Player Matchup

Aphrodite
Aphrodite
Ginger2314
Aphrodite
Level 78
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 1L
1,445 Elo+
Party 1
Nemesis
Nemesis
SMO_buyaru
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Veraforn
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
kratostim1
Janus
Level 28
God Stats
3W - 2L
1,496 SR
Queue Stats
41W - 43L
1,415 Elo+
Solo
Neith
Neith
lyonelpro
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,542 SR
1,472 Elo+

VS

Team Averages
Level 19
1,459 SR
1,321 Elo+
Fenrir
Fenrir
HammerinCamCam
Fenrir
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
138W - 138L
1,418 Elo+
Solo
Neith
Neith
Loustik-12
Neith
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 13L
1,415 Elo+
Solo
Hades
Hades
Michael_Rose_-
Hades
Level 27
God Stats
3W - 3L
1,348 SR
Queue Stats
79W - 90L
1,260 Elo+
Solo
Set
Set
YakAttack6970
Set
Level 29
God Stats
9W - 11L
1,441 SR
Queue Stats
9W - 11L
1,337 Elo+
Solo
Bellona
Bellona
gatorsallday28
Bellona
Level 15
God Stats
3W - 7L
1,280 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ginger2314
Aphrodite
15
2 / 2 / 1
8,801
463
6,272
10,483
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SMO_buyaru
Nemesis
18
8 / 7 / 1
10,982
578
12,188
18,171
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
1 / 3 / 1
6,868
361
4,312
12,080
7,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
3 / 6 / 5
8,806
463
10,581
11,491
8,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
lyonelpro
Neith
12
1 / 10 / 3
7,909
416
6,068
13,876
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 4
11,397
600
15,513
15,142
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
3 / 5 / 6
8,394
442
5,469
11,543
4,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 6
9,494
500
10,856
15,265
6,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
3 / 1 / 3
8,342
439
10,494
9,838
4,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 5 / 2
8,749
460
5,217
13,341
9,596
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
15
Kills
28
28
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ginger2314
Aphrodite
2
2
1
1.25
L
12
2
4
7
L
Neith
3
5
6
1.2
L
6
3
6
3
W
Nemesis
SMO_buyaru
Nemesis
8
7
1
1.21
W
Ares
1
3
1
0.5
L
3
1
3
4.5
L
4
5
2
1
W
Janus
3
6
5
0.92
W
Neith
lyonelpro
Neith
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
47,549
66,101
Taken
65,129
30,640
Mitigated
31,787
22,856
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ginger2314
Aphrodite
6,272
1,197
7,063
5,351
10,483
4,358
599
0
10,483
54,162
0
L
15,513
5,526
0
7,524
15,142
6,800
0
3,934
11,208
0
83,655
L
Neith
5,469
2,430
0
3,806
11,543
4,093
644
4,447
7,096
0
35,379
L
10,856
835
54
7,326
15,265
6,577
1,496
4,879
10,386
44,423
0
W
Nemesis
SMO_buyaru
Nemesis
12,188
5,022
0
5,561
18,171
6,387
206
2,737
15,425
0
70,471
W
Ares
4,312
248
0
0
12,080
7,895
0
0
12,080
15,561
0
L
10,494
4,939
285
1,419
9,838
4,721
0
5,646
4,192
0
45,494
L
5,217
2,807
0
1,693
13,341
9,596
1,871
2,259
11,082
0
44,253
W
Janus
10,581
1,292
0
1,203
11,491
8,487
0
3,103
8,345
45,572
0
W
Neith
lyonelpro
Neith
6,068
1,783
135
3,543
13,876
3,513
489
4,918
8,912
0
27,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
46,376
378
Minions Killed
383
0
Camps Cleared
0
1,552,368
Distance Traveled
1,744,903
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,801
463
108
6
0
346,647
3
L
Fenrir
11,397
600
107
6
0
418,132
3
L
Neith
8,394
442
64
3
0
286,140
3
L
Hades
9,494
500
72
4
0
319,900
4
W
Nemesis
10,982
578
133
7
0
397,878
1
W
Ares
6,868
361
18
1
0
243,192
0
L
Set
8,342
439
69
4
0
420,619
0
L
Bellona
8,749
460
71
4
0
300,112
0
W
Janus
8,806
463
82
4
0
277,747
5
W
Neith
7,909
416
37
2
0
286,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role