Player Matchup

Thanatos
Thanatos
CCarrera99
Thanatos
Level 25
God Stats
42W - 44L
1,473 SR
Queue Stats
81W - 80L
1,472 Elo+
Party 2
Bacchus
Bacchus
MANUTOCANUTO
Bacchus
Level 24
God Stats
10W - 6L
1,698 SR
Queue Stats
77W - 65L
1,564 Elo+
Party 3
Hades
Hades
MrSamame
Hades
Level 25
God Stats
31W - 18L
1,563 SR
Queue Stats
95W - 87L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
ciru6
Gilgamesh
Level 25
God Stats
6W - 5L
1,590 SR
Queue Stats
179W - 169L
1,472 Elo+
Party 3
Poseidon
Poseidon
tubestoshonen
Poseidon
Level 22
God Stats
6W - 3L
1,916 SR
Queue Stats
50W - 52L
1,475 Elo+
Party 2
Team Averages
Level 24
1,648 SR
1,503 Elo+

VS

Team Averages
Level 17
1,559 SR
1,516 Elo+
Khepri
Khepri
Arthurhd
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,566 Elo+
Party 1
Thor
Thor
Fraga4701
Thor
Level 5
God Stats
2W - 1L
1,842 SR
Queue Stats
4W - 8L
1,308 Elo+
Solo
Neith
Neith
VinceFerreira
Neith
Level 7
God Stats
1W - 2L
1,392 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Hel
Hel
fratura_ilicita
Hel
Level 19
God Stats
2W - 4L
1,304 SR
Queue Stats
22W - 29L
1,474 Elo+
Solo
Arachne
Arachne
xExbom
Arachne
Level 26
God Stats
17W - 9L
1,756 SR
Queue Stats
87W - 73L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
10
1 / 2 / 2
6,300
485
1,103
8,774
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MANUTOCANUTO
Bacchus
9
3 / 0 / 5
6,670
513
5,824
6,752
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
MrSamame
Hades
14
8 / 1 / 2
8,641
665
11,300
8,522
4,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ciru6
Gilgamesh
15
2 / 0 / 0
8,291
638
875
3,824
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
tubestoshonen
Poseidon
10
2 / 3 / 4
6,570
505
4,409
4,439
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arthurhd
Khepri
10
1 / 5 / 3
6,343
488
3,925
7,967
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
5
0 / 1 / 0
4,634
356
386
2,415
548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 1
6,214
478
2,743
8,537
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 0
6,395
492
5,066
8,791
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
xExbom
Arachne
11
3 / 1 / 1
6,566
505
4,745
6,420
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Arthurhd
Khepri
1
5
3
0.5
W
Thanatos
CCarrera99
Thanatos
1
2
2
1
L
Thor
0
1
0
0
W
Bacchus
MANUTOCANUTO
Bacchus
3
0
5
5.5
W
Hades
MrSamame
Hades
8
1
2
9
L
1
5
1
0.3
W
Gilgamesh
ciru6
Gilgamesh
2
0
0
2
L
1
5
0
0.2
W
Poseidon
tubestoshonen
Poseidon
2
3
4
1.33
L
Arachne
xExbom
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
16,865
32,311
Taken
34,130
14,542
Mitigated
13,266
17,340
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Arthurhd
Khepri
3,925
656
0
468
7,967
4,418
0
6,600
1,178
15,853
0
W
Thanatos
CCarrera99
Thanatos
1,103
202
0
6,998
8,774
2,684
28
1,233
7,481
0
27,758
L
Thor
386
102
0
0
2,415
548
0
0
2,415
0
8,119
W
Bacchus
MANUTOCANUTO
Bacchus
5,824
638
465
1,678
6,752
3,922
37
2,810
3,823
14,352
0
W
Hades
MrSamame
Hades
11,300
1,269
320
6,196
8,522
4,462
606
2,755
5,585
55,879
0
L
2,743
1,030
0
2,347
8,537
2,726
31
5,366
3,018
0
35,454
W
Gilgamesh
ciru6
Gilgamesh
875
209
0
882
3,824
2,362
1,621
307
3,511
0
44,282
L
5,066
292
526
1,985
8,791
3,101
0
5,718
3,073
31,200
0
W
Poseidon
tubestoshonen
Poseidon
4,409
252
111
690
4,439
1,112
0
1,519
2,920
29,614
0
L
Arachne
xExbom
Arachne
4,745
2,575
0
2,978
6,420
2,473
0
3,451
2,913
0
35,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
30,152
365
Minions Killed
260
0
Camps Cleared
0
1,257,648
Distance Traveled
1,089,024
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,343
488
20
2
0
245,277
1
W
Thanatos
6,300
485
62
5
0
286,707
0
L
Thor
4,634
356
22
2
0
93,911
0
W
Bacchus
6,670
513
29
2
0
252,377
0
W
Hades
8,641
665
109
8
0
255,902
0
L
Neith
6,214
478
71
5
0
217,118
3
W
Gilgamesh
8,291
638
110
8
0
240,371
0
L
Hel
6,395
492
71
5
0
238,579
3
W
Poseidon
6,570
505
55
4
0
222,291
1
L
Arachne
6,566
505
76
6
0
294,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role