Player Matchup

Gilgamesh
Gilgamesh
AleexSenpaii
Gilgamesh
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 21L
1,375 Elo+
Party 1
Thor
Thor
MedveFacker
Thor
Level 15
God Stats
2W - 4L
1,471 SR
Queue Stats
2W - 11L
1,230 Elo+
Solo
Hel
Hel
xGaMeZz
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,489 Elo+
Party 1
Team Averages
Level 66
1,490 SR
1,365 Elo+

VS

Team Averages
Level 48
1,418 SR
1,235 Elo+
Cthulhu
Cthulhu
Canardtichouffe
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 8L
987 Elo+
Party 2
Danzaburou
Danzaburou
Deadpool034
Danzaburou
Level 16
God Stats
4W - 7L
1,253 SR
Queue Stats
7W - 19L
1,217 Elo+
Party 2
The Morrigan
The Morrigan
boonia
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AleexSenpaii
Gilgamesh
16
3 / 9 / 6
13,339
635
19,259
26,942
27,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 16 / 5
13,262
632
14,234
23,442
9,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
17
4 / 6 / 4
13,868
660
18,795
24,378
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 23
13,561
646
14,495
28,161
45,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Deadpool034
Danzaburou
19
22 / 5 / 4
17,166
817
25,250
24,202
14,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
boonia
The Morrigan
19
5 / 2 / 19
14,914
710
22,127
17,121
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
31
31
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AleexSenpaii
Gilgamesh
3
9
6
0.67
W
4
4
23
3.88
W
Danzaburou
Deadpool034
Danzaburou
22
5
4
4.8
L
4
16
5
0.41
W
The Morrigan
boonia
The Morrigan
5
2
19
7.25
L
Hel
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,288
Damage
61,872
74,762
Taken
69,484
50,907
Mitigated
68,257
23,042
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AleexSenpaii
Gilgamesh
19,259
4,359
357
3,652
26,942
27,570
1,269
10,535
16,407
0
51,162
W
14,495
1,780
418
1,621
28,161
45,200
273
8,671
19,490
38,216
0
W
Danzaburou
Deadpool034
Danzaburou
25,250
17,292
1,301
8,719
24,202
14,021
1,727
5,062
19,140
0
88,165
L
14,234
3,020
0
698
23,442
9,238
780
9,179
14,263
0
44,081
W
The Morrigan
boonia
The Morrigan
22,127
3,287
504
9,224
17,121
9,036
1,607
5,411
11,710
102,497
4,765
L
Hel
18,795
3,623
7,338
10,997
24,378
14,099
987
14,389
9,989
71,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
45,641
182
Minions Killed
232
0
Camps Cleared
0
1,015,944
Distance Traveled
1,010,540
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,339
635
44
2
0
375,853
3
W
Cthulhu
13,561
646
22
1
0
327,466
2
W
Danzaburou
17,166
817
69
3
0
323,240
0
L
Thor
13,262
632
55
3
0
313,589
0
W
The Morrigan
14,914
710
141
7
0
359,834
3
L
Hel
13,868
660
83
4
0
326,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role