Player Matchup

Ymir
Ymir
BigPeenBoi16
Ymir
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 56L
1,467 Elo+
Solo
Mercury
Mercury
MediumVermin56
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 92L
1,390 Elo+
Party 1
Ra
Ra
Rinua88
Ra
Level 22
God Stats
26W - 50L
1,297 SR
Queue Stats
71W - 96L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
fearisweakness
Tsukuyomi
Level 26
God Stats
19W - 12L
1,608 SR
Queue Stats
87W - 98L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
xSwacherx
Danzaburou
Level 18
God Stats
5W - 10L
1,342 SR
Queue Stats
22W - 25L
1,443 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,412 Elo+

VS

Team Averages
Level 27
1,628 SR
1,536 Elo+
Nike
Nike
BarrsN1
Nike
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Khepri
Khepri
Maccers92
Khepri
Level 45
God Stats
6W - 5L
1,575 SR
Queue Stats
57W - 65L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
MunchMe
Gilgamesh
Level 8
God Stats
5W - 3L
1,588 SR
Queue Stats
81W - 64L
1,659 Elo+
Party 2
Ra
Ra
Notenloquesa
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ShadowWar6
Hou Yi
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
102W - 54L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,699
479
4,022
8,254
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 1
6,528
466
2,973
8,235
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,011
501
2,853
6,377
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
fearisweakness
Tsukuyomi
11
3 / 5 / 0
6,942
496
3,918
10,820
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xSwacherx
Danzaburou
12
0 / 5 / 1
7,115
508
2,939
8,542
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BarrsN1
Nike
12
4 / 1 / 3
7,637
546
5,746
7,522
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Maccers92
Khepri
11
2 / 0 / 7
7,298
521
2,591
8,182
4,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MunchMe
Gilgamesh
15
8 / 1 / 5
8,759
626
7,123
9,829
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 4
7,674
548
4,331
5,242
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ShadowWar6
Hou Yi
14
7 / 0 / 3
8,953
640
11,289
6,525
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
22
22
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
BarrsN1
Nike
4
1
3
5.5
L
1
2
0
0.5
W
Khepri
Maccers92
Khepri
2
0
7
5.5
L
1
6
1
0.25
W
Gilgamesh
MunchMe
Gilgamesh
8
1
5
10.5
W
1
3
4
1
L
0
4
1
0.13
W
Hou Yi
ShadowWar6
Hou Yi
7
0
3
8.5
L
Tsukuyomi
fearisweakness
Tsukuyomi
3
5
0
0.6
L
Danzaburou
xSwacherx
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
31,080
42,228
Taken
37,300
15,437
Mitigated
18,938
8,033
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
BarrsN1
Nike
5,746
540
0
975
7,522
5,809
887
0
7,522
3,845
28,389
L
4,022
1,072
0
2,072
8,254
4,714
333
1,934
6,295
30,122
0
W
Khepri
Maccers92
Khepri
2,591
171
0
3,768
8,182
4,420
45
3,641
4,455
16,078
0
L
2,973
1,237
0
0
8,235
2,392
0
493
7,322
0
18,277
W
Gilgamesh
MunchMe
Gilgamesh
7,123
2,715
0
2,015
9,829
4,720
344
509
9,268
0
53,107
W
4,331
408
0
1,058
5,242
1,889
550
683
4,489
45,955
0
L
2,853
382
268
1,184
6,377
2,058
39
1,952
4,189
40,215
0
W
Hou Yi
ShadowWar6
Hou Yi
11,289
7,707
0
3,977
6,525
2,100
713
1,822
4,691
0
59,541
L
Tsukuyomi
fearisweakness
Tsukuyomi
3,918
779
0
3,080
10,820
3,568
0
2,061
8,537
0
29,197
L
Danzaburou
xSwacherx
Danzaburou
2,939
961
0
1,429
8,542
2,705
942
932
7,558
0
39,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
40,321
326
Minions Killed
380
0
Camps Cleared
0
1,238,202
Distance Traveled
1,372,781
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,637
546
61
4
0
268,561
2
L
Ymir
6,699
479
56
4
0
263,305
1
W
Khepri
7,298
521
25
2
0
282,658
0
L
Mercury
6,528
466
49
4
0
272,107
0
W
Gilgamesh
8,759
626
85
6
0
293,432
4
W
Ra
7,674
548
90
6
0
279,393
4
L
Ra
7,011
501
88
6
0
261,627
5
W
Hou Yi
8,953
640
119
9
0
248,737
5
L
Tsukuyomi
6,942
496
61
4
0
247,082
1
L
Danzaburou
7,115
508
72
5
0
194,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role