Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BladeSentinel
Chaac
Level 38
God Stats
1W - 0L
1,610 SR
Queue Stats
7W - 10L
1,330 Elo+
Solo
Cernunnos
Cernunnos
IkiLocon
Cernunnos
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 15L
1,505 Elo+
Party 1
Vulcan
Vulcan
Pablo104042477
Vulcan
Level 65
God Stats
7W - 2L
1,913 SR
Queue Stats
42W - 50L
1,459 Elo+
Party 1
Fafnir
Fafnir
XxSinManoxX
Fafnir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,452 Elo+
Party 1
Team Averages
Level 64
1,604 SR
1,449 Elo+

VS

Team Averages
Level 51
1,442 SR
1,322 Elo+
Ah Puch
Ah Puch
Chagaroo
Ah Puch
Level 41
God Stats
2W - 2L
1,644 SR
Queue Stats
115W - 111L
1,416 Elo+
Party 2
Chaac
Chaac
FAeD Galaxy
Chaac
Level 57
God Stats
56W - 53L
1,419 SR
Queue Stats
136W - 155L
1,365 Elo+
Party 2
Apollo
Apollo
JuanS1784
Apollo
Level 63
God Stats
6W - 13L
1,350 SR
Queue Stats
282W - 377L
1,269 Elo+
Party 3
Cthulhu
Cthulhu
OscarFerry
Cthulhu
Level 29
God Stats
21W - 32L
1,375 SR
Queue Stats
96W - 127L
1,301 Elo+
Party 3
Vamana
Vamana
XzMataViejitas
Vamana
Level 63
God Stats
36W - 40L
1,421 SR
Queue Stats
347W - 465L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
9 / 0 / 4
8,574
660
9,500
7,524
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
5,911
455
4,040
7,199
5,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
IkiLocon
Cernunnos
11
3 / 3 / 2
6,234
480
5,107
7,204
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 2
7,247
557
4,219
5,541
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
11
2 / 0 / 5
6,978
537
5,348
8,356
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chagaroo
Ah Puch
10
1 / 6 / 0
6,590
507
3,656
8,186
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,544
503
4,846
8,363
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
JuanS1784
Apollo
9
1 / 4 / 1
5,631
433
4,059
9,212
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
OscarFerry
Cthulhu
9
1 / 4 / 2
5,360
412
6,544
9,620
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
6,072
467
2,418
8,656
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
4
11
W
0
0
0
0
L
Ah Puch
Chagaroo
Ah Puch
1
6
0
0.17
L
0
1
0
0
W
Cernunnos
IkiLocon
Cernunnos
3
3
2
1.33
L
Apollo
JuanS1784
Apollo
1
4
1
0.38
L
Cthulhu
OscarFerry
Cthulhu
1
4
2
0.5
W
2
1
2
3
W
Fafnir
2
0
5
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
21,523
35,824
Taken
44,037
16,603
Mitigated
19,443
13,301
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,500
2,290
0
4,227
7,524
2,660
0
894
6,558
0
64,693
W
4,040
350
0
2,785
7,199
5,155
830
0
7,199
0
27,207
L
Ah Puch
Chagaroo
Ah Puch
3,656
89
0
1,782
8,186
1,766
359
2,033
5,911
32,788
0
L
4,846
1,033
0
4,347
8,363
4,607
1,415
270
7,673
0
37,579
W
Cernunnos
IkiLocon
Cernunnos
5,107
2,549
0
2,329
7,204
2,123
0
3,118
3,786
0
30,667
L
Apollo
JuanS1784
Apollo
4,059
2,079
0
2,235
9,212
2,784
0
2,603
6,609
0
29,178
L
Cthulhu
OscarFerry
Cthulhu
6,544
704
191
1,190
9,620
7,335
0
2,506
7,114
15,585
0
W
4,219
1,667
0
882
5,541
1,863
260
2,526
2,725
41,868
0
W
Fafnir
5,348
1,446
0
3,078
8,356
4,802
0
2,550
5,356
19,106
0
L
2,418
1,206
0
4,303
8,656
2,951
0
1,859
6,743
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
30,197
353
Minions Killed
313
0
Camps Cleared
0
1,226,836
Distance Traveled
1,149,920
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,574
660
119
9
0
301,100
0
W
Chaac
5,911
455
43
3
0
228,981
1
L
Ah Puch
6,590
507
86
7
0
201,714
0
L
Chaac
6,544
503
78
6
0
262,621
1
W
Cernunnos
6,234
480
68
5
0
217,397
4
L
Apollo
5,631
433
55
4
0
206,310
3
L
Cthulhu
5,360
412
27
2
0
224,529
5
W
Vulcan
7,247
557
93
7
0
247,515
4
W
Fafnir
6,978
537
30
2
0
231,843
6
L
Vamana
6,072
467
67
5
0
254,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role