Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blooddragon564
Ah Muzen Cab
Level 8
God Stats
1W - 5L
1,283 SR
Queue Stats
23W - 38L
1,195 Elo+
Solo
Cthulhu
Cthulhu
SebusJa
Cthulhu
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 2
Bellona
Bellona
WiCzoR
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
hubibubu
Neith
Level 3
God Stats
2W - 4L
1,437 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Ra
Ra
xxYOINKxxCz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,337 Elo+

VS

Team Averages
Level 22
1,410 SR
1,324 Elo+
Ao Kuang
Ao Kuang
Drag375
Ao Kuang
Level 6
God Stats
1W - 3L
1,180 SR
Queue Stats
3W - 9L
1,145 Elo+
Solo
Chiron
Chiron
Evanjuline
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 75L
1,567 Elo+
Solo
Sobek
Sobek
FloMH
Sobek
Level 25
God Stats
2W - 0L
1,710 SR
Queue Stats
58W - 99L
1,311 Elo+
Party 1
Fenrir
Fenrir
Litzza
Fenrir
Level 30
God Stats
11W - 16L
1,314 SR
Queue Stats
162W - 224L
1,316 Elo+
Party 1
Zeus
Zeus
ScottParker123
Zeus
Level 37
God Stats
6W - 11L
1,347 SR
Queue Stats
179W - 258L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blooddragon564
Ah Muzen Cab
17
2 / 12 / 8
10,784
980
20,931
18,544
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SebusJa
Cthulhu
17
3 / 7 / 7
11,657
1,060
15,953
23,583
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
WiCzoR
Bellona
15
1 / 11 / 2
9,325
848
7,656
23,025
13,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
hubibubu
Neith
17
5 / 4 / 4
11,581
1,053
13,099
8,274
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 16 / 3
8,620
784
0
17,351
4,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drag375
Ao Kuang
17
4 / 6 / 17
10,885
990
7,904
14,304
5,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Evanjuline
Chiron
20
14 / 1 / 22
13,031
1,185
30,550
13,262
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
FloMH
Sobek
18
3 / 1 / 19
10,914
992
6,375
15,159
20,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Litzza
Fenrir
18
17 / 0 / 15
12,485
1,135
11,581
9,033
5,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 3 / 25
13,418
1,220
20,762
12,099
4,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
147
11
Kills
49
50
Deaths
11
24
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Blooddragon564
Ah Muzen Cab
2
12
8
0.5
W
Ao Kuang
Drag375
Ao Kuang
4
6
17
2.08
W
Chiron
Evanjuline
Chiron
14
1
22
25
W
Sobek
FloMH
Sobek
3
1
19
12.5
W
Fenrir
Litzza
Fenrir
17
0
15
24.5
W
11
3
25
7.83
L
Cthulhu
SebusJa
Cthulhu
3
7
7
0.93
L
Bellona
WiCzoR
Bellona
1
11
2
0.18
L
Neith
hubibubu
Neith
5
4
4
1.75
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
77,172
90,777
Taken
63,857
45,861
Mitigated
41,556
5,864
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Blooddragon564
Ah Muzen Cab
20,931
8,586
0
2,437
18,544
5,820
0
8,808
9,736
0
52,054
W
Ao Kuang
Drag375
Ao Kuang
7,904
2,712
0
3,337
14,304
5,522
0
3,931
10,373
21,527
0
W
Chiron
Evanjuline
Chiron
30,550
17,151
571
7,185
13,262
5,731
0
4,460
8,802
0
47,609
W
Sobek
FloMH
Sobek
6,375
500
0
794
15,159
20,551
0
2,536
12,623
21,961
0
W
Fenrir
Litzza
Fenrir
11,581
2,412
382
927
9,033
5,100
0
1,942
7,091
0
14,106
W
20,762
5,446
255
1,201
12,099
4,652
0
3,598
8,501
54,658
0
L
Cthulhu
SebusJa
Cthulhu
15,953
797
0
1,008
23,583
18,764
0
8,410
15,173
33,490
0
L
Bellona
WiCzoR
Bellona
7,656
2,778
0
1,161
23,025
13,822
0
8,847
14,105
813
21,792
L
Neith
hubibubu
Neith
13,099
6,551
0
1,258
8,274
2,594
0
3,636
4,638
0
38,809
L
0
0
0
0
17,351
4,861
0
5,340
10,686
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
60,733
179
Minions Killed
212
3
Camps Cleared
3
934,781
Distance Traveled
978,991
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,784
980
55
5
0
176,673
0
W
Ao Kuang
10,885
990
27
2
1
148,630
0
W
Chiron
13,031
1,185
56
5
1
196,936
1
W
Sobek
10,914
992
31
3
0
210,282
1
W
Fenrir
12,485
1,135
8
1
0
255,150
0
W
Zeus
13,418
1,220
90
8
1
167,993
0
L
Cthulhu
11,657
1,060
35
3
0
224,858
0
L
Bellona
9,325
848
28
3
0
191,499
1
L
Neith
11,581
1,053
61
6
3
192,604
0
L
Ra
8,620
784
0
0
0
149,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role