Player Matchup

Tsukuyomi
Tsukuyomi
ARG_REYES44
Tsukuyomi
Level 81
God Stats
2W - 1L
1,589 SR
Queue Stats
36W - 41L
1,414 Elo+
Party 2
Ymir
Ymir
ChR Proteus
Ymir
Level 17
God Stats
1W - 4L
1,532 SR
Queue Stats
32W - 36L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
ChRKronoz
Sun Wukong
Level 17
God Stats
8W - 10L
1,450 SR
Queue Stats
23W - 24L
1,516 Elo+
Party 2
Sol
Sol
DislikedEel169
Sol
Level 126
God Stats
5W - 7L
1,557 SR
Queue Stats
673W - 542L
1,695 Elo+
Party 2
Neith
Neith
QueenDiandra
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 70
1,526 SR
1,521 Elo+

VS

Team Averages
Level 78
1,455 SR
1,534 Elo+
King Arthur
King Arthur
Azghost01
King Arthur
Level 153
God Stats
11W - 13L
1,579 SR
Queue Stats
506W - 401L
1,687 Elo+
Party 1
Hades
Hades
Brionac50
Hades
Level 69
God Stats
38W - 35L
1,536 SR
Queue Stats
329W - 361L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
CabbageDetective
Gilgamesh
Level 46
God Stats
6W - 5L
1,375 SR
Queue Stats
318W - 273L
1,533 Elo+
Party 1
Khepri
Khepri
HisChild
Khepri
Level 105
God Stats
10W - 13L
1,420 SR
Queue Stats
747W - 787L
1,538 Elo+
Party 3
Hachiman
Hachiman
Ketalol
Hachiman
Level 16
God Stats
12W - 10L
1,365 SR
Queue Stats
23W - 26L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARG_REYES44
Tsukuyomi
13
4 / 6 / 2
8,501
472
9,176
14,563
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 5 / 5
8,248
458
2,344
16,163
10,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
ChRKronoz
Sun Wukong
14
0 / 1 / 1
8,042
447
5,954
8,155
5,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 2
9,513
529
12,660
13,698
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 2
8,520
473
8,247
10,220
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azghost01
King Arthur
17
2 / 1 / 2
9,851
547
9,732
15,795
9,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Brionac50
Hades
16
6 / 2 / 2
9,972
554
14,321
12,463
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
16
4 / 1 / 1
9,595
533
2,632
13,360
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
HisChild
Khepri
15
1 / 1 / 11
9,528
529
7,153
6,075
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Ketalol
Hachiman
17
7 / 4 / 4
10,342
575
15,031
13,059
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
20
20
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ARG_REYES44
Tsukuyomi
4
6
2
0.83
W
King Arthur
Azghost01
King Arthur
2
1
2
3
W
Hades
Brionac50
Hades
6
2
2
3.5
W
Gilgamesh
4
1
1
4.5
L
0
5
5
0.5
L
Sun Wukong
ChRKronoz
Sun Wukong
0
1
1
0.5
L
5
4
2
1.5
W
Khepri
HisChild
Khepri
1
1
11
6.5
W
Hachiman
Ketalol
Hachiman
7
4
4
2.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
48,869
62,799
Taken
60,752
28,870
Mitigated
30,775
12,153
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ARG_REYES44
Tsukuyomi
9,176
2,045
0
1,058
14,563
5,414
0
4,027
10,458
0
50,123
W
King Arthur
Azghost01
King Arthur
9,732
1,333
0
6,599
15,795
9,612
138
0
15,795
0
74,497
W
Hades
Brionac50
Hades
14,321
1,748
203
7,642
12,463
7,224
747
2,473
9,990
60,198
0
W
Gilgamesh
2,632
192
0
1,840
13,360
5,599
0
208
13,152
0
78,640
L
2,344
322
0
397
16,163
10,111
617
5,599
10,448
21,792
0
L
Sun Wukong
ChRKronoz
Sun Wukong
5,954
1,878
0
930
8,155
5,677
0
549
7,570
0
39,389
L
12,660
4,930
0
6,677
13,698
4,056
2,470
4,624
8,946
60,875
0
W
Khepri
HisChild
Khepri
7,153
597
0
1,592
6,075
3,633
400
4,618
1,457
22,509
0
W
Hachiman
Ketalol
Hachiman
15,031
8,573
0
5,761
13,059
4,707
2,722
7,705
5,354
0
73,399
L
8,247
2,402
0
3,091
10,220
3,612
810
5,869
3,903
0
54,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
49,288
435
Minions Killed
548
0
Camps Cleared
0
1,623,109
Distance Traveled
1,768,679
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,501
472
81
5
0
361,746
8
W
King Arthur
9,851
547
148
8
0
351,212
5
W
Hades
9,972
554
139
8
0
307,701
3
W
Gilgamesh
9,595
533
124
7
0
404,199
0
L
Ymir
8,248
458
33
2
0
304,671
3
L
Sun Wukong
8,042
447
87
5
0
355,645
5
L
Sol
9,513
529
121
7
0
300,348
2
W
Khepri
9,528
529
25
1
0
386,145
1
W
Hachiman
10,342
575
112
6
0
319,422
0
L
Neith
8,520
473
113
6
0
300,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role