
Olorun
vadarki
Olorun
12,328
5,541
2,393
3,939
24,510
15,238
0
14,054
10,395
38,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,928
Gold Earned
73,592
368
Minions Killed
374
14
Camps Cleared
9
1,550,078
Distance Traveled
1,534,493
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,910
869
15
1
0
331,896
0
W
Danzaburou
18,334
1,146
160
10
6
319,748
1
L
Kukulkan
15,216
951
124
8
5
323,132
1
W
Baron Samedi
15,694
981
76
5
3
317,159
1
W
Sun Wukong
15,868
992
77
5
2
327,384
0
W
Merlin
14,048
878
38
2
0
286,846
0
L
Ah Muzen Cab
15,700
981
143
9
1
282,156
0
W
Cabrakan
15,984
999
17
1
3
298,941
2
L
Tsukuyomi
14,967
935
46
3
1
318,985
0
L
Olorun
13,799
862
46
3
2
278,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role