Player Matchup

Gilgamesh
Gilgamesh
Luxf3r
Gilgamesh
Level 108
God Stats
33W - 15L
1,630 SR
Queue Stats
893W - 457L
1,816 Elo+
Party 2
Danzaburou
Danzaburou
ZenSkrach
Danzaburou
Level 118
God Stats
57W - 36L
1,710 SR
Queue Stats
959W - 760L
1,720 Elo+
Party 2
Scylla
Scylla
mason1255
Scylla
Level 68
God Stats
51W - 20L
1,790 SR
Queue Stats
553W - 314L
1,781 Elo+
Party 2
Team Averages
Level 98
1,710 SR
1,772 Elo+

VS

Team Averages
Level 108
1,575 SR
1,642 Elo+
Eset
Eset
EL-RICKSTER
Eset
Level 129
God Stats
20W - 15L
1,624 SR
Queue Stats
93W - 100L
1,632 Elo+
Solo
Achilles
Achilles
Quirzzon
Achilles
Level 65
God Stats
0W - 1L
1,511 SR
Queue Stats
79W - 65L
1,634 Elo+
Party 1
Medusa
Medusa
gransayaman10
Medusa
Level 129
God Stats
1W - 2L
1,590 SR
Queue Stats
90W - 81L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Luxf3r
Gilgamesh
13
3 / 0 / 10
10,352
796
8,144
12,721
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ZenSkrach
Danzaburou
13
4 / 1 / 10
9,840
757
9,438
7,308
2,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
mason1255
Scylla
14
7 / 0 / 7
10,141
780
10,329
4,797
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
7,286
560
5,562
10,751
4,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Quirzzon
Achilles
11
1 / 2 / 0
7,987
614
4,682
13,181
8,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 1
8,120
625
6,144
9,712
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Gilgamesh
Luxf3r
Gilgamesh
3
0
10
8
L
Achilles
Quirzzon
Achilles
1
2
0
0.5
W
Danzaburou
ZenSkrach
Danzaburou
4
1
10
9
L
0
3
1
0.17
W
Scylla
mason1255
Scylla
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
16,388
24,826
Taken
33,644
13,089
Mitigated
16,802
7,484
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
452
0
1,420
10,751
4,278
0
2,524
8,015
24,327
0
W
Gilgamesh
Luxf3r
Gilgamesh
8,144
2,344
0
3,296
12,721
8,539
442
2,424
10,297
0
22,641
L
Achilles
Quirzzon
Achilles
4,682
461
0
1,932
13,181
8,894
0
4,718
8,101
0
30,908
W
Danzaburou
ZenSkrach
Danzaburou
9,438
3,460
0
2,917
7,308
2,896
1,973
1,964
5,344
0
62,456
L
6,144
2,090
0
750
9,712
3,630
0
2,441
7,121
0
39,946
W
Scylla
mason1255
Scylla
10,329
1,220
0
1,271
4,797
1,654
635
1,423
3,374
39,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
23,393
165
Minions Killed
143
0
Camps Cleared
0
819,837
Distance Traveled
736,286
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,286
560
35
3
0
185,106
0
W
Gilgamesh
10,352
796
10
1
0
296,226
1
L
Achilles
7,987
614
36
3
0
290,770
6
W
Danzaburou
9,840
757
90
7
0
262,260
4
L
Medusa
8,120
625
72
6
0
260,410
4
W
Scylla
10,141
780
65
5
0
261,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role