Player Matchup

Sobek
Sobek
EVLC IAN
Sobek
Level 23
God Stats
7W - 8L
1,486 SR
Queue Stats
22W - 27L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LGH-KloZz
Tsukuyomi
Level 29
God Stats
3W - 4L
1,735 SR
Queue Stats
97W - 187L
1,273 Elo+
Solo
Nu Wa
Nu Wa
MasterGAMERkill
Nu Wa
Level 21
God Stats
16W - 16L
1,523 SR
Queue Stats
64W - 63L
1,472 Elo+
Solo
Medusa
Medusa
Onosio
Medusa
Level 21
God Stats
11W - 3L
1,720 SR
Queue Stats
21W - 17L
1,407 Elo+
Party 1
Olorun
Olorun
samuliskas
Olorun
Level 21
God Stats
3W - 3L
1,495 SR
Queue Stats
99W - 78L
1,228 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,363 Elo+

VS

Team Averages
Level 17
1,457 SR
1,413 Elo+
Hou Yi
Hou Yi
LlLEWER
Hou Yi
Level 17
God Stats
15W - 13L
1,478 SR
Queue Stats
81W - 66L
1,342 Elo+
Party 2
Khepri
Khepri
Nicolenios
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Scylla
Scylla
RajadosAnjos
Scylla
Level 29
God Stats
17W - 25L
1,368 SR
Queue Stats
129W - 198L
1,362 Elo+
Solo
Thor
Thor
ThePicant
Thor
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 57L
1,336 Elo+
Solo
Osiris
Osiris
wgamer321
Osiris
Level 16
God Stats
16W - 13L
1,439 SR
Queue Stats
54W - 44L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EVLC IAN
Sobek
15
3 / 2 / 16
10,354
450
4,022
17,291
20,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
LGH-KloZz
Tsukuyomi
20
9 / 2 / 12
14,339
623
14,661
16,022
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 1 / 13
13,562
590
22,778
9,410
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Onosio
Medusa
19
5 / 4 / 5
12,833
558
14,044
14,867
7,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
samuliskas
Olorun
20
20 / 2 / 9
14,947
650
27,985
24,280
11,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LlLEWER
Hou Yi
13
2 / 8 / 2
8,774
381
9,071
15,692
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Nicolenios
Khepri
12
0 / 17 / 3
8,602
374
5,129
25,178
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
3 / 8 / 1
9,020
392
9,447
15,208
4,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
3 / 10 / 3
11,674
508
10,523
20,027
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
wgamer321
Osiris
17
3 / 5 / 4
10,455
455
11,977
21,070
12,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
48
Kills
11
11
Deaths
48
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
EVLC IAN
Sobek
3
2
16
5.5
W
Tsukuyomi
LGH-KloZz
Tsukuyomi
9
2
12
7.5
L
Hou Yi
LlLEWER
Hou Yi
2
8
2
0.38
W
11
1
13
17.5
L
Khepri
Nicolenios
Khepri
0
17
3
0.09
W
Medusa
Onosio
Medusa
5
4
5
1.88
L
Scylla
3
8
1
0.44
L
Thor
3
10
3
0.45
W
Olorun
samuliskas
Olorun
20
2
9
12.25
L
Osiris
wgamer321
Osiris
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,490
Damage
46,147
81,870
Taken
97,175
50,718
Mitigated
47,472
30,908
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EVLC IAN
Sobek
4,022
209
1,433
2,240
17,291
20,519
59
2,821
14,470
16,639
0
W
Tsukuyomi
LGH-KloZz
Tsukuyomi
14,661
4,643
0
6,570
16,022
7,545
1,001
2,224
13,798
0
101,824
L
Hou Yi
LlLEWER
Hou Yi
9,071
3,316
0
1,928
15,692
5,142
56
9,780
5,706
0
45,296
W
22,778
5,209
11
2,315
9,410
3,478
2,424
756
8,654
70,331
0
L
Khepri
Nicolenios
Khepri
5,129
1,525
0
442
25,178
18,741
594
13,608
11,394
24,834
0
W
Medusa
Onosio
Medusa
14,044
8,439
0
1,123
14,867
7,238
2,680
2,271
12,596
0
108,228
L
Scylla
9,447
840
88
2,878
15,208
4,904
590
10,377
4,604
44,313
0
L
Thor
10,523
3,412
0
3,239
20,027
6,524
0
8,838
10,943
0
73,435
W
Olorun
samuliskas
Olorun
27,985
17,966
2,070
15,146
24,280
11,938
5,957
6,504
17,776
119,567
0
L
Osiris
wgamer321
Osiris
11,977
3,197
0
3,040
21,070
12,161
444
10,853
9,743
0
52,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
48,525
624
Minions Killed
426
0
Camps Cleared
0
2,142,582
Distance Traveled
1,796,325
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,354
450
28
1
0
458,654
5
W
Tsukuyomi
14,339
623
164
7
0
471,489
0
L
Hou Yi
8,774
381
70
3
0
347,169
0
W
Nu Wa
13,562
590
105
5
0
412,904
3
L
Khepri
8,602
374
51
2
0
369,345
4
W
Medusa
12,833
558
165
7
0
416,454
1
L
Scylla
9,020
392
77
3
0
316,674
5
L
Thor
11,674
508
132
6
0
393,633
2
W
Olorun
14,947
650
162
7
0
383,081
5
L
Osiris
10,455
455
96
4
0
369,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role