Player Matchup

Anhur
Anhur
BigSam67
Anhur
Level 78
God Stats
3W - 3L
1,830 SR
Queue Stats
119W - 131L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
FreeKil1
Ao Kuang
Level 17
God Stats
132W - 57L
1,453 SR
Queue Stats
508W - 213L
1,606 Elo+
Solo
Cthulhu
Cthulhu
IhuntJedi21
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 2
Thor
Thor
PapapopQc
Thor
Level 10
God Stats
6W - 8L
1,530 SR
Queue Stats
334W - 341L
1,497 Elo+
Party 1
Persephone
Persephone
chiefKillingMe
Persephone
Level 124
God Stats
10W - 8L
1,530 SR
Queue Stats
210W - 152L
1,543 Elo+
Party 2
Team Averages
Level 47
1,569 SR
1,544 Elo+

VS

Team Averages
Level 13
1,621 SR
1,613 Elo+
Ra
Ra
ChristianDc3953
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Solo
Sol
Sol
GodsBigToe6676
Sol
Level 13
God Stats
20W - 14L
1,491 SR
Queue Stats
99W - 80L
1,411 Elo+
Solo
Chaac
Chaac
Marilyn1420
Chaac
Level 17
God Stats
3W - 2L
1,740 SR
Queue Stats
47W - 33L
1,526 Elo+
Solo
Danzaburou
Danzaburou
SW1FTKhaoss
Danzaburou
Level 11
God Stats
2W - 1L
1,877 SR
Queue Stats
4W - 1L
1,855 Elo+
Solo
Hera
Hera
l Samael l5339
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 144L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigSam67
Anhur
20
5 / 2 / 7
13,784
919
14,080
18,752
9,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
FreeKil1
Ao Kuang
20
5 / 2 / 10
15,005
1,000
18,780
17,468
13,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
IhuntJedi21
Cthulhu
19
4 / 1 / 8
13,668
911
9,506
14,639
20,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
20
0 / 0 / 16
13,257
884
6,223
11,222
14,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
chiefKillingMe
Persephone
20
7 / 3 / 8
15,523
1,035
32,354
12,954
6,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 3
12,286
819
2,244
23,795
8,240
16
0 / 0 / 0
11,183
746
248
756
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

20
1 / 4 / 5
13,506
900
18,785
29,085
39,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SW1FTKhaoss
Danzaburou
20
5 / 4 / 3
15,264
1,018
29,702
21,242
8,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 2
13,250
883
16,737
10,605
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
21
Kills
8
8
Deaths
21
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigSam67
Anhur
5
2
7
4.25
L
0
11
3
0.14
W
Ao Kuang
FreeKil1
Ao Kuang
5
2
10
5
L
0
0
0
0
W
Cthulhu
IhuntJedi21
Cthulhu
4
1
8
8
L
1
4
5
0.88
W
Thor
0
0
16
8
L
Danzaburou
SW1FTKhaoss
Danzaburou
5
4
3
1.63
W
Persephone
chiefKillingMe
Persephone
7
3
8
3.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,943
Damage
67,716
75,035
Taken
85,483
64,456
Mitigated
60,747
17,356
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigSam67
Anhur
14,080
5,309
0
3,068
18,752
9,948
0
3,709
14,565
0
36,490
L
2,244
419
217
207
23,795
8,240
0
17,057
6,738
10,395
0
W
Ao Kuang
FreeKil1
Ao Kuang
18,780
5,304
0
7,674
17,468
13,637
0
5,595
11,545
45,575
3,350
L
248
0
0
105
756
206
0
324
432
1,787
0
W
Cthulhu
IhuntJedi21
Cthulhu
9,506
75
1,494
1,652
14,639
20,406
0
4,362
9,562
24,298
0
L
18,785
607
0
10,968
29,085
39,693
0
20,121
8,964
1,242
47,773
W
Thor
6,223
352
965
1,043
11,222
14,335
0
1,802
8,984
0
15,214
L
Danzaburou
SW1FTKhaoss
Danzaburou
29,702
14,797
0
3,215
21,242
8,479
0
14,855
6,387
0
68,551
W
Persephone
chiefKillingMe
Persephone
32,354
806
0
1,460
12,954
6,130
0
3,354
9,277
96,040
0
L
16,737
2,835
0
1,002
10,605
4,129
0
7,639
2,966
43,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,237
Gold Earned
65,489
330
Minions Killed
274
18
Camps Cleared
3
1,446,884
Distance Traveled
1,039,428
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,784
919
43
3
2
292,167
1
L
Ra
12,286
819
20
1
0
188,993
0
W
Ao Kuang
15,005
1,000
54
4
12
288,916
0
L
Sol
11,183
746
7
0
0
24,893
0
W
Cthulhu
13,668
911
28
2
1
254,862
1
L
Chaac
13,506
900
51
3
0
305,181
0
W
Thor
13,257
884
18
1
0
299,111
0
L
Danzaburou
15,264
1,018
114
8
1
272,297
0
W
Persephone
15,523
1,035
187
12
3
311,828
0
L
Hera
13,250
883
82
5
2
248,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role