Player Matchup

Janus
Janus
Kratos_black18
Janus
Level 25
God Stats
6W - 5L
1,511 SR
Queue Stats
32W - 32L
1,450 Elo+
Party 1
Ares
Ares
Muellmann102
Ares
Level 18
God Stats
67W - 48L
1,423 SR
Queue Stats
80W - 83L
1,328 Elo+
Party 3
Zeus
Zeus
baengel5
Zeus
Level 26
God Stats
99W - 84L
1,482 SR
Queue Stats
115W - 116L
1,417 Elo+
Party 3
Sol
Sol
juancholico
Sol
Level 24
God Stats
23W - 22L
1,554 SR
Queue Stats
33W - 33L
1,452 Elo+
Party 1
Scylla
Scylla
manuel87sj34
Scylla
Level 15
God Stats
11W - 18L
1,383 SR
Queue Stats
23W - 33L
1,401 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,410 Elo+

VS

Team Averages
Level 12
1,477 SR
1,403 Elo+
Kukulkan
Kukulkan
Jeezy360
Kukulkan
Level 23
God Stats
85W - 83L
1,453 SR
Queue Stats
97W - 94L
1,365 Elo+
Solo
Neith
Neith
LaBoesch
Neith
Level 3
God Stats
10W - 11L
1,507 SR
Queue Stats
60W - 53L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
ThisName-is-EPIC
Gilgamesh
Level 24
God Stats
13W - 7L
1,428 SR
Queue Stats
30W - 23L
1,480 Elo+
Party 2
Bellona
Bellona
VanH8sxny
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 2
Sobek
Sobek
ntalves22
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 15
13,801
1,062
18,957
9,767
3,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 25
14,281
1,099
9,881
24,196
31,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
20
19 / 5 / 15
15,776
1,214
36,879
14,644
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 16
14,237
1,095
30,009
18,600
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
4 / 3 / 15
12,630
972
11,420
10,479
3,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeezy360
Kukulkan
20
4 / 7 / 10
14,014
1,078
25,759
17,914
5,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LaBoesch
Neith
19
1 / 10 / 12
12,215
940
15,228
20,259
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
20
12 / 2 / 6
15,674
1,206
21,638
21,283
11,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
VanH8sxny
Bellona
18
3 / 9 / 7
12,028
925
7,761
30,612
18,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ntalves22
Sobek
18
0 / 15 / 9
11,487
884
675
26,113
9,837

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
43
Kills
20
20
Deaths
43
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jeezy360
Kukulkan
4
7
10
1.29
W
5
2
15
6.25
L
Neith
LaBoesch
Neith
1
10
12
0.7
W
6
8
25
2.31
L
Gilgamesh
12
2
6
7.5
L
Bellona
VanH8sxny
Bellona
3
9
7
0.72
W
Zeus
19
5
15
5.3
W
9
2
16
8.5
W
Scylla
4
3
15
3.83
L
Sobek
ntalves22
Sobek
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,146
Damage
71,061
77,686
Taken
116,181
50,984
Mitigated
52,440
9,745
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jeezy360
Kukulkan
25,759
1,484
0
1,045
17,914
5,894
0
16,085
1,829
79,292
0
W
18,957
816
230
2,281
9,767
3,366
0
3,012
6,755
65,878
0
L
Neith
LaBoesch
Neith
15,228
9,345
192
2,685
20,259
6,434
0
19,537
722
0
36,301
W
9,881
1,392
0
0
24,196
31,309
0
6,838
17,358
21,458
0
L
Gilgamesh
21,638
7,327
0
2,065
21,283
11,879
0
19,735
1,548
0
38,074
L
Bellona
VanH8sxny
Bellona
7,761
2,120
0
637
30,612
18,396
0
27,404
3,208
0
24,670
W
Zeus
36,879
3,261
0
1,101
14,644
5,567
0
4,651
9,993
60,384
0
W
30,009
14,827
0
5,527
18,600
6,851
0
7,895
10,705
46,106
0
W
Scylla
11,420
318
0
606
10,479
3,891
0
4,038
6,441
22,395
0
L
Sobek
ntalves22
Sobek
675
199
0
514
26,113
9,837
0
24,385
1,728
6,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,725
Gold Earned
65,418
256
Minions Killed
237
10
Camps Cleared
2
1,127,295
Distance Traveled
1,198,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,014
1,078
119
9
1
242,981
0
W
Janus
13,801
1,062
125
10
5
236,793
0
L
Neith
12,215
940
30
2
0
207,573
2
W
Ares
14,281
1,099
20
2
0
205,930
0
L
Gilgamesh
15,674
1,206
39
3
0
280,613
0
L
Bellona
12,028
925
41
3
0
240,136
0
W
Zeus
15,776
1,214
46
4
1
197,177
0
W
Sol
14,237
1,095
34
3
4
252,320
0
W
Scylla
12,630
972
31
2
0
235,075
1
L
Sobek
11,487
884
8
1
1
227,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role