Player Matchup

Jormungandr
Jormungandr
ChocoSwig
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 136L
1,457 Elo+
Solo
Ra
Ra
IAMTRUEGHOST
Ra
Level 23
God Stats
6W - 19L
1,186 SR
Queue Stats
43W - 66L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
Nibbato666
Cthulhu
Level 20
God Stats
3W - 4L
1,625 SR
Queue Stats
78W - 100L
1,294 Elo+
Party 1
Camazotz
Camazotz
jh220588
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,383 Elo+
Solo
Ne Zha
Ne Zha
magraokil
Ne Zha
Level 24
God Stats
6W - 17L
1,284 SR
Queue Stats
42W - 67L
1,271 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,333 Elo+

VS

Team Averages
Level 22
1,584 SR
1,406 Elo+
Persephone
Persephone
CancerianMess
Persephone
Level 27
God Stats
135W - 116L
1,698 SR
Queue Stats
442W - 477L
1,540 Elo+
Solo
Scylla
Scylla
Diecastimpostora
Scylla
Level 20
God Stats
7W - 9L
1,528 SR
Queue Stats
393W - 426L
1,381 Elo+
Solo
Yemoja
Yemoja
jcmfly1993
Yemoja
Level 22
God Stats
4W - 6L
1,441 SR
Queue Stats
107W - 131L
1,307 Elo+
Solo
Neith
Neith
mitu123
Neith
Level 12
God Stats
3W - 2L
1,754 SR
Queue Stats
31W - 29L
1,296 Elo+
Solo
Chaac
Chaac
perpetual151
Chaac
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
536W - 614L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChocoSwig
Jormungandr
17
0 / 7 / 3
10,934
841
15,252
24,463
26,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 12 / 2
11,109
855
11,115
14,467
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nibbato666
Cthulhu
17
2 / 4 / 0
11,371
875
19,782
19,456
25,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
jh220588
Camazotz
16
1 / 14 / 1
11,038
849
4,740
23,517
13,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
magraokil
Ne Zha
16
0 / 5 / 0
10,388
799
4,222
13,501
8,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CancerianMess
Persephone
20
12 / 1 / 21
14,362
1,105
26,560
13,264
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 20
12,708
978
12,959
9,424
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
jcmfly1993
Yemoja
19
5 / 1 / 22
13,017
1,001
9,492
11,454
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
mitu123
Neith
19
6 / 1 / 19
12,524
963
12,243
7,522
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 0 / 18
13,621
1,048
20,886
19,635
21,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
140
3
Kills
40
42
Deaths
3
6
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Persephone
CancerianMess
Persephone
12
1
21
22.5
L
Jormungandr
ChocoSwig
Jormungandr
0
7
3
0.21
W
4
0
20
14
L
0
12
2
0.08
L
Cthulhu
Nibbato666
Cthulhu
2
4
0
0.5
W
Yemoja
jcmfly1993
Yemoja
5
1
22
16
L
Camazotz
jh220588
Camazotz
1
14
1
0.11
L
Ne Zha
magraokil
Ne Zha
0
5
0
0
W
Neith
mitu123
Neith
6
1
19
15.5
W
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
82,140
95,404
Taken
61,299
78,995
Mitigated
44,986
3,451
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CancerianMess
Persephone
26,560
4,714
139
4,395
13,264
5,239
0
9,807
3,220
60,728
0
L
Jormungandr
ChocoSwig
Jormungandr
15,252
3,242
0
0
24,463
26,121
0
12,487
11,786
39,693
0
W
12,959
4,478
0
826
9,424
3,541
0
7,493
1,837
20,280
0
L
11,115
87
934
71
14,467
5,647
0
7,321
7,106
32,265
0
L
Cthulhu
Nibbato666
Cthulhu
19,782
2,523
132
0
19,456
25,314
0
12,009
7,249
37,457
0
W
Yemoja
jcmfly1993
Yemoja
9,492
3,839
3,814
1,541
11,454
11,904
0
7,720
3,572
17,004
0
L
Camazotz
jh220588
Camazotz
4,740
2,838
0
1,525
23,517
13,751
0
12,953
10,414
0
17,218
L
Ne Zha
magraokil
Ne Zha
4,222
1,487
0
789
13,501
8,162
0
3,599
9,838
0
20,964
W
Neith
mitu123
Neith
12,243
7,782
0
1,894
7,522
2,850
0
6,198
1,182
0
34,482
W
20,886
6,972
116
9,571
19,635
21,452
0
14,069
5,338
0
36,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,840
Gold Earned
66,232
200
Minions Killed
222
6
Camps Cleared
3
967,692
Distance Traveled
1,170,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,362
1,105
92
7
0
245,738
0
L
Jormungandr
10,934
841
36
3
0
211,329
0
W
Scylla
12,708
978
26
2
1
238,827
0
L
Ra
11,109
855
71
5
0
174,893
0
L
Cthulhu
11,371
875
43
3
1
224,768
0
W
Yemoja
13,017
1,001
4
0
1
195,646
0
L
Camazotz
11,038
849
31
2
3
163,871
1
L
Ne Zha
10,388
799
19
1
2
192,831
0
W
Neith
12,524
963
56
4
1
212,256
1
W
Chaac
13,621
1,048
44
3
0
277,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role