Player Matchup

Fenrir
Fenrir
Gold II
EmFour
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
IAmDange
Janus
Gold II
Level 146
God Stats
15W - 26L
1,507 SR
Queue Stats
383W - 380L
1,513 MMR
Party 1
Bacchus
Bacchus
Gold IV
SupremeNova02
Bacchus
Gold IV
Level 128
God Stats
6W - 6L
1,511 SR
Queue Stats
337W - 337L
1,414 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
blindomindo
Guan Yu
Gold IV
Level 77
God Stats
11W - 14L
1,440 SR
Queue Stats
253W - 252L
1,476 MMR
Solo
Rama
Rama
Gold III
chiurly
Rama
Gold III
Level 100
God Stats
12W - 11L
1,444 SR
Queue Stats
321W - 298L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,481 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,582 SR
1,474 MMR
Susano
Susano
Gold IV
Archhya
Susano
Gold IV
Level 65
God Stats
3W - 5L
1,420 SR
Queue Stats
133W - 138L
1,424 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
JaneluFuteGrase
Kuzenbo
Bronze III
Level 58
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
TheSexySeagull
Cu Chulainn
Gold I
Level 107
God Stats
68W - 66L
1,619 SR
Queue Stats
1,032W - 997L
1,553 MMR
Party 2
Poseidon
Poseidon
Gold III
Zigpuk
Poseidon
Gold III
Level 154
God Stats
9W - 9L
1,525 SR
Queue Stats
277W - 279L
1,476 MMR
Solo
Chiron
Chiron
Silver III
thefeedbackbaby
Chiron
Silver III
Level 32
God Stats
1W - 4L
1,864 SR
Queue Stats
60W - 67L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EmFour
Fenrir
20
6 / 8 / 7
15,566
502
15,313
33,878
23,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
IAmDange
Janus
20
8 / 5 / 8
17,878
577
24,335
19,317
10,267
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
19
0 / 2 / 17
15,713
507
11,647
30,503
53,373
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
blindomindo
Guan Yu
20
7 / 6 / 13
17,204
555
21,574
41,378
69,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
chiurly
Rama
20
10 / 3 / 8
18,415
594
35,530
35,159
19,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAthenaTsukuyomiGilgamesh

VS

Bans
TiamatAnhurSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Archhya
Susano
20
5 / 4 / 13
17,182
554
18,348
25,243
17,331
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 6 / 14
12,677
409
13,926
28,062
37,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
TheSexySeagull
Cu Chulainn
20
5 / 8 / 8
16,791
542
32,180
41,256
42,648
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Zigpuk
Poseidon
20
8 / 5 / 9
16,764
541
23,112
20,053
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 8 / 10
15,156
489
23,393
25,303
9,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
31
Kills
24
24
Deaths
31
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
Archhya
Susano
5
4
13
2.88
W
Fenrir
EmFour
Fenrir
6
8
7
1.19
W
Janus
IAmDange
Janus
8
5
8
2.4
L
1
6
14
1.33
W
Bacchus
0
2
17
4.25
L
Cu Chulainn
TheSexySeagull
Cu Chulainn
5
8
8
1.13
L
Poseidon
Zigpuk
Poseidon
8
5
9
2.5
W
Guan Yu
blindomindo
Guan Yu
7
6
13
2.25
W
Rama
chiurly
Rama
10
3
8
4.67
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,399
Damage
110,959
160,235
Taken
139,917
177,036
Mitigated
115,213
66,971
Healing
28,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Archhya
Susano
18,348
4,555
0
2,459
25,243
17,331
3,349
6,514
18,605
0
161,414
W
Fenrir
EmFour
Fenrir
15,313
4,471
0
12,554
33,878
23,990
3,519
7,682
25,961
0
112,516
W
Janus
IAmDange
Janus
24,335
642
342
2,741
19,317
10,267
1,101
5,721
13,311
151,977
0
L
13,926
4,181
0
2,934
28,062
37,518
34
11,046
16,830
37,464
0
W
Bacchus
11,647
1,813
0
4,772
30,503
53,373
316
9,121
21,179
42,976
0
L
Cu Chulainn
TheSexySeagull
Cu Chulainn
32,180
6,076
0
6,790
41,256
42,648
571
8,748
32,422
14,022
116,529
L
Poseidon
Zigpuk
Poseidon
23,112
2,751
1,157
5,760
20,053
7,723
36
8,182
11,695
140,079
0
W
Guan Yu
blindomindo
Guan Yu
21,574
3,942
6,904
16,251
41,378
69,668
586
9,523
31,469
0
111,896
W
Rama
chiurly
Rama
35,530
32,651
0
23,407
35,159
19,738
6,298
8,829
26,177
0
196,480
L
23,393
7,396
1,636
7,377
25,303
9,993
1,924
5,105
20,016
0
87,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,776
Gold Earned
78,570
887
Minions Killed
880
0
Camps Cleared
0
2,956,914
Distance Traveled
2,970,038
43
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
17,182
554
213
7
0
659,144
11
W
Fenrir
15,566
502
156
5
0
542,675
11
W
Janus
17,878
577
250
8
0
606,213
7
L
Kuzenbo
12,677
409
28
1
0
591,844
9
W
Bacchus
15,713
507
47
2
0
600,678
8
L
Cu Chulainn
16,791
542
229
7
0
559,479
6
L
Poseidon
16,764
541
258
8
0
603,520
17
W
Guan Yu
17,204
555
194
6
0
635,954
7
W
Rama
18,415
594
240
8
0
571,394
10
L
Chiron
15,156
489
152
5
0
556,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role