Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GnomeyChev
Ah Muzen Cab
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 151L
1,442 Elo+
Solo
Horus
Horus
L1TH1UMV00D00
Horus
Level 119
God Stats
2W - 0L
1,662 SR
Queue Stats
44W - 38L
1,500 Elo+
Party 1
Odin
Odin
NitoStayFly
Odin
Level 126
God Stats
2W - 1L
1,439 SR
Queue Stats
116W - 82L
1,516 Elo+
Solo
Loki
Loki
Utas Mask06
Loki
Level 122
God Stats
2W - 1L
1,531 SR
Queue Stats
69W - 52L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
Wheat Thiccc
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,430 Elo+

VS

Team Averages
Level 87
1,528 SR
1,420 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Applepieee
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 145L
1,325 Elo+
Solo
Yemoja
Yemoja
BlessThisPOS
Yemoja
Level 89
God Stats
2W - 3L
1,638 SR
Queue Stats
209W - 220L
1,539 Elo+
Party 2
Zeus
Zeus
Zatchmoe69
Zeus
Level 88
God Stats
8W - 7L
1,402 SR
Queue Stats
135W - 131L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
apottymouth
Ah Muzen Cab
Level 105
God Stats
8W - 4L
1,602 SR
Queue Stats
280W - 317L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GnomeyChev
Ah Muzen Cab
20
11 / 5 / 21
19,135
736
35,695
26,787
13,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 25
17,075
657
9,658
28,918
29,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 7 / 21
15,599
600
20,819
23,444
10,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 7 / 19
15,406
593
12,611
21,573
10,253
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Wheat Thiccc
Ah Puch
20
11 / 5 / 18
17,863
687
32,725
22,258
8,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
3 / 12 / 7
13,753
529
8,672
30,373
13,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Applepieee
Mercury
20
5 / 6 / 17
15,149
583
20,472
22,758
15,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
20
4 / 7 / 12
17,360
668
10,394
24,349
34,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 10 / 7
15,164
583
27,326
22,875
9,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
apottymouth
Ah Muzen Cab
20
4 / 6 / 13
16,984
653
30,552
20,464
11,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
81
41
Kills
25
28
Deaths
41
104
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
12
7
0.54
L
Mercury
Applepieee
Mercury
5
6
17
2.25
L
Yemoja
4
7
12
1.43
W
Ah Muzen Cab
GnomeyChev
Ah Muzen Cab
11
5
21
4.3
W
6
4
25
4.63
W
6
7
21
2.36
W
7
7
19
2.36
W
Ah Puch
Wheat Thiccc
Ah Puch
11
5
18
4
L
9
10
7
1.25
L
Ah Muzen Cab
apottymouth
Ah Muzen Cab
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,508
Damage
97,416
122,980
Taken
120,819
71,927
Mitigated
83,410
57,306
Healing
36,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,672
1,485
1,119
4,972
30,373
13,419
187
9,413
20,960
29,809
0
L
Mercury
Applepieee
Mercury
20,472
6,214
2,373
4,257
22,758
15,083
362
3,771
18,987
0
33,022
L
Yemoja
10,394
1,273
11,516
2,885
24,349
34,162
473
9,305
15,044
22,998
0
W
Ah Muzen Cab
GnomeyChev
Ah Muzen Cab
35,695
11,679
2,604
9,538
26,787
13,185
3,445
8,351
18,436
0
96,825
W
9,658
4,068
13,398
15,289
28,918
29,360
814
8,027
20,891
0
20,913
W
20,819
2,379
2,944
4,153
23,444
10,199
713
11,109
12,335
0
31,880
W
12,611
4,547
1,043
3,545
21,573
10,253
866
8,502
13,071
0
25,031
W
Ah Puch
Wheat Thiccc
Ah Puch
32,725
1,698
1,314
3,478
22,258
8,930
851
10,403
11,855
76,028
0
L
27,326
1,329
1,503
1,299
22,875
9,288
0
7,399
15,476
47,485
0
L
Ah Muzen Cab
apottymouth
Ah Muzen Cab
30,552
10,571
2,674
4,332
20,464
11,458
607
2,837
17,627
0
95,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,078
Gold Earned
78,410
301
Minions Killed
402
0
Camps Cleared
0
2,070,506
Distance Traveled
2,003,961
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,753
529
56
2
0
390,951
2
L
Mercury
15,149
583
34
1
0
551,252
0
L
Yemoja
17,360
668
55
2
0
384,796
1
W
Ah Muzen Cab
19,135
736
139
5
0
485,643
2
W
Horus
17,075
657
22
1
0
423,766
1
W
Odin
15,599
600
26
1
0
409,387
0
W
Loki
15,406
593
25
1
0
342,323
4
W
Ah Puch
17,863
687
89
3
0
409,387
1
L
Zeus
15,164
583
69
3
0
321,622
3
L
Ah Muzen Cab
16,984
653
188
7
0
355,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role