Player Matchup

Loki
Loki
ANNGE
Loki
Level 160
God Stats
5W - 5L
1,623 SR
Queue Stats
112W - 145L
1,560 Elo+
Solo
Fafnir
Fafnir
Andy12325
Fafnir
Level 109
God Stats
5W - 0L
1,903 SR
Queue Stats
287W - 206L
1,729 Elo+
Party 2
King Arthur
King Arthur
CloudTim
King Arthur
Level 126
God Stats
10W - 5L
1,564 SR
Queue Stats
64W - 66L
1,555 Elo+
Solo
Tyr
Tyr
IBlackILotus
Tyr
Level 66
God Stats
3W - 2L
1,687 SR
Queue Stats
184W - 161L
1,713 Elo+
Party 2
Ra
Ra
Issa_Brotha
Ra
Level 152
God Stats
9W - 5L
1,510 SR
Queue Stats
645W - 640L
1,676 Elo+
Solo
Team Averages
Level 123
1,657 SR
1,647 Elo+

VS

Team Averages
Level 137
1,560 SR
1,620 Elo+
King Arthur
King Arthur
DarkAngelYTI
King Arthur
Level 154
God Stats
2W - 1L
1,560 SR
Queue Stats
123W - 131L
1,611 Elo+
Solo
Cthulhu
Cthulhu
GDizzleSizzle
Cthulhu
Level 109
God Stats
6W - 3L
1,574 SR
Queue Stats
18W - 15L
1,604 Elo+
Solo
Scylla
Scylla
Ushala
Scylla
Level 125
God Stats
221W - 194L
1,668 SR
Queue Stats
263W - 242L
1,688 Elo+
Solo
Cernunnos
Cernunnos
contmc
Cernunnos
Level 157
God Stats
0W - 2L
1,420 SR
Queue Stats
6W - 9L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xLeftxxBehindx
Tsukuyomi
Level 141
God Stats
0W - 2L
1,577 SR
Queue Stats
8W - 15L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ANNGE
Loki
17
7 / 2 / 5
10,413
868
8,100
6,425
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Andy12325
Fafnir
17
5 / 1 / 14
11,537
961
12,073
14,184
12,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
CloudTim
King Arthur
17
6 / 2 / 14
10,564
880
14,120
17,193
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 6 / 11
9,054
755
4,807
13,336
7,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 2 / 13
9,806
817
9,839
9,543
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkAngelYTI
King Arthur
15
1 / 4 / 8
8,561
713
8,010
14,297
11,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
14
2 / 6 / 6
9,074
756
5,697
16,265
14,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Ushala
Scylla
15
3 / 5 / 7
9,432
786
14,486
8,186
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
contmc
Cernunnos
17
2 / 2 / 7
9,405
784
7,440
9,465
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xLeftxxBehindx
Tsukuyomi
15
5 / 5 / 5
9,396
783
12,312
10,535
8,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
22
Kills
13
13
Deaths
22
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
ANNGE
Loki
7
2
5
4.75
W
Fafnir
Andy12325
Fafnir
5
1
14
12
W
King Arthur
CloudTim
King Arthur
6
2
14
6.5
L
King Arthur
DarkAngelYTI
King Arthur
1
4
8
1.25
L
Cthulhu
2
6
6
0.83
W
1
6
11
1.08
W
3
2
13
4.75
L
Scylla
Ushala
Scylla
3
5
7
1.3
L
Cernunnos
contmc
Cernunnos
2
2
7
2.75
L
Tsukuyomi
xLeftxxBehindx
Tsukuyomi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
47,945
60,681
Taken
58,748
45,506
Mitigated
40,793
17,728
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ANNGE
Loki
8,100
1,425
0
511
6,425
3,066
273
1,790
4,635
0
31,328
W
Fafnir
Andy12325
Fafnir
12,073
4,925
0
3,531
14,184
12,644
272
4,924
9,260
32,495
0
W
King Arthur
CloudTim
King Arthur
14,120
1,358
0
4,961
17,193
18,046
57
7,119
10,074
0
35,710
L
King Arthur
DarkAngelYTI
King Arthur
8,010
1,146
0
3,433
14,297
11,773
34
3,623
10,337
551
22,763
L
Cthulhu
5,697
414
905
960
16,265
14,420
1
5,506
10,314
19,360
0
W
4,807
729
0
530
13,336
7,027
0
4,310
9,026
0
15,214
W
9,839
1,207
3,983
4,212
9,543
4,723
321
2,935
6,608
35,850
0
L
Scylla
Ushala
Scylla
14,486
664
0
333
8,186
2,472
82
3,631
4,383
30,904
0
L
Cernunnos
contmc
Cernunnos
7,440
3,381
0
2,162
9,465
3,368
1,403
3,960
5,293
0
43,729
L
Tsukuyomi
xLeftxxBehindx
Tsukuyomi
12,312
2,724
0
92
10,535
8,760
0
4,742
5,473
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
45,868
275
Minions Killed
268
9
Camps Cleared
8
1,189,006
Distance Traveled
1,064,979
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,413
868
58
5
3
265,043
8
W
Fafnir
11,537
961
47
4
1
246,836
2
W
King Arthur
10,564
880
55
5
1
235,635
4
L
King Arthur
8,561
713
41
3
0
231,415
5
L
Cthulhu
9,074
756
39
3
1
194,612
0
W
Tyr
9,054
755
30
3
2
211,188
2
W
Ra
9,806
817
85
7
2
230,304
0
L
Scylla
9,432
786
52
4
1
199,916
4
L
Cernunnos
9,405
784
103
9
2
203,551
1
L
Tsukuyomi
9,396
783
33
3
4
235,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role