Player Matchup

Cerberus
Cerberus
Gold V
Family_RC
Cerberus
Gold V
Level 81
God Stats
16W - 16L
1,583 SR
Queue Stats
138W - 144L
1,384 MMR
Solo
Anubis
Anubis
Bronze III
GamersGLORY075
Anubis
Bronze III
Level 109
God Stats
5W - 9L
1,737 SR
Queue Stats
37W - 57L
1,414 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
foreigncease
Kukulkan
Bronze III
Level 123
God Stats
1W - 3L
1,748 SR
Queue Stats
65W - 71L
1,396 MMR
Solo
Izanami
Izanami
Silver I
jjsanchezxd
Izanami
Silver I
Level 126
God Stats
40W - 31L
1,618 SR
Queue Stats
70W - 71L
1,390 MMR
Solo
Cupid
Cupid
Bronze III
sushiiyaya
Cupid
Bronze III
Level 126
God Stats
4W - 11L
1,596 SR
Queue Stats
37W - 59L
1,375 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,656 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,514 SR
1,392 MMR
Pele
Pele
Silver III
BERS3RK-_-24
Pele
Silver III
Level 40
God Stats
7W - 5L
1,717 SR
Queue Stats
69W - 74L
1,399 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Chrisy D 1888
Danzaburou
Bronze III
Level 105
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 6L
1,378 MMR
Solo
Cthulhu
Cthulhu
Silver I
MCFRiiED
Cthulhu
Silver I
Level 117
God Stats
18W - 19L
1,585 SR
Queue Stats
226W - 251L
1,172 MMR
Party 1
Eset
Eset
Gold V
Zhonger Only
Eset
Gold V
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,632 MMR
Party 1
Vulcan
Vulcan
Bronze III
deedanSTLOISs
Vulcan
Bronze III
Level 76
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 7L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Family_RC
Cerberus
14
1 / 8 / 8
9,485
412
9,786
26,238
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 9 / 4
12,029
523
10,942
13,735
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
foreigncease
Kukulkan
15
1 / 12 / 1
9,561
416
6,497
18,445
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jjsanchezxd
Izanami
17
5 / 8 / 2
11,636
506
16,146
18,529
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
17
4 / 5 / 3
10,614
461
7,523
13,614
4,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGuan Yu

VS

Bans
GilgameshVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 7
16,322
710
21,688
23,470
10,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Chrisy D 1888
Danzaburou
18
0 / 4 / 7
12,614
548
6,678
18,975
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MCFRiiED
Cthulhu
17
6 / 4 / 11
12,590
547
11,527
25,934
17,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
16 / 2 / 16
16,062
698
31,087
22,529
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 9 / 4
12,518
544
4,422
10,564
4,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
20
Kills
42
42
Deaths
20
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
18
1
7
21.5
W
Danzaburou
Chrisy D 1888
Danzaburou
0
4
7
0.88
L
Cerberus
Family_RC
Cerberus
1
8
8
0.63
L
9
9
4
1.22
W
Cthulhu
MCFRiiED
Cthulhu
6
4
11
2.88
W
16
2
16
12
W
2
9
4
0.44
L
Kukulkan
foreigncease
Kukulkan
1
12
1
0.13
L
Izanami
jjsanchezxd
Izanami
5
8
2
0.75
L
Cupid
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
75,402
90,561
Taken
101,472
40,225
Mitigated
49,637
17,271
Healing
33,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,688
7,984
0
6,012
23,470
10,191
2,936
3,860
19,606
0
139,032
W
Danzaburou
Chrisy D 1888
Danzaburou
6,678
1,775
0
10,092
18,975
6,543
5,457
5,492
13,417
0
93,167
L
Cerberus
Family_RC
Cerberus
9,786
679
0
7,577
26,238
18,638
0
13,750
11,744
28,442
0
L
10,942
210
0
1,681
13,735
5,877
701
6,036
7,391
64,679
0
W
Cthulhu
MCFRiiED
Cthulhu
11,527
188
735
6,399
25,934
17,808
470
6,379
19,455
40,079
0
W
31,087
3,298
1,187
8,991
22,529
10,113
4,608
7,196
15,147
116,236
0
W
4,422
1,956
0
373
10,564
4,982
2,859
5,713
4,829
54,311
0
L
Kukulkan
foreigncease
Kukulkan
6,497
215
0
1,892
18,445
5,539
0
11,283
6,624
61,286
0
L
Izanami
jjsanchezxd
Izanami
16,146
11,866
0
3,229
18,529
5,654
0
7,830
10,335
0
79,327
L
Cupid
7,523
4,424
613
2,279
13,614
4,517
1,050
5,965
7,431
0
61,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
70,106
555
Minions Killed
656
0
Camps Cleared
0
1,788,436
Distance Traveled
2,122,578
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,322
710
164
7
0
502,586
5
W
Danzaburou
12,614
548
140
6
0
358,135
2
L
Cerberus
9,485
412
39
2
0
400,379
10
L
Anubis
12,029
523
129
6
0
325,369
0
W
Cthulhu
12,590
547
55
2
0
456,932
10
W
Eset
16,062
698
190
8
0
442,693
10
W
Vulcan
12,518
544
107
5
0
362,232
0
L
Kukulkan
9,561
416
131
6
0
341,683
4
L
Izanami
11,636
506
146
6
0
342,001
0
L
Cupid
10,614
461
110
5
0
379,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role