Player Matchup

Cernunnos
Cernunnos
Platinum I
Magiver0
Cernunnos
Platinum I
Level 148
God Stats
2W - 1L
1,652 SR
Queue Stats
128W - 121L
2,077 MMR
Solo
Loki
Loki
Diamond V
Saxjavier1
Loki
Diamond V
Level 147
God Stats
53W - 50L
1,602 SR
Queue Stats
840W - 844L
2,020 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Starxby
Sun Wukong
Diamond V
Level 158
God Stats
5W - 4L
1,815 SR
Queue Stats
104W - 102L
2,045 MMR
Party 2
Scylla
Scylla
Diamond IV
roozawi
Scylla
Diamond IV
Level 84
God Stats
24W - 12L
1,874 SR
Queue Stats
438W - 418L
2,181 MMR
Solo
Sobek
Sobek
Diamond III
wintermightcome
Sobek
Diamond III
Level 144
God Stats
7W - 5L
1,566 SR
Queue Stats
217W - 203L
2,083 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,702 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,600 SR
2,080 MMR
Yemoja
Yemoja
Diamond V
Metimer
Yemoja
Diamond V
Level 148
God Stats
5W - 7L
1,638 SR
Queue Stats
315W - 292L
2,089 MMR
Party 1
Pele
Pele
Diamond IV
StormsLullaby
Pele
Diamond IV
Level 65
God Stats
1W - 5L
1,358 SR
Queue Stats
110W - 104L
2,165 MMR
Solo
Rama
Rama
Platinum I
WHITENERd21
Rama
Platinum I
Level 145
God Stats
5W - 3L
1,721 SR
Queue Stats
42W - 37L
1,967 MMR
Solo
Raijin
Raijin
Diamond IV
xubba9
Raijin
Diamond IV
Level 140
God Stats
33W - 28L
1,684 SR
Queue Stats
209W - 178L
2,140 MMR
Party 1
Hercules
Hercules
Platinum I
Τachi
Hercules
Platinum I
Level 149
God Stats
5W - 6L
1,599 SR
Queue Stats
130W - 122L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Magiver0
Cernunnos
19
3 / 0 / 9
12,665
745
10,609
13,138
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 7
10,556
621
8,925
11,526
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Starxby
Sun Wukong
18
8 / 2 / 11
12,045
709
18,960
21,587
17,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
roozawi
Scylla
18
7 / 0 / 11
11,868
698
16,991
5,955
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 14
10,208
600
6,685
15,234
15,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatGilgameshSetAthena

VS

Bans
TyrApolloAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Metimer
Yemoja
13
0 / 3 / 2
8,338
490
4,141
13,514
9,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 6 / 3
7,999
471
6,526
16,568
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 3 / 2
9,117
536
5,651
13,994
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
xubba9
Raijin
15
3 / 4 / 1
8,834
520
6,876
10,828
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Τachi
Hercules
13
2 / 5 / 3
8,472
498
12,034
28,526
18,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
21
Kills
7
7
Deaths
21
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Magiver0
Cernunnos
3
0
9
7.5
L
Yemoja
Metimer
Yemoja
0
3
2
0.33
W
3
4
7
1.63
W
Sun Wukong
Starxby
Sun Wukong
8
2
11
6.75
L
2
6
3
0.58
L
0
3
2
0.33
W
Scylla
roozawi
Scylla
7
0
11
12.5
W
0
1
14
7
L
Raijin
xubba9
Raijin
3
4
1
0.88
L
Hercules
Τachi
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,170
Damage
35,228
67,440
Taken
83,430
46,033
Mitigated
46,585
32,783
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Magiver0
Cernunnos
10,609
5,499
0
9,342
13,138
6,303
10,969
1,229
11,909
0
104,195
L
Yemoja
Metimer
Yemoja
4,141
1,177
3,442
2,081
13,514
9,560
0
4,515
8,891
24,645
0
W
8,925
3,844
0
1,233
11,526
4,136
330
1,816
9,656
0
69,304
W
Sun Wukong
Starxby
Sun Wukong
18,960
7,136
0
10,477
21,587
17,900
893
3,660
17,781
0
66,992
L
6,526
1,503
0
877
16,568
8,033
0
4,473
11,909
0
54,879
L
5,651
5,101
0
3,677
13,994
4,589
2,348
2,692
11,218
0
67,323
W
Scylla
roozawi
Scylla
16,991
2,066
0
3,574
5,955
2,527
1,743
1,388
4,525
84,849
0
W
6,685
1,055
0
8,157
15,234
15,167
150
5,080
9,950
18,848
0
L
Raijin
xubba9
Raijin
6,876
178
0
1,429
10,828
5,542
124
4,451
5,932
61,970
0
L
Hercules
Τachi
Hercules
12,034
3,661
0
12,449
28,526
18,861
0
6,588
21,804
0
49,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,342
Gold Earned
42,760
592
Minions Killed
537
0
Camps Cleared
0
1,778,259
Distance Traveled
1,569,242
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,665
745
164
10
0
318,144
3
L
Yemoja
8,338
490
38
2
0
329,401
6
W
Loki
10,556
621
116
7
0
372,299
8
W
Sun Wukong
12,045
709
114
7
0
363,342
4
L
Pele
7,999
471
88
5
0
308,846
4
L
Rama
9,117
536
140
8
0
316,486
3
W
Scylla
11,868
698
170
10
0
358,711
8
W
Sobek
10,208
600
28
2
0
365,763
5
L
Raijin
8,834
520
159
9
0
307,003
5
L
Hercules
8,472
498
112
7
0
307,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role