Player Matchup

Aphrodite
Aphrodite
Kennys_Property
Aphrodite
Level 43
God Stats
18W - 9L
1,574 SR
Queue Stats
106W - 100L
1,423 Elo+
Party 1
Neith
Neith
SuperEric0614
Neith
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Hera
Hera
Terminator_js
Hera
Level 26
God Stats
5W - 4L
1,577 SR
Queue Stats
87W - 97L
1,430 Elo+
Party 1
Tyr
Tyr
darkwolfter
Tyr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 107L
1,428 Elo+
Solo
Susano
Susano
maximus4772
Susano
Level 40
God Stats
2W - 9L
1,456 SR
Queue Stats
141W - 145L
1,457 Elo+
Party 1
Team Averages
Level 26
1,563 SR
1,447 Elo+

VS

Team Averages
Level 17
1,450 SR
1,345 Elo+
Neith
Neith
Irenefabianamac
Neith
Level 21
God Stats
30W - 49L
1,370 SR
Queue Stats
93W - 140L
1,277 Elo+
Solo
Scylla
Scylla
NotUltraSOYBEAN
Scylla
Level 23
God Stats
7W - 3L
1,609 SR
Queue Stats
11W - 7L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
SaulBernal
Sun Wukong
Level 23
God Stats
20W - 11L
1,500 SR
Queue Stats
83W - 88L
1,471 Elo+
Solo
Yemoja
Yemoja
SkyBeatEX
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Nemesis
Nemesis
rustisnice
Nemesis
Level 15
God Stats
1W - 7L
1,270 SR
Queue Stats
6W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kennys_Property
Aphrodite
13
3 / 0 / 9
8,768
516
12,426
12,806
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 1 / 3
7,637
449
6,380
8,915
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 2 / 7
8,843
520
10,913
10,621
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 4
8,292
488
5,980
10,636
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
12 / 2 / 1
9,340
549
9,241
12,868
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,863
404
5,026
12,080
4,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 0
8,144
479
6,174
10,670
3,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SaulBernal
Sun Wukong
17
2 / 0 / 0
10,168
598
12,549
13,373
9,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
SkyBeatEX
Yemoja
10
0 / 4 / 1
7,166
422
6,665
10,928
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
rustisnice
Nemesis
10
0 / 5 / 3
7,184
423
5,056
11,294
7,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Aphrodite
Kennys_Property
Aphrodite
3
0
9
7.5
L
2
6
0
0.33
L
Sun Wukong
SaulBernal
Sun Wukong
2
0
0
2
L
Yemoja
SkyBeatEX
Yemoja
0
4
1
0.13
W
1
1
3
2.5
W
3
2
7
3.25
W
0
0
4
2
W
Susano
12
2
1
6.25
L
Nemesis
rustisnice
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
35,470
55,846
Taken
58,345
24,503
Mitigated
31,658
28,689
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
1,867
0
2,804
12,080
4,200
0
5,490
6,552
0
43,911
W
Aphrodite
Kennys_Property
Aphrodite
12,426
1,013
5,270
10,347
12,806
7,819
893
3,586
9,180
49,368
0
L
6,174
342
0
949
10,670
3,518
54
5,487
4,945
43,829
0
L
Sun Wukong
SaulBernal
Sun Wukong
12,549
2,220
0
4,048
13,373
9,232
1,385
3,015
10,274
216
73,544
L
Yemoja
SkyBeatEX
Yemoja
6,665
1,621
942
1,383
10,928
6,836
46
5,981
4,871
19,893
0
W
6,380
1,663
0
1,199
8,915
3,076
370
3,518
5,357
0
35,159
W
10,913
3,093
980
1,997
10,621
3,738
992
3,123
7,082
55,187
0
W
5,980
507
0
3,080
10,636
4,835
0
132
10,504
0
40,032
W
Susano
9,241
1,499
1,181
4,635
12,868
5,035
0
1,952
10,772
0
59,787
L
Nemesis
rustisnice
Nemesis
5,056
3,023
0
553
11,294
7,872
0
2,768
8,364
0
34,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
39,525
436
Minions Killed
428
0
Camps Cleared
0
1,714,268
Distance Traveled
1,595,939
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,863
404
94
6
0
301,665
0
W
Aphrodite
8,768
516
83
5
0
340,183
2
L
Scylla
8,144
479
93
5
0
299,865
0
L
Sun Wukong
10,168
598
153
9
0
326,716
1
L
Yemoja
7,166
422
28
2
0
314,942
1
W
Neith
7,637
449
71
4
0
316,974
0
W
Hera
8,843
520
101
6
0
320,811
0
W
Tyr
8,292
488
82
5
0
379,771
1
W
Susano
9,340
549
99
6
0
356,529
0
L
Nemesis
7,184
423
60
4
0
352,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role