Player Matchup

Sobek
Sobek
BobRuski911
Sobek
Level 24
God Stats
5W - 0L
1,890 SR
Queue Stats
31W - 26L
1,718 Elo+
Party 1
Hercules
Hercules
Errrrrrrr
Hercules
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 14L
1,686 Elo+
Party 2
Nox
Nox
Yeratel
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
guywhosFOSTERed
Artemis
Level 7
God Stats
4W - 1L
1,605 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nTonyz
Tsukuyomi
Level 16
God Stats
6W - 3L
1,698 SR
Queue Stats
150W - 116L
1,628 Elo+
Solo
Team Averages
Level 31
1,639 SR
1,620 Elo+

VS

Team Averages
Level 20
1,508 SR
1,567 Elo+
Odin
Odin
Bakaiyo
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Artemis
Artemis
DovydasM
Artemis
Level 23
God Stats
1W - 3L
1,428 SR
Queue Stats
124W - 111L
1,543 Elo+
Solo
Agni
Agni
Déniel
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 14L
1,789 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 22
God Stats
138W - 97L
1,611 SR
Queue Stats
152W - 132L
1,519 Elo+
Solo
Fenrir
Fenrir
lWhyesl
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,540
708
644
2,731
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Errrrrrrr
Hercules
7
3 / 2 / 0
4,155
831
1,785
2,857
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
6
0 / 2 / 2
3,476
695
1,233
1,754
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 0
3,483
697
990
1,786
514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
nTonyz
Tsukuyomi
5
2 / 0 / 0
3,574
715
2,079
3,643
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bakaiyo
Odin
5
0 / 3 / 1
3,202
640
869
2,933
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
DovydasM
Artemis
6
0 / 1 / 1
3,427
685
1,108
1,591
351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Agni
Déniel
Agni
6
1 / 0 / 0
4,013
803
1,526
3,522
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anubis
THCM1
Anubis
3
0 / 1 / 1
3,019
604
833
1,132
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
lWhyesl
Fenrir
6
3 / 1 / 0
3,823
765
1,959
3,447
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
Bakaiyo
Odin
0
3
1
0.17
W
0
0
1
0.5
L
Artemis
DovydasM
Artemis
0
1
1
0.5
L
Agni
Déniel
Agni
1
0
0
1
W
Hercules
Errrrrrrr
Hercules
3
2
0
1.5
L
Anubis
THCM1
Anubis
0
1
1
0.5
W
Nox
0
2
2
0.5
W
1
1
0
1
L
Fenrir
lWhyesl
Fenrir
3
1
0
3
W
Tsukuyomi
nTonyz
Tsukuyomi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,731
Damage
6,295
12,771
Taken
12,625
4,330
Mitigated
3,965
4,078
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bakaiyo
Odin
869
415
0
120
2,933
1,226
0
0
2,733
30
5,314
W
644
269
0
1,082
2,731
1,245
0
479
2,252
6,786
0
L
Artemis
DovydasM
Artemis
1,108
465
0
177
1,591
351
0
234
1,357
0
9,282
L
Agni
Déniel
Agni
1,526
346
0
1,314
3,522
1,119
0
1,030
2,412
14,875
0
W
Hercules
Errrrrrrr
Hercules
1,785
785
0
565
2,857
1,367
35
22
2,685
0
11,377
L
Anubis
THCM1
Anubis
833
169
0
373
1,132
321
0
109
1,023
4,811
0
W
Nox
1,233
145
0
0
1,754
502
32
941
813
8,647
0
W
990
440
0
710
1,786
514
0
363
1,423
0
14,250
L
Fenrir
lWhyesl
Fenrir
1,959
159
0
1,540
3,447
948
0
364
3,023
0
10,211
W
Tsukuyomi
nTonyz
Tsukuyomi
2,079
722
0
1,721
3,643
702
0
576
3,067
0
11,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
17,484
109
Minions Killed
102
0
Camps Cleared
0
525,259
Distance Traveled
436,961
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,202
640
10
2
0
89,658
0
W
Sobek
3,540
708
9
2
0
113,421
0
L
Artemis
3,427
685
22
4
0
94,006
0
L
Agni
4,013
803
30
6
0
102,483
1
W
Hercules
4,155
831
31
6
0
110,734
1
L
Anubis
3,019
604
10
2
0
43,671
0
W
Nox
3,476
695
11
2
0
98,613
0
W
Artemis
3,483
697
31
6
0
90,072
1
L
Fenrir
3,823
765
30
6
0
107,143
2
W
Tsukuyomi
3,574
715
27
5
0
112,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role