Player Matchup

Cu Chulainn
Cu Chulainn
BrinkMatt
Cu Chulainn
Level 26
God Stats
5W - 1L
1,751 SR
Queue Stats
10W - 5L
1,616 Elo+
Solo
The Morrigan
The Morrigan
CatNiku
The Morrigan
Level 29
God Stats
11W - 7L
1,723 SR
Queue Stats
176W - 165L
1,555 Elo+
Solo
Fenrir
Fenrir
RicardoS144
Fenrir
Level 26
God Stats
6W - 1L
1,495 SR
Queue Stats
22W - 24L
1,504 Elo+
Solo
Scylla
Scylla
herb1563
Scylla
Level 16
God Stats
6W - 14L
1,197 SR
Queue Stats
265W - 307L
1,426 Elo+
Solo
Ymir
Ymir
iShipDrugsOut
Ymir
Level 7
God Stats
2W - 6L
1,428 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,514 Elo+

VS

Team Averages
Level 23
1,502 SR
1,472 Elo+
Anubis
Anubis
BigBillFisher
Anubis
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
442W - 468L
1,457 Elo+
Party 1
Apollo
Apollo
DANN1777
Apollo
Level 14
God Stats
3W - 6L
1,385 SR
Queue Stats
10W - 13L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daese
Tsukuyomi
Level 25
God Stats
1W - 2L
1,712 SR
Queue Stats
66W - 49L
1,524 Elo+
Solo
Chang'e
Chang'e
linglingthepand
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
onermedw0lf
Cerberus
Level 20
God Stats
21W - 18L
1,413 SR
Queue Stats
67W - 82L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrinkMatt
Cu Chulainn
18
4 / 3 / 1
11,375
569
14,198
16,777
14,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
CatNiku
The Morrigan
20
8 / 2 / 4
12,851
643
15,150
9,639
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
9 / 5 / 3
11,826
591
12,347
17,213
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
herb1563
Scylla
13
0 / 6 / 3
7,966
398
3,654
7,024
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 5
11,765
588
10,855
15,775
11,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,437
472
9,236
13,403
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DANN1777
Apollo
14
2 / 7 / 8
9,311
466
6,094
13,864
5,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Daese
Tsukuyomi
18
10 / 5 / 4
11,213
561
12,493
17,889
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 3 / 3
9,493
475
7,749
16,694
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
onermedw0lf
Cerberus
15
3 / 5 / 5
9,435
472
2,923
14,219
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
27
Kills
21
21
Deaths
27
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Cu Chulainn
BrinkMatt
Cu Chulainn
4
3
1
1.5
W
The Morrigan
CatNiku
The Morrigan
8
2
4
5
L
Apollo
DANN1777
Apollo
2
7
8
0.86
L
Tsukuyomi
Daese
Tsukuyomi
10
5
4
2.4
W
Fenrir
9
5
3
2.1
W
Scylla
herb1563
Scylla
0
6
3
0.25
W
6
5
5
1.7
L
2
3
3
1.17
L
Cerberus
onermedw0lf
Cerberus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,204
Damage
38,495
66,428
Taken
76,069
40,499
Mitigated
36,580
13,381
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,236
294
0
1,400
13,403
5,558
958
6,400
6,759
49,112
0
W
Cu Chulainn
BrinkMatt
Cu Chulainn
14,198
2,137
0
2,004
16,777
14,574
1,339
4,958
11,819
3,773
76,502
W
The Morrigan
CatNiku
The Morrigan
15,150
2,459
0
3,855
9,639
3,656
2,214
3,201
6,282
93,063
3,109
L
Apollo
DANN1777
Apollo
6,094
4,151
0
1,510
13,864
5,177
1,349
2,595
11,211
0
40,975
L
Tsukuyomi
Daese
Tsukuyomi
12,493
2,997
0
5,228
17,889
7,958
0
8,211
9,412
0
69,910
W
Fenrir
12,347
5,671
0
5,273
17,213
9,412
2,168
4,480
12,657
0
86,475
W
Scylla
herb1563
Scylla
3,654
643
0
440
7,024
1,788
936
1,928
5,016
21,473
0
W
10,855
2,866
273
1,536
15,775
11,069
650
4,947
10,746
51,967
0
L
7,749
642
480
8,329
16,694
8,630
0
1,718
14,926
50,863
0
L
Cerberus
onermedw0lf
Cerberus
2,923
215
0
1,416
14,219
9,257
263
8,666
5,355
25,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,783
Gold Earned
48,889
568
Minions Killed
442
0
Camps Cleared
0
1,544,110
Distance Traveled
1,690,781
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,437
472
99
5
0
306,919
2
W
Cu Chulainn
11,375
569
141
7
0
333,453
4
W
The Morrigan
12,851
643
191
10
0
341,245
9
L
Apollo
9,311
466
77
4
0
330,883
4
L
Tsukuyomi
11,213
561
114
6
0
357,331
6
W
Fenrir
11,826
591
118
6
0
336,446
0
W
Scylla
7,966
398
45
2
0
232,824
2
W
Ymir
11,765
588
73
4
0
300,142
5
L
Chang'e
9,493
475
98
5
0
368,188
6
L
Cerberus
9,435
472
54
3
0
327,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role