Player Matchup

Fafnir
Fafnir
DarthHallic
Fafnir
Level 59
God Stats
4W - 3L
1,668 SR
Queue Stats
298W - 324L
1,427 Elo+
Party 1
Odin
Odin
Sesyy-
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
Susanoo1411
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Solo
Cernunnos
Cernunnos
YuNgShaggy1577
Cernunnos
Level 31
God Stats
0W - 2L
1,189 SR
Queue Stats
142W - 167L
1,423 Elo+
Solo
Pele
Pele
draggyhero
Pele
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 27
1,471 SR
1,409 Elo+

VS

Team Averages
Level 36
1,458 SR
1,348 Elo+
Sun Wukong
Sun Wukong
BlackOverKill
Sun Wukong
Level 159
God Stats
1W - 2L
1,544 SR
Queue Stats
10W - 8L
1,289 Elo+
Party 2
Ymir
Ymir
DaniXXI
Ymir
Level 6
God Stats
2W - 2L
1,244 SR
Queue Stats
3W - 3L
1,116 Elo+
Solo
Olorun
Olorun
NamelessG
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,445 Elo+
Party 2
Loki
Loki
TheDmC511
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,445 Elo+
Party 2
Hachiman
Hachiman
kintarza
Hachiman
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 3 / 7
10,300
515
10,515
16,435
19,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
Sesyy-
Odin
13
1 / 5 / 4
8,212
411
3,682
11,417
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Susanoo1411
Baron Samedi
12
7 / 3 / 2
8,662
433
9,808
6,978
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
YuNgShaggy1577
Cernunnos
15
3 / 5 / 1
9,576
479
8,752
11,277
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 0
9,621
481
4,945
12,391
4,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackOverKill
Sun Wukong
17
9 / 2 / 4
11,530
577
16,539
21,162
11,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
DaniXXI
Ymir
13
4 / 4 / 1
9,500
475
3,567
9,907
5,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
NamelessG
Olorun
16
2 / 4 / 6
10,218
511
8,413
11,760
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
3 / 5 / 3
9,723
486
4,687
13,142
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
kintarza
Hachiman
16
4 / 3 / 2
10,207
510
5,582
8,080
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
18
Kills
22
22
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackOverKill
Sun Wukong
9
2
4
5.5
W
Ymir
DaniXXI
Ymir
4
4
1
1.13
L
Fafnir
2
3
7
1.83
W
Olorun
NamelessG
Olorun
2
4
6
1.25
L
Odin
Sesyy-
Odin
1
5
4
0.6
L
Baron Samedi
Susanoo1411
Baron Samedi
7
3
2
2.67
W
Loki
3
5
3
0.9
L
Cernunnos
YuNgShaggy1577
Cernunnos
3
5
1
0.7
L
5
6
0
0.83
W
Hachiman
kintarza
Hachiman
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
38,788
58,498
Taken
64,051
41,385
Mitigated
27,615
8,915
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackOverKill
Sun Wukong
16,539
5,425
0
8,825
21,162
11,666
1,758
5,366
15,520
0
72,837
W
Ymir
DaniXXI
Ymir
3,567
1,463
0
950
9,907
5,596
498
717
8,791
22,649
0
L
Fafnir
10,515
4,590
0
2,826
16,435
19,200
163
4,229
12,206
28,042
0
W
Olorun
NamelessG
Olorun
8,413
4,574
422
3,561
11,760
4,161
2,466
7,728
3,601
50,122
0
L
Odin
Sesyy-
Odin
3,682
1,839
0
1,166
11,417
10,120
655
2,806
8,611
0
23,623
L
Baron Samedi
Susanoo1411
Baron Samedi
9,808
1,180
294
2,693
6,978
2,810
777
1,670
5,308
32,799
0
W
Loki
4,687
1,757
0
4,562
13,142
4,003
495
3,866
9,214
0
63,563
L
Cernunnos
YuNgShaggy1577
Cernunnos
8,752
3,736
0
596
11,277
4,684
2,496
906
10,371
0
56,005
L
4,945
2,584
0
1,340
12,391
4,571
2,870
2,369
10,022
0
59,260
W
Hachiman
kintarza
Hachiman
5,582
3,917
0
0
8,080
2,189
2,955
2,029
6,029
0
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
51,178
329
Minions Killed
406
0
Camps Cleared
0
1,532,801
Distance Traveled
1,759,101
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,530
577
115
6
0
417,003
1
W
Ymir
9,500
475
45
2
0
265,981
2
L
Fafnir
10,300
515
28
1
0
348,772
7
W
Olorun
10,218
511
90
5
0
329,762
0
L
Odin
8,212
411
43
2
0
341,527
0
L
Baron Samedi
8,662
433
59
3
0
201,991
1
W
Loki
9,723
486
91
5
0
374,244
1
L
Cernunnos
9,576
479
97
5
0
313,022
1
L
Pele
9,621
481
102
5
0
327,489
0
W
Hachiman
10,207
510
65
3
0
372,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role