Player Matchup

Danzaburou
Danzaburou
Axathoth
Danzaburou
Level 142
God Stats
5W - 1L
1,699 SR
Queue Stats
348W - 282L
1,575 Elo+
Party 1
Merlin
Merlin
MDMAamazinGG2
Merlin
Level 28
God Stats
7W - 1L
1,748 SR
Queue Stats
52W - 11L
1,753 Elo+
Party 1
Hun Batz
Hun Batz
ThēLaw
Hun Batz
Level 157
God Stats
19W - 15L
1,652 SR
Queue Stats
611W - 557L
1,574 Elo+
Party 1
King Arthur
King Arthur
poteeitoou
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
rugiuksas
Geb
Level 100
God Stats
1W - 1L
1,291 SR
Queue Stats
121W - 113L
1,428 Elo+
Party 1
Team Averages
Level 94
1,578 SR
1,566 Elo+

VS

Team Averages
Level 40
1,512 SR
1,436 Elo+
Khepri
Khepri
DanielIIIIIII
Khepri
Level 63
God Stats
6W - 5L
1,789 SR
Queue Stats
170W - 174L
1,494 Elo+
Party 2
Hel
Hel
Døvhakiin
Hel
Level 49
God Stats
9W - 5L
1,208 SR
Queue Stats
68W - 68L
1,446 Elo+
Party 2
Poseidon
Poseidon
N7ReWarZ
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
Valaraukâr
Ao Kuang
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 87L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hexxet0610
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,565 SR
Queue Stats
298W - 289L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axathoth
Danzaburou
11
8 / 0 / 2
7,103
592
10,711
8,005
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 5
8,125
677
5,781
4,166
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ThēLaw
Hun Batz
13
7 / 1 / 3
7,970
664
4,666
4,982
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
poteeitoou
King Arthur
12
3 / 1 / 1
7,257
605
3,793
6,440
3,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 6
5,786
482
1,672
4,528
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,124
427
2,507
9,403
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
5,764
480
3,337
6,520
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
N7ReWarZ
Poseidon
9
0 / 2 / 1
5,317
443
536
4,119
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Valaraukâr
Ao Kuang
9
2 / 6 / 0
6,043
504
3,240
11,414
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
hexxet0610
Ah Muzen Cab
9
1 / 4 / 0
5,219
435
3,957
7,127
2,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axathoth
Danzaburou
8
0
2
9
L
0
5
1
0.1
L
0
4
1
0.13
W
3
0
5
5.5
L
Poseidon
N7ReWarZ
Poseidon
0
2
1
0.25
W
Hun Batz
ThēLaw
Hun Batz
7
1
3
8.5
L
Ao Kuang
Valaraukâr
Ao Kuang
2
6
0
0.33
L
Ah Muzen Cab
hexxet0610
Ah Muzen Cab
1
4
0
0.25
W
King Arthur
poteeitoou
King Arthur
3
1
1
3.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
13,577
28,121
Taken
38,583
10,726
Mitigated
15,202
9,691
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axathoth
Danzaburou
10,711
5,006
0
3,290
8,005
2,586
399
1,883
6,122
0
47,752
L
2,507
140
135
1,180
9,403
6,338
0
1,122
8,279
11,730
0
L
3,337
101
0
2,305
6,520
2,048
0
298
6,176
31,071
0
W
5,781
386
0
690
4,166
1,595
112
2,114
2,014
53,931
0
L
Poseidon
N7ReWarZ
Poseidon
536
38
0
0
4,119
1,102
0
1,850
2,071
23,885
0
W
Hun Batz
ThēLaw
Hun Batz
4,666
2,001
0
3,300
4,982
1,584
0
1,318
3,656
0
48,508
L
Ao Kuang
Valaraukâr
Ao Kuang
3,240
1,189
0
2,538
11,414
3,290
0
2,995
8,211
34,644
0
L
Ah Muzen Cab
hexxet0610
Ah Muzen Cab
3,957
1,629
0
1,368
7,127
2,424
76
694
6,393
0
30,986
W
King Arthur
poteeitoou
King Arthur
3,793
494
0
1,596
6,440
3,034
436
3,577
2,863
0
40,844
W
1,672
344
0
815
4,528
1,927
160
682
3,846
8,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
27,467
411
Minions Killed
283
0
Camps Cleared
0
1,213,883
Distance Traveled
1,001,259
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,103
592
78
7
0
202,136
1
L
Khepri
5,124
427
30
3
0
209,446
2
L
Hel
5,764
480
72
6
0
190,425
2
W
Merlin
8,125
677
123
10
0
248,795
4
L
Poseidon
5,317
443
64
5
0
204,308
3
W
Hun Batz
7,970
664
105
9
0
283,901
5
L
Ao Kuang
6,043
504
66
6
0
204,542
0
L
Ah Muzen Cab
5,219
435
51
4
0
192,538
2
W
King Arthur
7,257
605
94
8
0
249,413
1
W
Geb
5,786
482
11
1
0
229,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role