Player Matchup

Cerberus
Cerberus
Gold V
Atlias-
Cerberus
Gold V
Level 97
God Stats
2W - 2L
1,587 SR
Queue Stats
23W - 27L
1,423 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Dashapalm
Jing Wei
Bronze III
Level 121
God Stats
0W - 1L
1,544 SR
Queue Stats
5W - 12L
1,340 MMR
Solo
Hercules
Hercules
Silver I
DeeNize
Hercules
Silver I
Level 139
God Stats
0W - 1L
1,426 SR
Queue Stats
108W - 122L
1,354 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SwsSCHeeZ
Nu Wa
Gold IV
Level 123
God Stats
8W - 8L
1,573 SR
Queue Stats
305W - 300L
1,365 MMR
Solo
Kali
Kali
Silver II
peroxide123
Kali
Silver II
Level 106
God Stats
1W - 2L
1,764 SR
Queue Stats
13W - 19L
1,278 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,579 SR
1,352 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,665 SR
1,352 MMR
Poseidon
Poseidon
Gold V
Dannagui
Poseidon
Gold V
Level 148
God Stats
2W - 2L
1,718 SR
Queue Stats
15W - 10L
1,377 MMR
Solo
Terra
Terra
Gold IV
InforcerZero23
Terra
Gold IV
Level 127
God Stats
15W - 15L
1,545 SR
Queue Stats
167W - 175L
1,340 MMR
Solo
Loki
Loki
Gold V
JaZvOyTkO
Loki
Gold V
Level 137
God Stats
5W - 5L
1,537 SR
Queue Stats
92W - 93L
1,333 MMR
Solo
Danzaburou
Danzaburou
Gold III
LETALTAVOMx
Danzaburou
Gold III
Level 69
God Stats
24W - 24L
1,637 SR
Queue Stats
505W - 520L
1,341 MMR
Solo
King Arthur
King Arthur
Gold IV
PostReally
King Arthur
Gold IV
Level 85
God Stats
2W - 1L
1,890 SR
Queue Stats
30W - 31L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atlias-
Cerberus
13
2 / 2 / 7
8,888
423
8,663
16,258
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Dashapalm
Jing Wei
12
1 / 6 / 4
8,348
398
5,082
13,290
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
DeeNize
Hercules
14
0 / 7 / 4
8,817
420
6,229
23,630
12,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
SwsSCHeeZ
Nu Wa
16
1 / 8 / 5
9,635
459
15,590
11,021
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 2 / 2
11,575
551
10,821
20,707
10,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatCu ChulainnAthenaArachne

VS

Bans
GilgameshCthulhuFenrirTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dannagui
Poseidon
20
9 / 2 / 6
13,428
639
18,420
15,563
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 10
10,674
508
6,715
16,350
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
19
6 / 1 / 8
11,911
567
8,015
16,132
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LETALTAVOMx
Danzaburou
17
3 / 4 / 6
11,140
530
10,123
14,313
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PostReally
King Arthur
18
5 / 2 / 7
12,226
582
17,240
18,573
18,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
12
Kills
25
25
Deaths
12
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atlias-
Cerberus
2
2
7
2.75
W
Poseidon
Dannagui
Poseidon
9
2
6
6
L
Jing Wei
Dashapalm
Jing Wei
1
6
4
0.5
L
Hercules
DeeNize
Hercules
0
7
4
0.29
W
2
3
10
2.33
W
Loki
6
1
8
10
W
Danzaburou
LETALTAVOMx
Danzaburou
3
4
6
1.5
W
King Arthur
PostReally
King Arthur
5
2
7
4.25
L
Nu Wa
SwsSCHeeZ
Nu Wa
1
8
5
0.44
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
60,513
84,906
Taken
80,931
48,007
Mitigated
43,936
24,021
Healing
33,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atlias-
Cerberus
8,663
417
0
5,009
16,258
16,204
0
5,248
11,010
37,531
0
W
Poseidon
Dannagui
Poseidon
18,420
2,500
0
10,104
15,563
4,837
2,091
6,141
9,025
112,473
0
L
Jing Wei
Dashapalm
Jing Wei
5,082
3,032
0
2,729
13,290
4,563
0
3,279
10,011
0
37,587
L
Hercules
DeeNize
Hercules
6,229
2,067
0
7,845
23,630
12,197
0
2,386
21,244
0
44,869
W
6,715
874
2,263
5,934
16,350
9,001
538
6,758
9,285
52,268
0
W
Loki
8,015
1,861
0
6,227
16,132
6,382
716
3,685
12,200
0
89,228
W
Danzaburou
LETALTAVOMx
Danzaburou
10,123
4,584
0
5,403
14,313
4,865
1,031
4,156
9,994
0
73,821
W
King Arthur
PostReally
King Arthur
17,240
2,560
0
3,933
18,573
18,851
225
2,225
16,174
0
86,084
L
Nu Wa
SwsSCHeeZ
Nu Wa
15,590
2,118
0
1,286
11,021
4,596
268
6,776
4,245
74,421
0
L
10,821
5,228
0
7,152
20,707
10,447
0
7,446
13,261
0
91,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
59,379
533
Minions Killed
678
0
Camps Cleared
0
1,846,404
Distance Traveled
2,117,456
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,888
423
86
4
0
411,863
11
W
Poseidon
13,428
639
196
9
0
417,529
12
L
Jing Wei
8,348
398
76
4
0
313,254
6
L
Hercules
8,817
420
89
4
0
331,202
3
W
Terra
10,674
508
80
4
0
423,840
9
W
Loki
11,911
567
142
7
0
464,682
3
W
Danzaburou
11,140
530
95
5
0
374,817
2
W
King Arthur
12,226
582
165
8
0
436,588
4
L
Nu Wa
9,635
459
128
6
0
342,380
3
L
Kali
11,575
551
154
7
0
447,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role