Player Matchup

Fenrir
Fenrir
Angelt35561
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 78L
1,220 Elo+
Solo
Anubis
Anubis
CaptainWarPig193
Anubis
Level 27
God Stats
15W - 9L
1,426 SR
Queue Stats
58W - 63L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
DoubleiGemini
Kuzenbo
Level 25
God Stats
3W - 2L
1,638 SR
Queue Stats
51W - 64L
1,160 Elo+
Party 1
Team Averages
Level 27
1,521 SR
1,209 Elo+

VS

Team Averages
Level 16
1,394 SR
1,046 Elo+
Loki
Loki
DeniedToast
Loki
Level 25
God Stats
0W - 5L
1,384 SR
Queue Stats
14W - 26L
1,018 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GoldLuca12
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,095 Elo+
Solo
Sobek
Sobek
TrueHyperRaz
Sobek
Level 12
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 6 / 9
12,418
730
11,041
16,275
6,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 1 / 9
13,283
781
24,316
8,873
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
0 / 0 / 21
10,876
640
4,526
4,283
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
10,976
646
11,926
13,397
4,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
GoldLuca12
Tsukuyomi
12
2 / 12 / 2
10,496
617
3,497
15,262
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 6 / 3
9,819
578
4,268
20,728
23,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
7
7
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
6
9
2.42
W
13
1
9
17.5
L
5
5
0
1
W
Kuzenbo
0
0
21
10.5
L
Tsukuyomi
GoldLuca12
Tsukuyomi
2
12
2
0.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
19,691
29,431
Taken
49,387
15,548
Mitigated
32,260
9,108
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,041
4,586
0
2,894
16,275
6,587
333
2,089
14,186
0
35,115
W
24,316
893
515
5,405
8,873
4,466
1,108
1,070
7,803
80,245
0
L
11,926
1,811
0
0
13,397
4,687
0
7,341
6,056
0
56,592
W
Kuzenbo
4,526
1,042
0
294
4,283
4,495
523
1,188
3,095
12,674
0
L
Tsukuyomi
GoldLuca12
Tsukuyomi
3,497
936
0
77
15,262
3,964
0
10,741
4,521
0
9,800
L
4,268
471
0
1,310
20,728
23,609
0
10,867
9,861
21,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
31,291
165
Minions Killed
116
0
Camps Cleared
0
887,516
Distance Traveled
734,736
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,418
730
36
2
0
319,928
0
W
Anubis
13,283
781
112
7
0
291,975
7
L
Loki
10,976
646
76
4
0
284,237
2
W
Kuzenbo
10,876
640
17
1
0
275,613
4
L
Tsukuyomi
10,496
617
14
1
0
229,914
2
L
Sobek
9,819
578
26
2
0
220,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role