Player Matchup

Medusa
Medusa
DaKruzS
Medusa
Level 18
God Stats
2W - 2L
1,755 SR
Queue Stats
8W - 9L
1,353 Elo+
Solo
Fenrir
Fenrir
PedacinhoDeCell
Fenrir
Level 10
God Stats
10W - 6L
1,520 SR
Queue Stats
20W - 19L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
VenusMS
Aphrodite
Level 21
God Stats
2W - 2L
1,127 SR
Queue Stats
40W - 37L
1,435 Elo+
Solo
King Arthur
King Arthur
Voiderr
King Arthur
Level 16
God Stats
16W - 13L
1,515 SR
Queue Stats
19W - 17L
1,403 Elo+
Party 1
Anubis
Anubis
alexrj23
Anubis
Level 21
God Stats
15W - 5L
1,826 SR
Queue Stats
23W - 17L
1,525 Elo+
Party 1
Team Averages
Level 17
1,549 SR
1,445 Elo+

VS

Team Averages
Level 21
1,574 SR
1,449 Elo+
Neith
Neith
Poison2314
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,358 Elo+
Solo
Ymir
Ymir
Wenesday
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,558 Elo+
Solo
Kukulkan
Kukulkan
csmit
Kukulkan
Level 17
God Stats
0W - 1L
1,750 SR
Queue Stats
15W - 17L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
sahumpe
Gilgamesh
Level 27
God Stats
5W - 6L
1,630 SR
Queue Stats
189W - 228L
1,415 Elo+
Solo
Loki
Loki
zMemo
Loki
Level 26
God Stats
13W - 20L
1,490 SR
Queue Stats
19W - 27L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaKruzS
Medusa
9
2 / 0 / 1
5,115
568
2,334
5,724
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 1
4,717
524
1,707
3,324
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VenusMS
Aphrodite
8
1 / 0 / 2
5,233
581
318
1,700
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Voiderr
King Arthur
8
2 / 0 / 2
4,971
552
2,332
3,088
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
alexrj23
Anubis
8
1 / 0 / 2
5,096
566
2,220
2,597
1,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 0
4,857
540
1,169
4,054
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
1
0 / 0 / 0
3,138
349
0
0
0
Kukulkan
csmit
Kukulkan
8
0 / 1 / 0
4,770
530
1,194
2,520
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sahumpe
Gilgamesh
7
0 / 2 / 0
4,181
465
1,493
4,581
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
zMemo
Loki
5
0 / 2 / 0
3,927
436
1,258
4,388
752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaKruzS
Medusa
2
0
1
2.5
W
2
0
1
2.5
L
Neith
0
3
0
0
W
Aphrodite
VenusMS
Aphrodite
1
0
2
2
W
King Arthur
Voiderr
King Arthur
2
0
2
3
L
Ymir
0
0
0
0
W
Anubis
alexrj23
Anubis
1
0
2
2
L
Kukulkan
csmit
Kukulkan
0
1
0
0
L
Gilgamesh
sahumpe
Gilgamesh
0
2
0
0
L
Loki
zMemo
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,911
Damage
5,114
16,433
Taken
15,543
6,940
Mitigated
3,841
6,413
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaKruzS
Medusa
2,334
1,246
0
1,501
5,724
1,826
888
0
5,724
0
26,835
W
1,707
691
0
386
3,324
1,020
0
120
3,174
0
15,851
L
Neith
1,169
209
0
1,024
4,054
880
0
318
3,736
0
21,674
W
Aphrodite
VenusMS
Aphrodite
318
163
1,552
1,327
1,700
1,283
554
0
1,700
16,313
0
W
King Arthur
Voiderr
King Arthur
2,332
596
0
489
3,088
1,726
0
36
3,052
0
13,015
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
alexrj23
Anubis
2,220
116
0
1,158
2,597
1,085
0
804
1,589
22,608
0
L
Kukulkan
csmit
Kukulkan
1,194
75
0
472
2,520
503
0
1,287
1,203
21,211
0
L
Gilgamesh
sahumpe
Gilgamesh
1,493
420
0
1,020
4,581
1,706
0
83
4,228
0
12,471
L
Loki
zMemo
Loki
1,258
488
0
1,417
4,388
752
0
850
3,478
0
15,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
20,873
206
Minions Killed
162
0
Camps Cleared
0
801,652
Distance Traveled
599,494
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,115
568
48
5
0
153,384
4
W
Fenrir
4,717
524
39
4
0
177,301
0
L
Neith
4,857
540
48
5
0
125,878
1
W
Aphrodite
5,233
581
41
5
0
127,903
0
W
King Arthur
4,971
552
30
3
0
172,144
0
L
Ymir
3,138
349
0
0
0
0
0
W
Anubis
5,096
566
48
5
0
170,920
0
L
Kukulkan
4,770
530
50
6
0
147,751
0
L
Gilgamesh
4,181
465
28
3
0
160,531
2
L
Loki
3,927
436
36
4
0
165,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role