Player Matchup

Baron Samedi
Baron Samedi
Quez ThaBoy
Baron Samedi
Level 69
God Stats
3W - 3L
1,287 SR
Queue Stats
60W - 43L
1,597 Elo+
Party 1
Sol
Sol
cuffie 07
Sol
Level 146
God Stats
1W - 0L
1,216 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
gladfatboy181
Gilgamesh
Level 108
God Stats
13W - 5L
1,622 SR
Queue Stats
58W - 36L
1,600 Elo+
Party 1
Team Averages
Level 108
1,375 SR
1,592 Elo+

VS

Team Averages
Level 72
1,386 SR
1,501 Elo+
Rama
Rama
MrT__77
Rama
Level 87
God Stats
7W - 6L
1,402 SR
Queue Stats
390W - 369L
1,553 Elo+
Party 2
Hercules
Hercules
elusive_fork7
Hercules
Level 62
God Stats
3W - 7L
1,309 SR
Queue Stats
30W - 30L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
shadowstalker110
Ao Kuang
Level 68
God Stats
5W - 6L
1,447 SR
Queue Stats
213W - 193L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Quez ThaBoy
Baron Samedi
14
5 / 4 / 10
11,336
709
8,360
16,421
14,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 8
13,075
817
18,875
12,661
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gladfatboy181
Gilgamesh
14
3 / 7 / 13
11,844
740
13,523
18,522
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MrT__77
Rama
13
2 / 4 / 9
10,012
626
15,609
13,901
5,591
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
elusive_fork7
Hercules
12
5 / 8 / 7
10,157
635
12,676
19,882
14,488
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 7
10,781
674
8,327
14,773
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
18
Kills
13
13
Deaths
18
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
MrT__77
Rama
2
4
9
1.63
W
Baron Samedi
Quez ThaBoy
Baron Samedi
5
4
10
2.5
W
10
2
8
7
L
Hercules
elusive_fork7
Hercules
5
8
7
1.06
W
Gilgamesh
gladfatboy181
Gilgamesh
3
7
13
1.36
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,758
Damage
36,612
47,604
Taken
48,556
33,397
Mitigated
26,714
9,933
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
MrT__77
Rama
15,609
12,538
0
2,328
13,901
5,591
180
8,763
5,138
0
43,975
W
Baron Samedi
Quez ThaBoy
Baron Samedi
8,360
1,428
768
2,558
16,421
14,501
267
3,749
12,672
27,917
0
W
18,875
7,121
0
4,927
12,661
4,587
2,704
723
11,938
69,531
0
L
Hercules
elusive_fork7
Hercules
12,676
4,152
0
2,910
19,882
14,488
0
9,282
10,600
0
40,714
W
Gilgamesh
gladfatboy181
Gilgamesh
13,523
4,056
0
1,680
18,522
14,309
756
3,671
14,851
0
27,921
L
8,327
1,706
0
3,673
14,773
6,635
0
9,361
5,412
35,502
3,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,255
Gold Earned
30,950
154
Minions Killed
159
0
Camps Cleared
0
822,367
Distance Traveled
734,367
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,012
626
60
4
0
240,999
3
W
Baron Samedi
11,336
709
31
2
0
239,668
2
W
Sol
13,075
817
89
6
0
301,750
1
L
Hercules
10,157
635
51
3
0
249,710
1
W
Gilgamesh
11,844
740
34
2
0
280,949
0
L
Ao Kuang
10,781
674
48
3
0
243,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role