Player Matchup

Raijin
Raijin
AKDVPain
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Diddydupez
Baron Samedi
Level 16
God Stats
21W - 22L
1,488 SR
Queue Stats
54W - 40L
1,457 Elo+
Party 2
Artemis
Artemis
Jerminator00
Artemis
Level 28
God Stats
16W - 6L
1,861 SR
Queue Stats
134W - 125L
1,502 Elo+
Solo
Persephone
Persephone
OPGoddess
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Savethebears2
Chaac
Level 17
God Stats
22W - 18L
1,537 SR
Queue Stats
97W - 89L
1,583 Elo+
Party 2
Team Averages
Level 23
1,577 SR
1,508 Elo+

VS

Team Averages
Level 16
1,579 SR
1,496 Elo+
Ullr
Ullr
CenterBlack
Ullr
Level 26
God Stats
7W - 8L
1,594 SR
Queue Stats
57W - 59L
1,501 Elo+
Solo
Nemesis
Nemesis
KingPythonThe3rd
Nemesis
Level 4
God Stats
7W - 7L
1,405 SR
Queue Stats
7W - 7L
1,345 Elo+
Solo
Ra
Ra
SUENJII
Ra
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
eternalswords
Tsukuyomi
Level 29
God Stats
4W - 2L
1,679 SR
Queue Stats
183W - 191L
1,508 Elo+
Solo
Cthulhu
Cthulhu
themininut
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AKDVPain
Raijin
20
15 / 6 / 19
14,540
1,212
17,780
12,841
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Diddydupez
Baron Samedi
19
3 / 5 / 29
12,442
1,037
13,965
12,455
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Jerminator00
Artemis
20
11 / 4 / 24
13,819
1,152
25,027
13,143
5,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
OPGoddess
Persephone
20
11 / 2 / 26
14,948
1,246
20,712
10,054
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 31
13,556
1,130
14,128
19,531
24,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
14,051
1,171
18,072
15,961
6,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 11 / 6
11,137
928
8,822
16,938
7,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 12 / 7
11,704
975
6,328
18,822
7,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
eternalswords
Tsukuyomi
20
8 / 7 / 9
14,619
1,218
25,055
25,320
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
themininut
Cthulhu
17
0 / 13 / 5
10,706
892
4,641
21,752
22,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
56
47
Kills
20
20
Deaths
47
129
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
AKDVPain
Raijin
15
6
19
4.08
L
6
4
9
2.63
W
Baron Samedi
Diddydupez
Baron Samedi
3
5
29
3.5
W
Artemis
Jerminator00
Artemis
11
4
24
5.75
L
3
11
6
0.55
W
Persephone
OPGoddess
Persephone
11
2
26
12
L
3
12
7
0.54
W
7
3
31
7.5
L
Tsukuyomi
eternalswords
Tsukuyomi
8
7
9
1.79
L
Cthulhu
themininut
Cthulhu
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,612
Damage
62,918
68,024
Taken
98,793
45,134
Mitigated
54,729
15,097
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AKDVPain
Raijin
17,780
1,880
0
0
12,841
5,352
0
2,018
10,823
34,303
0
L
18,072
7,845
0
1,963
15,961
6,822
0
10,941
5,020
0
61,897
W
Baron Samedi
Diddydupez
Baron Samedi
13,965
121
2,284
1,195
12,455
5,353
0
1,932
10,523
23,358
0
W
Artemis
Jerminator00
Artemis
25,027
15,203
0
2,863
13,143
5,804
0
1,529
11,614
0
47,513
L
8,822
3,989
0
1,353
16,938
7,208
0
8,737
8,201
0
12,687
W
Persephone
OPGoddess
Persephone
20,712
3,701
0
2,320
10,054
3,725
0
1,313
8,739
37,262
0
L
6,328
109
761
366
18,822
7,226
0
11,314
7,508
19,148
0
W
14,128
3,399
0
6,435
19,531
24,900
0
4,176
15,355
0
43,527
L
Tsukuyomi
eternalswords
Tsukuyomi
25,055
7,508
0
5,223
25,320
11,373
0
11,151
14,169
0
54,443
L
Cthulhu
themininut
Cthulhu
4,641
653
0
0
21,752
22,100
0
10,314
11,438
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,305
Gold Earned
62,217
205
Minions Killed
212
4
Camps Cleared
9
1,080,513
Distance Traveled
1,046,064
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,540
1,212
32
3
0
203,061
0
L
Ullr
14,051
1,171
97
8
2
227,949
0
W
Baron Samedi
12,442
1,037
27
2
0
214,924
0
W
Artemis
13,819
1,152
55
5
1
213,331
1
L
Nemesis
11,137
928
14
1
2
170,987
1
W
Persephone
14,948
1,246
40
3
0
209,220
2
L
Ra
11,704
975
30
3
1
229,830
0
W
Chaac
13,556
1,130
51
4
3
239,977
0
L
Tsukuyomi
14,619
1,218
60
5
2
278,461
0
L
Cthulhu
10,706
892
11
1
2
138,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role