Player Matchup

Anubis
Anubis
Gold III
Abominus IV
Anubis
Gold III
Level 160
God Stats
2W - 2L
1,541 SR
Queue Stats
318W - 322L
1,478 MMR
Party 2
Hercules
Hercules
Gold I
Adrl07-
Hercules
Gold I
Level 46
God Stats
17W - 21L
1,559 SR
Queue Stats
181W - 175L
1,682 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
BK Ricky
Gilgamesh
Gold I
Level 89
God Stats
4W - 5L
1,753 SR
Queue Stats
368W - 375L
1,738 MMR
Party 2
Sol
Sol
Silver I
IAmHADES666
Sol
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,552 MMR
Solo
Sobek
Sobek
Gold I
florisvdput
Sobek
Gold I
Level 118
God Stats
14W - 12L
1,559 SR
Queue Stats
46W - 42L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,582 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,567 SR
1,611 MMR
Hades
Hades
Silver I
CoMMaNDrCARL
Hades
Silver I
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
64W - 69L
1,630 MMR
Solo
Tyr
Tyr
Gold IV
JonezLP
Tyr
Gold IV
Level 157
God Stats
5W - 4L
1,588 SR
Queue Stats
181W - 180L
1,439 MMR
Party 1
Khepri
Khepri
Platinum V
Skilled_Revenent
Khepri
Platinum V
Level 142
God Stats
9W - 9L
1,637 SR
Queue Stats
49W - 55L
1,772 MMR
Party 1
Arachne
Arachne
Gold III
Tetsuo_Schima
Arachne
Gold III
Level 59
God Stats
23W - 15L
1,655 SR
Queue Stats
97W - 102L
1,547 MMR
Solo
Heimdallr
Heimdallr
Silver I
aaaaa12345794
Heimdallr
Silver I
Level 54
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 7L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 3 / 7
11,090
584
8,856
8,639
4,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Adrl07-
Hercules
17
5 / 2 / 4
11,892
626
11,233
22,004
22,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
BK Ricky
Gilgamesh
16
9 / 4 / 9
11,184
589
13,071
13,745
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 1 / 8
11,185
589
9,991
10,364
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 15
9,519
501
5,415
17,388
16,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetJanusTiamatAthenaScylla

VS

Bans
DanzaburouAnhurFenrirApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,224
433
5,440
11,011
3,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
18
4 / 3 / 1
11,356
598
12,315
16,128
12,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 7
9,056
477
4,641
13,918
8,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
16
2 / 4 / 6
9,409
495
11,747
15,460
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
aaaaa12345794
Heimdallr
12
1 / 9 / 4
7,606
400
5,100
13,454
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
26
Kills
12
13
Deaths
26
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
7
2.5
W
Hercules
Adrl07-
Hercules
5
2
4
3.5
W
Gilgamesh
BK Ricky
Gilgamesh
9
4
9
3.38
L
4
4
2
1.25
W
7
1
8
11
L
Tyr
4
3
1
1.5
L
1
6
7
0.75
L
Arachne
2
4
6
1.25
L
Heimdallr
aaaaa12345794
Heimdallr
1
9
4
0.33
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
39,243
72,140
Taken
69,971
54,748
Mitigated
34,174
31,702
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,856
393
0
4,371
8,639
4,823
1,280
2,260
6,379
77,460
0
W
Hercules
Adrl07-
Hercules
11,233
5,201
0
12,406
22,004
22,639
0
1,660
20,344
0
73,875
W
Gilgamesh
BK Ricky
Gilgamesh
13,071
5,081
0
2,805
13,745
6,662
1,920
2,148
11,597
0
78,718
L
5,440
749
187
3,285
11,011
3,808
96
5,149
5,862
32,379
0
W
9,991
4,358
0
5,948
10,364
4,082
3,402
1,483
8,881
84,882
9,708
L
Tyr
12,315
1,858
0
6,682
16,128
12,316
0
1,170
14,958
0
76,897
L
4,641
363
846
2,648
13,918
8,150
0
6,960
6,958
25,924
0
L
Arachne
11,747
7,786
0
4,963
15,460
5,622
77
4,341
11,119
0
79,224
L
Heimdallr
aaaaa12345794
Heimdallr
5,100
2,157
0
1,022
13,454
4,278
0
6,097
7,357
0
36,691
W
5,415
558
0
6,172
17,388
16,542
271
3,679
13,709
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,870
Gold Earned
45,651
569
Minions Killed
458
0
Camps Cleared
0
1,878,175
Distance Traveled
1,770,492
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,090
584
137
7
0
329,820
2
W
Hercules
11,892
626
163
9
0
383,074
5
W
Gilgamesh
11,184
589
101
5
0
422,552
3
L
Hades
8,224
433
72
4
0
334,964
13
W
Sol
11,185
589
133
7
0
364,669
7
L
Tyr
11,356
598
163
9
0
385,982
3
L
Khepri
9,056
477
33
2
0
363,580
8
L
Arachne
9,409
495
127
7
0
350,698
3
L
Heimdallr
7,606
400
63
3
0
335,268
1
W
Sobek
9,519
501
35
2
0
378,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role