Player Matchup

Raijin
Raijin
Agnimitra
Raijin
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
607W - 585L
1,529 Elo+
Solo
Chaac
Chaac
Marti9210
Chaac
Level 103
God Stats
1W - 0L
1,539 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 2
Artemis
Artemis
MustDy
Artemis
Level 36
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 4
Susano
Susano
jesushdz
Susano
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 2
Serqet
Serqet
mike75
Serqet
Level 61
God Stats
2W - 2L
1,520 SR
Queue Stats
5W - 12L
1,439 Elo+
Party 4
Team Averages
Level 92
1,470 SR
1,427 Elo+

VS

Team Averages
Level 33
1,470 SR
1,508 Elo+
Ymir
Ymir
Gummibaerdrop
Ymir
Level 31
God Stats
2W - 3L
1,632 SR
Queue Stats
130W - 106L
1,630 Elo+
Party 3
Amaterasu
Amaterasu
Kartofen18
Amaterasu
Level 54
God Stats
1W - 1L
1,737 SR
Queue Stats
54W - 42L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
L0ustick
Kukulkan
Level 33
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
Nudella
Danzaburou
Level 32
God Stats
2W - 4L
1,498 SR
Queue Stats
124W - 116L
1,642 Elo+
Party 3
Thor
Thor
lNotBadSlayerl
Thor
Level 14
God Stats
0W - 3L
1,251 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agnimitra
Raijin
20
8 / 0 / 4
12,386
619
13,465
10,542
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Marti9210
Chaac
20
15 / 0 / 3
12,993
650
24,061
22,840
25,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
MustDy
Artemis
15
2 / 7 / 9
9,612
481
10,540
12,022
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
jesushdz
Susano
17
2 / 4 / 6
10,378
519
7,101
14,154
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
mike75
Serqet
15
3 / 3 / 8
10,193
510
6,154
13,256
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
10,485
524
9,765
14,712
10,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Kartofen18
Amaterasu
14
0 / 9 / 3
8,052
403
6,764
21,230
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
L0ustick
Kukulkan
15
2 / 5 / 1
9,208
460
13,229
11,134
4,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nudella
Danzaburou
18
6 / 5 / 7
11,592
580
13,896
17,356
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 1
7,887
394
2,810
14,745
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
30
Kills
14
14
Deaths
30
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
Agnimitra
Raijin
8
0
4
10
L
5
3
7
2.83
L
Amaterasu
Kartofen18
Amaterasu
0
9
3
0.17
L
Kukulkan
L0ustick
Kukulkan
2
5
1
0.5
W
Chaac
Marti9210
Chaac
15
0
3
16.5
W
Artemis
MustDy
Artemis
2
7
9
0.93
L
Danzaburou
Nudella
Danzaburou
6
5
7
1.9
W
Susano
jesushdz
Susano
2
4
6
1.25
L
1
8
1
0.19
W
Serqet
mike75
Serqet
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,321
Damage
46,464
72,814
Taken
79,177
52,261
Mitigated
39,546
20,480
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Agnimitra
Raijin
13,465
1,001
0
1,123
10,542
4,914
2,065
3,887
6,655
100,286
0
L
9,765
1,975
0
1,030
14,712
10,943
0
4,749
9,668
28,774
0
L
Amaterasu
Kartofen18
Amaterasu
6,764
3,063
0
4,786
21,230
12,136
0
1,630
19,419
0
42,434
L
Kukulkan
L0ustick
Kukulkan
13,229
1,660
0
1,802
11,134
4,535
140
2,329
8,649
68,411
0
W
Chaac
Marti9210
Chaac
24,061
4,080
0
11,610
22,840
25,280
1,436
7,956
14,884
0
93,365
W
Artemis
MustDy
Artemis
10,540
4,838
0
1,360
12,022
5,259
832
2,968
9,054
0
52,247
L
Danzaburou
Nudella
Danzaburou
13,896
9,159
0
7,244
17,356
6,632
0
1,972
14,842
0
87,950
W
Susano
jesushdz
Susano
7,101
319
0
4,850
14,154
5,725
0
4,164
9,990
0
65,309
L
2,810
1,138
0
3,049
14,745
5,300
0
2,241
12,436
0
37,766
W
Serqet
mike75
Serqet
6,154
1,273
0
1,537
13,256
11,083
247
4,019
9,237
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,562
Gold Earned
47,224
562
Minions Killed
498
0
Camps Cleared
0
1,991,524
Distance Traveled
1,761,919
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,386
619
192
10
0
411,025
2
L
Ymir
10,485
524
41
2
0
387,746
3
L
Amaterasu
8,052
403
86
4
0
359,484
3
L
Kukulkan
9,208
460
137
7
0
327,448
3
W
Chaac
12,993
650
140
7
0
409,018
4
W
Artemis
9,612
481
82
4
0
341,979
3
L
Danzaburou
11,592
580
157
8
0
305,584
3
W
Susano
10,378
519
118
6
0
418,994
1
L
Thor
7,887
394
77
4
0
381,657
0
W
Serqet
10,193
510
30
2
0
410,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role