Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Azure_Prince07
Olorun
Level 94
God Stats
8W - 5L
1,760 SR
Queue Stats
550W - 566L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
D92medina
Ah Muzen Cab
Level 89
God Stats
3W - 0L
1,418 SR
Queue Stats
48W - 65L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
Emrys_the_Wise
Gilgamesh
Level 59
God Stats
12W - 12L
1,445 SR
Queue Stats
291W - 344L
1,421 Elo+
Party 2
Bacchus
Bacchus
dannysmokes
Bacchus
Level 80
God Stats
11W - 13L
1,529 SR
Queue Stats
85W - 78L
1,435 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,436 Elo+

VS

Team Averages
Level 94
1,434 SR
1,399 Elo+
Persephone
Persephone
BubbaMelee
Persephone
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
775W - 769L
1,533 Elo+
Solo
Hachiman
Hachiman
Doctair Speider
Hachiman
Level 60
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1
Athena
Athena
EviSeggra
Athena
Level 80
God Stats
24W - 23L
1,322 SR
Queue Stats
227W - 227L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
ForceOfNature27
Jormungandr
Level 106
God Stats
4W - 8L
1,463 SR
Queue Stats
58W - 104L
1,275 Elo+
Solo
Fenrir
Fenrir
ReevusTaimas
Fenrir
Level 101
God Stats
2W - 1L
1,616 SR
Queue Stats
21W - 37L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 0 / 2
9,119
570
5,122
12,949
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 4
8,214
513
10,165
8,890
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
D92medina
Ah Muzen Cab
15
0 / 0 / 1
8,205
513
5,842
12,160
4,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Emrys_the_Wise
Gilgamesh
14
3 / 0 / 5
7,938
496
5,737
9,585
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
dannysmokes
Bacchus
12
0 / 2 / 6
7,451
466
3,890
9,365
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BubbaMelee
Persephone
14
3 / 4 / 0
8,623
539
8,358
8,539
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
0 / 2 / 1
6,191
387
4,240
6,691
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
EviSeggra
Athena
11
0 / 1 / 1
6,441
403
3,339
11,870
7,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
ForceOfNature27
Jormungandr
14
0 / 0 / 0
7,904
494
9,318
9,225
7,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
11
0 / 5 / 0
6,645
415
3,584
11,474
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
2
7
W
3
1
4
5
L
Persephone
BubbaMelee
Persephone
3
4
0
0.75
W
Ah Muzen Cab
D92medina
Ah Muzen Cab
0
0
1
0.5
L
Hachiman
0
2
1
0.25
W
Gilgamesh
Emrys_the_Wise
Gilgamesh
3
0
5
5.5
L
Athena
EviSeggra
Athena
0
1
1
0.5
L
Jormungandr
ForceOfNature27
Jormungandr
0
0
0
0
L
Fenrir
0
5
0
0
W
Bacchus
dannysmokes
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
28,839
52,949
Taken
47,799
25,431
Mitigated
23,979
28,743
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,122
178
1,256
6,840
12,949
5,611
0
2,274
10,675
62,099
10,112
W
10,165
4,369
846
5,763
8,890
3,064
875
3,234
5,656
65,981
0
L
Persephone
BubbaMelee
Persephone
8,358
1,208
0
1,703
8,539
2,812
357
2,756
5,779
57,683
0
W
Ah Muzen Cab
D92medina
Ah Muzen Cab
5,842
3,087
0
7,647
12,160
4,820
329
8,823
3,337
0
46,710
L
Hachiman
4,240
2,715
0
0
6,691
2,250
0
4,991
1,700
0
25,418
W
Gilgamesh
Emrys_the_Wise
Gilgamesh
5,737
1,367
0
4,854
9,585
4,142
837
3,186
6,399
0
42,872
L
Athena
EviSeggra
Athena
3,339
1,332
496
4,368
11,870
7,465
198
7,058
4,812
31,270
0
L
Jormungandr
ForceOfNature27
Jormungandr
9,318
2,154
0
3,790
9,225
7,367
36
375
8,850
53,643
0
L
Fenrir
3,584
622
0
3,883
11,474
4,085
0
3,982
7,492
0
33,640
W
Bacchus
dannysmokes
Bacchus
3,890
427
0
1,537
9,365
7,794
41
3,498
5,867
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
35,804
445
Minions Killed
422
0
Camps Cleared
0
1,516,824
Distance Traveled
1,487,494
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,119
570
133
8
0
303,358
3
W
Olorun
8,214
513
112
7
0
273,684
1
L
Persephone
8,623
539
117
7
0
296,333
2
W
Ah Muzen Cab
8,205
513
90
6
0
265,595
0
L
Hachiman
6,191
387
42
3
0
293,859
2
W
Gilgamesh
7,938
496
72
5
0
342,694
0
L
Athena
6,441
403
71
4
0
304,860
2
L
Jormungandr
7,904
494
123
8
0
278,706
0
L
Fenrir
6,645
415
69
4
0
313,736
2
W
Bacchus
7,451
466
38
2
0
331,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role