Player Matchup

Pele
Pele
Doctor Hokage
Pele
Level 92
God Stats
2W - 3L
1,369 SR
Queue Stats
15W - 30L
1,368 Elo+
Party 1
Merlin
Merlin
DoctorKamiGuru
Merlin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,368 Elo+
Party 1
Izanami
Izanami
SilntStorm
Izanami
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 14L
1,630 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,456 Elo+

VS

Team Averages
Level 12
1,500 SR
1,424 Elo+
Scylla
Scylla
INobody CaresI
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nar NarNinja
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
aovzzk
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 13
11,531
887
14,687
5,720
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
13 / 0 / 16
11,074
852
10,747
6,400
2,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
SilntStorm
Izanami
12
4 / 2 / 20
9,438
726
4,350
5,063
1,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,490
576
2,283
9,647
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
Nar NarNinja
Cu Chulainn
9
0 / 10 / 1
6,822
525
1,061
11,523
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
aovzzk
Cthulhu
9
1 / 13 / 0
7,183
553
3,477
19,670
11,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
3
32
Kills
1
2
Deaths
32
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
15
0
13
21.5
W
13
0
16
21
L
0
9
1
0.06
L
Cu Chulainn
Nar NarNinja
Cu Chulainn
0
10
1
0.05
W
Izanami
SilntStorm
Izanami
4
2
20
7
L
Cthulhu
aovzzk
Cthulhu
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
6,821
17,183
Taken
40,840
6,396
Mitigated
17,448
6,397
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,687
5,662
414
1,887
5,720
2,198
275
1,563
4,157
0
61,718
W
10,747
1,744
282
3,198
6,400
2,347
1,074
2,161
4,239
45,985
0
L
2,283
942
0
840
9,647
2,929
0
1,636
8,011
18,973
0
L
Cu Chulainn
Nar NarNinja
Cu Chulainn
1,061
229
0
451
11,523
3,485
0
3,621
7,902
0
6,011
W
Izanami
SilntStorm
Izanami
4,350
2,841
0
616
5,063
1,851
1,031
2,144
2,919
0
15,308
L
Cthulhu
aovzzk
Cthulhu
3,477
914
27
0
19,670
11,034
0
5,578
14,092
19,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
21,495
164
Minions Killed
60
0
Camps Cleared
0
750,610
Distance Traveled
392,778
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,531
887
76
6
0
283,480
0
W
Merlin
11,074
852
67
5
0
228,292
1
L
Scylla
7,490
576
33
3
0
125,596
1
L
Cu Chulainn
6,822
525
10
1
0
110,276
1
W
Izanami
9,438
726
21
2
0
238,838
0
L
Cthulhu
7,183
553
17
1
0
156,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role